|“||Achilles? No, no, I don't want to fight him ever again. Well, I think he'll feel the same.||„|
|~ Hector talking about Achilles|
Lancer (ランサー, Ransā) is a Lancer-class Servant That appears in the fourth singularity, Okeanos.
Lancer's True Name is Hector (ヘクトール, Hekutōru), the great hero of Troy admired as Hector of the Gleaming Helmet (兜輝くヘクトール, Kabuto Kagayaku Hekutōru) for his exceptional abilities. He was the greatest rival of Achilles and the older brother of Paris, the instigator of the Trojan War. Hector was the strongest warrior of the Trojan army as well as its high-commander. In face of the overwhelming difference of soldiers, between the Achaean army and Troy he took over for his aged father and faced them. He betrayed the expectations of the Gods and held them off for many years and even cornered the Achaean army to the brink of retreat for a time. But he was ultimately killed by Achilles in single combat, in his final moments he revealed his crucial weakness.
Powers and Stats
Tier: 7-A, higher with Durindana
Name: Lancer, Hector, Hector of the Gleaming Helmet
Origin: Fate/Grand Order
Classification: Lancer Class Servant, Heroic Spirit
Powers and Abilities: Superhuman Physical Characteristics, Expert Spearman, Swordsman and Hand-to-Hand Combatant, Mind Manipulation (His Proof of Friendship skill allows him to temporarily dull his opponent's fighting spirit in order to begin negotiations with them) Soul Manipulation (all Servants can consume souls to replenish their mana), can "ride" any vehicle or mount with supernatural skill,Intangibility and Invisibility in spirit form, Immunity to conventional weapons, Resistance to Magic (Including effects such as Petrification, Spatial Manipulation, and Mind Manipulation), Regeneration (Mid-Low; all Servants have regenerative capabilities), Gains bonuses when facing an army or while using his Anti-Army Noble Phantasm or his opponent's equivalent
Attack Potency: Mountain level (Is comparable to Achilles, fought him in life and only lost by a paper-thin difference in skill), higher with Durindana (An Anti-Army A Rank Noble Phantasm, it pierced through and killed Heracles and fatally wounded Asterios with a single throw; When Hector was alive Durindana managed to penetrate the original Rho Aias' up to the final layer before stopping)
Speed: Massively Hypersonic (Boasts an A-rank in agility making him one of the faster servants, easily dodged attacks from Asterios)
Lifting Strength: Unknown
Striking Strength: Mountain Class
Durability: Mountain level
Stamina: High. Most servants are capable of fighting for an entire day without stopping.
Range: Standard melee range, Extended melee range with his lance, at least several hundreds of meters with thrown Durindana
Standard Equipment: His Noble Phantasm, Durindana a spear that can also function as a sword.
Intelligence: Recognized as Achilles’ greatest rival, Hector is undoubtedly the mightiest warrior of Troy. He managed to kill Achilles’ close friend Patroclus and stalemate Aias the Great in single combat. He only lost to Achilles by a hairsbreadth, demonstrating tremendous skill with both the sword and spear against some of the greatest heroes of Greece. Hector possesses great leadership and tactical abilities as the high-commander of the Trojan forces. He easily betrayed the expectations of the gods through his unorthodox and pragmatic tactics, even turning the tide against the invading Greek forces despite their overwhelming superior numbers and great warriors. Although he maintains a facade as a lazy and lackadaisical man, he is actually extremely perceptive, using his dying breaths to expose Achilles' weakness to the Trojans and would have not been deceived by the Trojan Horse and potentially even won the war.
Weaknesses: Hector has to retrieve Durindana after using it as a throwing spear.
|“||If you want to stop this, you should either bring Achilles’ or Aias’ shield, Durindana Pilum!||„|
|~ Hector using his Noble Phantasm|
Durindana: Hector's favored weapon, originally a golden sword famed for its brilliant golden hue and unbreakable constitution. Hector modified it into a spear due to the advantage of using it as a projectile. After his death it lost its function as a spear and became the famed sword Durandal: Ultimate Unbroken Hallow. As a servant Hector is able to modify the length of its hilt and grip at will, allowing him to utilize it as both a sword and his throwing spear.
- Durindana Pilum: Ultimate Unbroken Spear: Hector's legendary throwing spear, said to have been able to pierce through anything. After extending the handle, Hector calls the spear's True Name as the base of the weapon ignites to propel the spear as he flings it into his chosen target, culminating in a powerful explosion. This attack proved powerful enough to not only pierce the God Hand of the mighty Heracles, but also the resilient skin of the infamous Minotaur during the Okeanos singularity. When used when he was alive it even managed to pierce all but the final layer of the original Rho Aias, a powerful shield said to be an absolute defence against all projectiles. However, he has to retrieve the spear afterward, forcing him to fight barehanded until he does so.
- Durindana Spada: Ultimate Unbroken Sword: The original form of Durindana, it is a simple sword with no outstanding attributes aside from its unbreakable nature, simply dealing a great amount of damage due to the quality of the weapon.
Magic Resistance: An innate ability that grants protection against magical effects. Unlike the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Hector’s Magic Resistance negates spells with a chant below three verses, making it difficult for even High-Thaumaturgy and Greater Rituals to affect him.
Riding: The ability to ride mounts. Due to his B-Rank in this skill, Hector can ride any sort of mount with above average skill with the exception of members of the Phantasmal species.
Military Tactics: The tactical knowledge used for battles where armies are mobilized. Due to Hector's keen leadership and tactical knowledge during the Torjan War he gains a bonus modifier to his Anti-Army Noble Phantasms. Thus improving the effectiveness of Durindana Pilum. Due to holding of the Achaean Army’s siege for many years, Hector receives a particularly sharp bonus when engaging in a battle of attrition.
Disengage: The ability to break away from combat. Hector's guerrilla tactics gives him a relatively high B-Rank in this skill, allowing him to return the conditions of a fight back to what they were at the beginning.
Proof of Friendship: A skill representing Hector's skill as a diplomatic politician, he can temporarily suppress the fighting spirit of those who aren't suffering from mental illness in order to conduct a conversation with them and potentially form an alliance to end the battle.