Kingdra (Japanese: キングドラ, Kingdra) is a dual-type Water/Dragon Pokémon. It evolves from Seadra when traded holding a Dragon Scale. It is the final form of Horsea.

Powers and Stats

Tier: High 8-C | 8-A | At least 7-A

Name: Horsea | Seadra | Kingdra

Origin: Pokémon

Gender: Varies

Age: Varies

Classification: Dragon Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Water Manipulation, Energy Manipulation, Statistics Amplification, Air Manipulation, Ice Manipulation, Can force enemies to sleep, Can blind enemies with Smokescreen, Can inflict triple damage when hitting a vital spot, Immunity to explosions, and Aura (in the form of Dragon Pulse)

Attack Potency: Large Building level+ | Multi-City Block level+ (Can create tornado-like winds) | At least Mountain level+ (Via powerscaling)

Speed: Transonic | At least Transonic (Much faster than before) | Sub Relativistic (Pokémon of this caliber can dodge Fling, which should be faster than Seismic Toss, as it doesn't require going against gravity or throwing heavy, unwilling, beings)

Lifting Strength: Unknown

Striking Strength: Large Building Class+ | Multi-City Block Class+ | At least Mountain Class+

Durability: Large Building level+ | Multi-City Block level+ | At least Mountain level+

Stamina: High

Range: Dozens of meters

Standard Equipment: None

Intelligence: High

Weaknesses: Grass- and Electric-type attacks | Same | Dragon and Fairy type attacks.

Notable Attacks/Techniques:

  • Sniper: When Kingdra gets a critical hit, it does triple the damage instead of double.
  • Dragon Pulse: The target is attacked with a shock wave generated by the user's gaping mouth.
  • Hydro Pump: The target is hit with a high power blast of water
  • Yawn: Kingdra yawns and a turn later, the opponent falls asleep
  • Water Gun: The target is hit with a blast of water.
  • Smokescreen: The target is hit with smoke, which blocks their vision and lowers their accuracy.
  • Leer: A technique that lowers defense
  • Bubble: Kingdra fires bubbles. Can lower speed.
  • Twister: The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
  • Bubblebeam: Kingdra uses a stronger blast of bubble that can also lower speed.
  • Focus Energy: Kingdra focuses its energy to become more likely to hit vital points.
  • Brine: Kingdra releases a torrent of water that does twice the damage if the opponent is at half power or less.
  • Agility: Kingdra ups its speed
  • Dragon Dance: Kingdra increases its speed and power with a dance.
  • Dragon Breath: The foe is hit with an incredible blast of breath that may also paralyze.
  • Ice Beam: Kingdra releases a blast of energy that freezes the enemy on contact
  • Hyper Beam: Kingdra launches a high power energy beam. Kingdra may need to recharge afterwards.

Note: The last three moves were learned by Clair's Kingdra.

Key: Horsea | Seadra | Kingdra


Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Kingdra

  • Kingdra vs Juvia

    4 messages
    • Kingdra should win for reasons above
    • Kingra with Yawn is going to be one big nightmare for Juvia, that and having a superior AP gives it the edge