“ | A treasure hunter and trail-worn traveler, searching the world over for relics of the past... | „ |
~ in-game description |
Summary
Locke Cole (written Lock in Japanese) is a playable character from Final Fantasy VI. He is a thief, but prefers to be called a "Treasure Hunter". He is the first amongst the main party to encounter Terra Branford, rescuing her at Arvis's urging. He is flirtatious and sometimes goofy, but harbors deep guilt of some of his past actions and hides his pain beneath a smile.
Powers and Stats
Tier: High 5-A | 2-C | 2-A
Key: World of Balance | World of Ruin | Dissidia
Name: Locke Cole
Origin: Final Fantasy VI
Gender: Male
Age: 25
Classification: A "Treasure Hunter" (Thief), Member of the Returners
Powers and Abilities:
Superhuman Physical Characteristics, Summoning, Extrasensory Perception (Mages have shown to naturally possess this[1]), Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[2] like the Devil's road, which the concept of time was lost,[3] and time and space were twisted to the point[4] the past, present and future[5] existed as one[6]), Law Manipulation (Magic is stated to rewrite[7] the natural order of things[2]), Subjective Reality (Magic,[7] in its basest form,[8] is projecting one's inner[9] mind onto reality[1], and is powered by intelligence and mental strength[7]), Durability Reduction (Magic ignores durability to physical attacks requiring specific resistances to reduce the damage of), Forcefield Negation and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the mind and spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation, Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself [10], to Nonexistent beings like Exdeath and Cloud of Darkness), Regeneration Negation (Mid-Godly) and Immortality Negation (Types 1, 2, 3, and 7. Was capable of killing God of Magic Kefka, who took the power of the Warring Triad and became the source of all magic and Espers, including Gilgamesh), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Fire Manipulation, Ice Manipulation and Matter Manipulation (Sub-Atomic; Can use different levels of Fire and Ice magic. Both Fire and Ice related abilities are stated to affect the target's electrons[11], being able to even negate durability in the process[11]), Electricity Manipulation and Pain Manipulation (Is able to utilize different levels of Lightning spells, which is capable of attacking the nerves[12]), Statistics Amplification, Absorption, Power Nullification, Poison Manipulation and Corrosion Inducement (The Poison spell is stated to Corrode the target[11]), Time Manipulation, Purification (Type 3; via Esuna), Explosion Manipulation (via Flare), Transmutation, Holy Manipulation, Petrification, Disease Manipulation (via Bio), Earth Manipulation, Air Manipulation, Flight, Death Manipulation, Resurrection, Soul Manipulation (via Death and Raise, the Death spell reaps the targets soul; killing them[13], and the Raise spell can bring back a spirit to a deceased body[11]) Gravity Manipulation (via Gravity magic, the Haste and Slow spells are stated to control gravity[11]), Energy Manipulation, Healing, Regeneration (Mid-Low), Sleep Manipulation and Biological Manipulation (via Sleep, which can affect the target's cerebral cortex[11]) Information Analysis and Clairvoyance (Libra is stated to have insight[11]), Madness Manipulation (Type 2) and Morality Manipulation (Can inflict targets with the Confuse status ailment, driving the target insane and attack anyone, even their allies), Teleportation and Spatial Manipulation (via Teleport, which is stated to warp space[11]), BFR (The teleport/Warp spells are capable of banishing targets to the Void, which inflicts the following abilities on the victim: Existence Erasure/Void Manipulation, Mind Manipulation (which includes Madness Manipulation (Type 3), and Perception Manipulation), Space-Time Manipulation, Time Stop, and Corruption (Type 2)), Berserk Mode, Size Manipulation, Attack Reflection Negation (Several spells pierce through reflect such as Tornado, Flood, Drain, Ultima and Gravity spells), Biological Manipulation (The Sleep Spell[11] and the Hold Spell[11] are capable of affecting the brain's fundamental functions), Blood Manipulation (The Death spell is stated to solidify the target's blood to kill them[11])
Resistance to Absorption (Can harm Kefka with magic after he absorbs the goddess statue which is stated and shown to absorb magic[13]), Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[7] shown to[8] project one's inner[9] mind onto reality[1], and as shown with the creation of the Devil's road[2], remove entire concepts[3] and warp space and time[4] to where the past, present, and future[5] exists as one[6]), Law Manipulation (Resists magic, which can rewrite[7] the natural order of things[2]), Dream Manipulation and Soul Manipulation (Is unfazed by the dream stooges ability to go into dreams and take their souls[13]), Hellfire Manipulation (Via Ifrit), and Absolute Zero (Via Shiva. Her ice and aura are stated to reach absolute zero including Diamond Dust), Power Mimicry (His Desperation Attacks cannot be copied by Mimics)
Weapon Mastery (Via the Merit Award which allows the user access and skilled use to almost any form weapon), Acrobatics (via the Dragoon Boots), Immortality (Type 7, the lich ring turns the wearer into an undead having healing spells harm them but harmful spells such as death heal them), Damage Boost (The Gigas Glove and Earring boost the physical and magical damage of the user's attacks), Statistics Amplification (Several relics enable constant Protect, Shell, and Haste), Regeneration (Mid-Low) (via Miracle Shoes and Angel Ring, which grant a constant Regen status), Attack Reflection (Reflect Ring generates a constant Reflect status), Homing Attack (Via Sniper's Eye, allows attacks to always hit their target) and Accelerated Development (The Growth Egg doubles the rate of growth)
Resistant to the Following: Status Effect Inducement (can resist a wide variety of status ailments in the game), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[14]), Poison Manipulation, Disease Manipulation and Corrosion Inducement (Can resist the Poison and bio spell, which is stated to corrode the target,[11] and inflict the target with a disease respectively), Berserk Mode (Can resist the Berserk status effect), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood,[11]), Necromancy (Can resist the Zombification status effect), Transmutation (Can resist the Imp status effect), Power Nullification (Can resist the Silence status effect, which render one's abilities null), Madness Manipulation (Type 2) and Morality Manipulation (Can resist the Confuse status ailment, which drives the target insane and attack anyone, even their allies), Sleep Manipulation and Biological Manipulation (Can resist the Sleep spell, which can affect the target's cerebral cortex[11]), Life Manipulation (Can resist the Sap status effect)
Summoning (Can summon Meteors via the Stardust Rod), Healing (via the Healing Rod), Air Manipulation (via the Air Knife, Kazekiri, and Sakura), Death Manipulation (Via the Assassin's Dagger, Wing Edge, Viper Darts, Death Tarrot, Ichigeki, Zantetsuken, and Soul Sabre), Damage Boost (Man-Eater boosts damage against humans while Valiant Knife boosts damage the weaker the user becomes), Durability Negation, Instinctive Reaction (Swordbreaker, Mutsunokami, and Murasame parries attacks automatically), Holy Manipulation (Via Gladius, Lightbringer, Holy Lance, Dragon Claw, Godhand, Kaiser Knuckle, Holy Rod, and Excalibur), Sleep Manipulation (via Zwill Crossblades), Fire Manipulation (via Flametounge, Burning Fist, and Flame Rod), Ice Manipulation (Via Icebrand and Ice Rod), Electricity Manipulation (Via Thunder Blade and Thunder Rod), Petrification (via Stoneblade), Absorption (via the Blood Sword and Soul Sabre, and various armors and shields such as the Paladin's Shield and Gaia Gear), Matter Manipulation (via Ragnarok), Water Manipulation (Via Trident), Time Manipulation (via Kagenui), Poison Manipulation (via Poison Rod, Scorpion Tail, and Venom Claw), Gravity Manipulation (via Gravity Rod), and Mind Manipulation (Via Angel Brush), Power Nullification (Several shields and armors nullify various elements such as the Paladin's Shield)
Resistant to the Following: Fire Manipulation, Ice Manipulation, and Matter Manipulation (Sub-Atomic; Is capable of resisting the Fire and Ice spell, which is capable of affecting the[11] target's electrons[11]), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which is capable of attacking the nerves[12]), Earth Manipulation, Air Manipulation, Water Manipulation, Holy Manipulation (via Several armors and shields)
Summoning (Can summon Espers to aid her), Electricity Manipulation, Fire Manipulation, Ice Manipulation, (Several Espers teach magic of the Fire, Ice, and Thunder variety), Water Manipulation, Transmutation (Ragnarok turns enemies into items and imp spell turns enemies into imps), Resurrection (Via Phoenix), Hellfire Manipulation (Via Ifrit) Holy Manipulation (Via Alexander), Air Manipulation, Earth Manipulation, Absorption, Invisibility, Afterimage Creation (Via Fenrir's Howling Moon), Healing, Durability Negation (Odin/Raiden's Zantetsuken instantly kills the enemy and opens a rift in Space-Time to take their remains), Attack Reflection (via Carbuncle), Information Analysis, Illusion Creation ( can create Illusions via Carbuncle [15]), Radiation Manipulation (via Megaflare, which is stated[16] numerous times to be a nuclear power[17]), Power Nullification, Regeneration, Time Manipulation, Teleportation, BFR, Death Manipulation, Statistics Amplification, Flight, Gravity Manipulation, Darkness Manipulation (Via Diabolos' Dark Messenger), Memory Manipulation & Dream Manipulation (Diabolos can enter dreams and alter memory[15]), Absolute Zero, (Via Shiva, her aura and ice are stated to reach absolute zero), Status Effect Inducement in the form of Sleep Manipulation, Poison Manipulation, Mind Manipulation, Morality Manipulation, Petrification,and Berserk Mode
All previous abilities enhanced, possible Immortality (Type 8 reliant on her crystal, which previously let Cosmos' group survive even after she was defeated) & Regeneration (Low-Godly) Summoning (Can summon various Eidolons from Summonstones and the World of Illusions), Self-Sustenance (Type 2, has no need to eat or drink[18]), Willpower Manipulation (a person's will is power there and enables them to do a multitude of things the stronger their will[18]), Reactive Power Level (the greater someone's will, the greater their power[18]), Law Manipulation (Beings with strong wills can overwrite the laws of the world and bend them to their will[18]), Creation (With a powerful enough will, once can create various things such as phone lines, airships and even entire countries and worlds[18]), Sealing (Can seal off large areas and people with her will, such as Cecil sealing himself in Castle Baron or the cast sealing Kefka inside a Torsion[18]), Dimensional Travel (Characters can open Torsions, rifts in space-time to travel various dimensions[18]), and Immortality (Type 2) (Due to the crystal core of darkness's influence in the hands of Ardyn, warriors will not die no matter how injured they are)
Resistance to Mind Manipulation, Soul Manipulation (Via Zalera, the Death Serpah, who was going to absorb the souls of every living being on the planet), Corruption & Body Puppetry (Due to their light, Warriors of Materia can dispel attempts to control them), Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the True Moon, which is capable of affecting the hearts and minds of all living beings on the planet[1]), Gravity Manipulation (Unaffected by the gravitational pull of the True Moon, which even the Lunar Whale couldn't escape from[1]), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space[1], crush enemies down to a molecular level[19], and can warp them into another dimension[19]), Extreme Cold and Cosmic Radiations (Can fight and survive on the moon), Absolute Zero (Can survive Shiva's ice attacks[20], including Diamond Dust), Memory Manipulation & Dream Manipulation (Diabolos can enter dreams and alter memory[15])
Hellfire Manipulation (Via Ifrit, Phoenix, Rubicante, and Marilith), Intangibility (Ifrit can become smoke or flame[21]), Ice Manipulation and Absolute Zero and Duplication (Via Shiva who's Ice and aura are stated to reach Absolute Zero including her Diamond Dust, Shiva can duplicate herself[20]), Water Manipulation (via Kraken, Cagnazzo, and Leviathan), Necromancy (Via Lich), Spatial Manipulation, Deconstruction, and BFR (via Atomos, who manipulates space[1], crush enemies down to a molecular level[19], and can warp them into another dimension[19]), Death Manipulation and Space-Time Manipulation (Via Odin, who's Zantetsuken instantly kills an enemy and opens a rift in space time to take their remains[21]), Matter Manipulation and Radiation Manipulation (via Megaflare, which is stated[22] numerous times to be a nuclear power[23]), Attack Reflection (via Carbuncle), Poison Manipulation and Corrosion Inducement (The Poison status effect, which is also stated to corrode the target[11]), Darkness Manipulation and Perception Manipulation (The darkness status ailment via various equipment, which would render the target blind[24]), Power Nullification (The Silence status, which would render the target's ability to use magic null), and Petrification (Via Malboro's Bad Breath), Resurrection (Phoenix can revive fallen party members), Light Manipulation and Holy Manipulation (Via Alexander), Explosion Manipulation and Self-Destruction (Via Bomb), Healing (Via Sylph and Asura), Earth Manipulation (Via Titan), BFR (via Typhon), Soul Manipulation (Via Zalera, the Death Seraph, who was going to abosrb all souls on the planet[25]), Memory Manipulation & Dream Manipulation (Diabolos can enter dreams and alter memory[15])
Attack Potency: Dwarf Star Level (Is able to take on Typhon, who is able to flip the Planet upside down with its power) | Low Multiverse level (Is able to take on and defeat Gilgamesh) | Multiverse level+ (Is comparable to the other Warriors of Materia and draws power from the gods of the cycle. Participated in the defeat of Shinryu)
Speed: Massively FTL (Is comparable to Mog, who can utilize Sun Bath, which is calced to being this fast) | Massively FTL+ (Can keep up with Gilgamesh) | Massively FTL+ (Can keep up with the other Warriors of Materia, was able to tag Shinryu)
Lifting Strength: Class K (Is comparable to Sabin, who suplexed a train) | At least Class P, likely higher (superior to Master Duncan, who during the Apocalypse was swallowed by a pair of fissures that opened in the ground and proceeded to pry them both back open upon closing[13]) | Immeasurable (Is superior to the likes of Neo Exdeath and Enuo)
Striking Strength: Dwarf Star Class | Low Multiversal | Multiversal+
Durability: Dwarf Star level (Able to take hits from Typhon) | Low Multiverse level (Can tank blows from Gilgamesh | Multiverse level+
Stamina: Very high fights through gauntlets of monsters regularly and defeated powerful beings like Kefka and Espers like Leviathan for prolonged periods.
Range: Extended Melee Range with weapons, Multiversal+ with magic (Magic as a whole is shown to affect omnipresent beings such as Exdeath when he's become one with the Void itself, which spans across the entire Final Fantasy Multiverse, can even banish foes into the Void with the Teleport ability)
Standard Equipment: A wide Variety of Magicites, Relics, Equipment that have a varying arsenal of abilities and resistances to use.
Intelligence: Gifted. In spite of his flirtatious and goofy demeanor, Locke is a highly accomplished member of the Returners, easily dealing with most common soldiers and is responsible for rescuing Terra from the clutches of the Empire when they met in Narshe. Although he dislikes being treated as such, he is sticky-fingered, often pocketing important items and even pieces of equipment from his foes in and out of combat. He is proficient in the use of knives, swords, and throwing weapons and can keep up with experienced and hardened soldiers like Celes in a fight, later helping to take down Kefka, who had become the God of Magic, once and for all.
Weaknesses: None notable.
Notable Attacks/Techniques:
- Mirage Dive: His signature and most powerful attack. When hard pressed, Locke begins generating afterimages to confuse his enemy, he then dives upon his foe to deal massive magical damage. This attack ignores conventional defenses and is unable to be blocked or parried.
- Firaga: Locke ignites his target in a fiery explosion.
- Blizzaga: Locke fires a giant shard of Ice that can split into smaller shards to home in on their target. Alternatively, he can use multiple shards to revolve around herself.
- Thundaga: Locke calls down contracting Lightning Bolts around his foe.
- Holy: Locke fires orbs of holy magic at his foe that home in on their location.
- Flare: Locke induces nuclear fusion in his target's location, causing a concentrated thermal explosion.
- Meltdown: Locke releases ultra-hot flame that envelops everything. Alternatively, he can fire off an orb of superheated magic.
- Poison: Locke poisons his target
- Bio: Locke fires a cloud of noxious gas to poison his target.
- Quake: Locke opens up a rift in the earth to swallow up his foes.
- Tornado: Locke summons multiple tornadoes to assault his foe.
- Flood: Locke summons a stream of water at his target's location.
- Drain: Locke absorbs his target's life energy to heal himself.
- Break: Locke petrifies his target, allowing him to break and shatter them at his leisure.
- Death: Locke reaps the target's soul and solidifies their blood, killing them instantly.
- Graviga: Locke conjures a dome of gravity over him foe, crushing them under the gravity and reducing 3/4s of their HP.
- Banish: Locke banishes his target to the void.
- Meteor: Locke hails down meteors that ignore defense.
- Ultima: Locke conjures the ultimate black magic, causing an expanding explosion that ignores defense.
- Libra: Locke scans his target to check their hp, mp and current weaknesses.
- Curaga: Locke heals himself and allies a large amount of HP
- Rasp: Locke damages the target mp, draining it.
- Silence: Locke silences the target preventing them from using abilities.
- Protect: Locke raises a magical shield around his target that doubles physical defense.
- Shell: Locke raises a magical shield around his target that doubles magical defense.
- Reflect: Locke places a barrier around her target that reflects magic back at the caster.
- Hastega: Locke manipulates time to speed up himself and allies.
- Slowga: Locke manipulates time to slow down his targets
- Imp: Locke transforms his target into an imp.
- Float: Locke casts a spell that allows his to levitate in mid-air.
- Vanish: Locke casts a spell that allows his to become invisible.
- Teleport: Locke casts a spell that enables his to teleport.
- Quick: Locke stops time for everyone in his range.
- Sleep: Locke casts a spell to make his target fall asleep.
- Confuse: Locke casts a spell on his target that causes them to become unable to differentiate friend from foe and attack allies.
- Berserk: Locke casts a spell that can drive his target berserk.
- Dispel: Locke cancels out the effects of abilities.
- Valor: Locke doubles the damage of the next attack of the target.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Final Fantasy IV: The After Years
- ↑ 2.0 2.1 2.2 2.3 Final Fantasy IV Novel 1, chapter 5, page 198
- ↑ 3.0 3.1 Final Fantasy IV Novel 1, chapter 5, page 199
- ↑ 4.0 4.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
- ↑ 5.0 5.1 Final Fantasy IV: The After Years Novel, chapter 1, page 73
- ↑ 6.0 6.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
- ↑ 7.0 7.1 7.2 7.3 7.4 Final Fantasy IV Novel 1, chapter 1, page 29
- ↑ 8.0 8.1 Final Fantasy IV Novel 1, chapter 3, page 107
- ↑ 9.0 9.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
- ↑ Final Fantasy I
- ↑ 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 11.12 11.13 11.14 11.15 11.16 Final Fantasy IV Series Guidebook
- ↑ 12.0 12.1 Final Fantasy IV Volume 2 Novel, chapter 7, page 54
- ↑ 13.0 13.1 13.2 13.3 Final Fantasy 6
- ↑ Final Fantasy V GBA Manual
- ↑ 15.0 15.1 15.2 15.3 World Of Final Fantasy
- ↑ Final Fantasy IV: The After Years Novel, chapter 5, page 270
- ↑ Final Fantasy IV: The After Years Novel, chapter 5, page 271
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 18.6 Dissidia Final Fantasy Opera Omnia
- ↑ 19.0 19.1 19.2 19.3 Dissidia Final Fantasy
- ↑ 20.0 20.1 Dissidia Final Fantasy NT
- ↑ 21.0 21.1 War of the Visions: Final Fantasy Brave Exvius
- ↑ Final Fantasy IV: The After Years Novel, chapter 5, page 270
- ↑ Final Fantasy IV: The After Years Novel, chapter 5, page 271
- ↑ Final Fantasy V GBA Manual
- ↑ Final Fantasy XII