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Living Failures

Summary

The Living Failures are group of bosses in Bloodborne: The Old Hunters. Due to their location in the Lumenwood Garden and proximity to the Research Hall, it's possible that these Living Failures are the result of the Healing Church's attempts to create a Celestial Emissary through human experimentation with the Old Blood. The blue hue to their skin is reminiscent of that boss, as well as the much smaller Celestial Minions that are found in the real Yharnam's Lumenflower Garden.

Powers and Stats

Tier: 8-C

Name: Living Failures

Origin: Bloodborne

Gender: Unknown

Age: Unknown

Classification: Kin, Failed Artificial Great Ones

Powers and Abilities: Superhuman Physical Characteristics, Energy Blasts, Summoning (Of meteors), Telekinesis, Portal Creation, Invisibility (Great Ones and Kin are completely invisible to those lacking Insight, or knowledge of their existence)

Attack Potency: Building level (Capable of summoning and throwing meteors)

Speed: Massively Hypersonic (Comparable to the Hunter)

Lifting Strength: Class 10 (Superior to Giant Lost Children who can casually lift massive boulders)

Striking Strength: Building Class

Durability: Building level (Able to tank numerous hits and visceral attacks from the Hunter)

Stamina: Superhuman+

Range: Extended melee range physically, several dozen meters with meteors, thousands of kilometers with portals (Capable of creating portals far enough distances to summon actual meteors from space)

Standard Equipment: None

Intelligence: Below Average (The Living Failures generally appear to be insane and mindless, but they have the intellect to use extremely powerful magic)

Weaknesses: None notable

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: