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Lee Sin OriginalSkin

Lee Sin GodFistSkin

Enlightenment is knowing the value of one's ignorance.

Summary

A master of Ionia’s ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.

Powers and Stats

Tier: 7-C | 3-B

Name: Lee Sin, the Blind Monk

Origin: League of Legends

Gender: Male

Age: Unknown (Likely in his 30's)

Classification: Human, Ionian Monk | God

Powers and Abilities: Superhuman Physical Characteristics, Greatly enhanced senses to compensate for his blindness, Regeneration (Mid-Low), Trained in multiple martial art styles, Sound Manipulation (Can utilize blasts of sound and can track objects around him via sound pulses), Forcefield Creation, Life force absorption, Fire Manipulation, Healing Martial Arts, Energy Manipulation, Chi Manipulation, Resistance to heat, fire, and mental attacks, Can increase his speed with Flurry | All previous abilities but greatly enhanced plus Energy Projection, Flight, and borderline Precognition

Attack Potency: Town level (Significantly stronger than Udyr) | Multi-Galaxy level (Stated that not even a Star Dragon is a match for him, which was later confirmed by developers)

Speed: Hypersonic+ with Massively Hypersonic+ reactions and combat speed (Can keep up with champions like Kled and Garen as well as close range lightning/light-based attacks) | Massively FTL+ (Faster than Aurelion Sol)

Lifting Strength: At least Superhuman | Unknown, likely Galactic

Striking Strength: Town Class (Dragon's Rage can send champions as large as Malphite and Nautilus flying) | Multi-Galactic

Durability: Town level | Multi-Galaxy level

Stamina: Immense (Endured being lit on fire for two months straight without eating, sleeping, or even moving, with only his eyes remaining permanently damaged)

Range: Standard melee range, Several meters with spells, At least dozens of meters with Sonar | Likely Galactic

Standard Equipment: None notable

Intelligence: High (Highly skilled in combat, described as being a master of Ionia's martial arts. Just by listening to the movement and breathing of three men he was able to determine that one had lung disease, one had a weak heart that would give out in less than a year, and one had an injured spine that forced him to walk slightly more on his left side) | Nigh-Omniscient (Claims to be all-seeing, to the point where awareness is just a state of mind to him, states that he is aware of all things, and that his third eye sees all, allowing him to have eyes everywhere and allowing him to see endless potential opportunities)

Weaknesses: None notable

Notable Attacks/Techniques:

  • Basic Attack: Lee Sin strikes his opponent with his fist or foot.
  • Flurry: After using an ability, Lee Sin's next 2 basic attacks within 3 seconds gain 40% attack speed, returning 20 energy on the first attack and 10 energy on the second.
  • Sonic Wave: Lee Sin fires a sonic blast in the target direction, dealing physical damage to the first enemy it hits and granting true sight of them for 3 seconds. If Sonic Wave hits, Lee Sin can cast Resonating Strike within the next 3 seconds.
    • Resonating Strike: Lee Sin dashes to the enemy marked by Sonic Wave, dealing physical damage which is capped at 400 against minions and monsters.
  • Safeguard: Lee Sin dashes to the target ally or friendly ward. If the ally is a champion, they and Lee Sin receive a shield that lasts 2 seconds and Safeguard's cooldown is halved. Lee Sin can activate Safeguard on himself to receive the shield, and can cast Iron Will within 3 seconds.
    • Iron Will: For 4 seconds, Lee Sin gains bonus life steal and spell vamp.
  • Tempest: Lee Sin smashes the ground, dealing magic damage to nearby enemies and granting true sight of them for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple within the next 3 seconds.
    • Cripple: Lee Sin slows all enemies within range that are marked by Tempest for 4 seconds, decaying over the duration.
  • Dragon's Rage: Lee Sin roundhouse kicks the target enemy champion, dealing physical damage and knocking them back over 1 second. Enemies the target collides with take the same damage plus physical damage and are knocked up for 1 second.
  • Sonar: As shown in his Judgement, Lee Sin can "see" the world around him using sound waves. He has honed this to such a level that he can use it to read words on paper and analyze opponents down to the most minute detail.
  • Willpower: Lee Sin has demonstrated immense willpower and mental fortitude, as shown when he was able to completely resist the influence of the Inquisitor during his Judgement.

Key: Base | God Fist Lee Sin

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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