“ | "I need your help"! The four words guaranteed to stir the passionate heart of any young hero in training! I'd be happy to help! | „ |
~ K.O. in "I Am Dendy" |
“ | Watching myself in the pilot, all I see are my mistakes. But when I’m watching you two, I can’t find a single flaw — just reasons to keep working hard so, one day, I can be as proud of my work… as I am of yours. | „ |
~ K.O. in "Let's Watch the Pilot" |
“ | Pfft. Tss. Kehhh. I’ve realized that the whole world is a pizza of suffering and torment. The dough is betrayal, the cheese is the laughter from my so-called friends, and, there’s never enough sauce. | „ |
~ T.K.O. |
“ | For the last time! It's T.K.O.!' | „ |
~ T.K.O.'s catchphrase |
“ | If this was just about glorbs, then why is it that you know so much about me, about my goals, about my friends, and why do you always look so satisfied when I'm winning our fights? If this was just about glorbs, then why do you even care about me? | „ |
~ P.K.O. to Shadowy Figure |
“ | Life wasn’t rushing ahead because of some villain’s evil plan. This is just how it feels to grow up. Time flashes by in the blank of an eye. Sometimes, you're present for it. Sometimes, you're not. So it's important to remember what you have and enjoy it while it lasts. If I didn't stop worrying about missing things, I'd miss out on even more. | „ |
~ M.K.O. |
Summary
K.O. (sometimes just written as KO) is the main protagonist in the OK K.O.! Let's Be Heroes series. He fights those of Boxmore, with Radicles and Enid. His employer is Mr. Gar, the owner of Lakewood Plaza Turbo.
K.O. is an eager young boy who wishes to be one of the world's greatest heroes and to make his mom proud. K.O. is willing to learn anything that would make him a great hero, such as friendship. He is extremely loyal to Lakewood Plaza Turbo and is optimistic. K.O. has a strong willpower and courage, but is very naive. This was shown in "You're Everybody's Sidekick", when he failed to realize that Red Action, Drupe, and Gregg were making fun of him until Enid pointed it out to him. K.O. often shows that he wants nothing more in the world than to help people, as it would help him to get closer to his goal of becoming a true hero, also because it feels good. According to Dendy and her data, she believes that K.O's desire to help others comes from a lack of father figure and a want to gain love from others in order to fill that void despite having a loving and caring mother.
Powers and Stats
Tier: 7-C, higher with T.K.O,'s Power, 7-A with Size Enhancing Candies, far higher as T.K.O. | Low 7-B, 5-A as Perfect K.O. | 5-A, higher as T.K.O. | 5-A | 4-C, higher as M.K.O.
Key: Season 1 | Season 2 | Season 3 | Metal K.O.| EoS
Name: K.O. (or just KO), Kaio Kincaid , T.K.O., P.K.O., M.K.O.
Origin: OK K.O.! Let's Be Heroes
Gender: Male
Age: 6-11
Classification: Gar's Hero Supply & Bodega employee, Level 4 Hero
Powers and Abilities:
- Superhuman Physical Characteristics
- Accelerated Development (Leveling [Physical Statistics and Abilities; In the OK K.O. Universe, engaging in battles allows you to gain EXP, which can be gauged on one's Pow Card, showing you how close you are to "leveling up", which grants you new abilities and improves your stats[1]. When fighting in the tournament, everyone, whose hero levels were reset, started getting stronger and advancing levels just by winning fights. T.K.O., Rad, and Enid even ended up becoming stronger than they were initially[2])
- Martial Arts (He has shown experience in hand-to-hand combat[3])
- Acrobatics (He can jump extraordinarily high[4]. He can perform acrobatic[5] flips[6])
- Multiple Selves (Type 1; K.O. and T.K.O. are both separate personalities that occupy the same mindscape[7])
- Fourth Wall Awareness (Thanks to Holo Jane, K.O. was able to realize the nature of his world and that he lives in a cartoon[8])
- Energy Projection (K.O. can release a burst of energy in the form of a fist known as his Power-Fist Fireball[9]. This can be released rapid-fire if he so chooses[10])
- Transformation (When triggered by intense emotions of helplessness, he is able to transform into T.K.O.[11])
- Acausality (Type 1; He remembers both the events from his original and altered timeline[12])
- Non-Physical Interaction (He was capable of blocking his soul so it did not leave his body[13])
- Enhanced Senses (He has shown the capability to dodge attacks[1] without looking[14]. He can pick up sounds[15] from far away[16])
- Body Control (He can morph his body into the shape of a ball at will and take on it's bouncy properties[6]. He can extend his eyes out like binoculars and increase the size of his hands[17])
- Energy Manipulation (He can coat his punches in energy to power them up[17])
- Gliding (K.O. can somewhat glide in the air[1])
- Self Sustenance (Type 1; He is able to[18] breathe in space[19])
- Awakened Power (As normal K.O., he can temporarily tap into some of T.K.O.'s powers during moments of extreme pressure[17], giving him):
- Statistics Amplification (T.K.O.'s power allowed him to get an edge on fighters more powerful than him like Shadowy Figure[17])
- Aura and Shockwave Creation (By tapping into his power, K.O. can release a shockwave around his body that can knock back stronger opponents[17])
- Perception Manipulation (Tapping into T.K.O.'s power increased his reaction time to the point where it looked like time was slowing down[20])
- Fusionism (If K.O. comes to an agreement with T.K.O., he is able to gain full access to these powers, using them in conjunction with his own[21])
- Toon Force and Elasticity (According to the President of the Universe, everyone in the show's universe has the power of Glorbs inside them, which allows them to harness cartoon physics[2])
- Self-Physics Manipulation (He can keep himself suspended in the air with cartoon physics[22])
- Limited Subjective Reality and additional Non-Physical Interaction (He can interact with his own thoughts and crumple them into paper[22])
- Regeneration (Low-High; He regenerated from a puddle[23])
- Text Manipulation (K.O. can project text out of his mouth to harm his opponents with his words[5])
- Hammerspace (He can pull out random objects from out of nowhere[24])
- Limited Telekinesis (He moved away his camping site with a gesture[17])
- Minor Plot Manipulation (When he didn't feel like the episode's conflict was fully resolved, he stopped it from ending[25])
- Paper Manipulation (He can print paper out of his hair[26])
- Size Manipulation (After consuming Size Enhancing Candies, he can grow to be taller than the bodega. When he consumes a sufficient amount of Mini Burritos, he can become small enough to fit in the cracks of a sewer[3])
- Invisibility (With Free Sample Invisi-Juice[10])
- Empathic Manipulation (With the Heart Ring, which made everyone suddenly want to stop fighting and save the environment instead[27])
- Fear Manipulation (Has a level 15 resistance to his fear[28])
- Soul Manipulation (He is capable of surviving without his soul[13])
- Berserk Mode and Corruption (Type 2; K.O. can fight back against the influence of T.K.O. and brawl against him inside of his mind, eventually succeeding in sealing him away in his cage[14])
All previous abilities except Resistance to Berserk Mode and Corruption enhanced
- Turbonic Energy Manipulation and Projection (Can harness Turbonic Energy and use it to power his strikes. He can also create constructs with it, notably in the form of fists that erupt into energy waves. In addition to this, he can also fire it in the form of electricity-like bolts and energy blasts. Like K.O. using his power, he can use his aura to knock back others if he is being restrained. He can also use it to throw out bigger energy slices[14])
- Paralysis Inducement and Power Nullification (By creating a large energy dome around him, he can expand it, causing whoever comes in contact with it to become paralyzed and collapse[14]. This is known as a Disempowerment Dome, which nullifies the powers of whoever is inside[2])
- Flight (T.K.O. is able to fly[14])
- Teleportation (He is able to teleport[11])
- Additional Non-Physical Interaction (He can interact with Rad's telekinetic power and use it to swing him around[14])
- Sound Manipulation (His voice can grow to an uncomfortably loud volume[14])
- Air Manipulation (T.K.O.'s awakening caused a large burst of wind[14])
- Limited Absorption and Statistics Amplification (He can absorb Glorbs, which allow him to become more powerful[21])
All previous abilities
- Additional Transformation (Into Perfect K.O. - Requires T.K.O. to agree[7])
- Enhanced Sound Manipulation (He can yell so loud, he can make soundwaves that are able to stun Enid and knock down Mr. Gar[29])
- Aura and Energy Manipulation (He can use his style to create an energy field, though it isn't as powerful as others'[30])
- Self-Body Puppetry (While in his mindscape, he can control his body without his physical self being aware. The same goes for T.K.O.[7])
- Additional Transformation (He turned himself into a water bottle[18])
- Cloth Manipulation (He can change the clothes of others[18])
- Shapeshifting, Size Manipulation, and Elemental Intangibility (He is able to shapeshift into a toothbrush, sweat, and deodorant[18])
- Flight (He can fly in space[18])
- Teleportation and BFR (He teleported himself and Barista Pup into outer space.[18] He can also use toon force to teleport[31])
- Illusion Creation (He can make images in the form of bubbles[18])
All previous abilities from K.O. and T.K.O. enhanced
All previous abilities except P.K.O.'s Transformation
- Time Travel and Portal Creation (With Red Action's belt[35])
All previous abilities except Resistance to Berserk Mode and Corruption (Type 2) enhanced
- Superhuman Physical Characteristics
- Inorganic Physiology (Type 2)
- Flight (The thruster on his back allows him to fly[36])
- Energy Projection (He can fire energy blasts[36])
- Body Control and Statistics Amplification (He is capable of performing a Spin Dash, like Sonic, which he can use to gain larger bursts of speed[36])
All previous abilities enhanced
All previous abilities enhanced
Attack Potency: Town level (He can knock back Boxmore robots[37] whom Enid and Rad frequently battle[37], like Darrell and Shannon. He should be physically superior to Lord Boxman, who requires technology to fight them), higher with T.K.O.'s power (When harnessing T.K.O's power he could harm Boxman Jr.), Mountain level with Size Enhancing Candies[3], far higher as T.K.O. (He one-shot Early Series Rad[14]. One-shot a Big Darrell Mecha that proved to be too much for the main cast[38]. Fought on even terms with Boxman Jr.[21]) | Small City level (Frequently fights with Enid and Rad against Boxmore's robots[8]), Large Planet level as Perfect K.O. (Plazmo, who is powered by his energy, was able to force Foxtail to retreat. His power was able to overpower P.O.I.N.T. weaponry[33], which Venomous claims is better than anything villains possess, and even brings fear to Cosma[39]. He was able to get an edge on Shadowy Figure[7]) | Large Planet level (He can still damage the Boxmore Robots alongside Rad and Enid[40]. He was able to put up a decent fight against Turbo Fink[34] and alongside her, they were able to defeat Shadowy Figure[41]), higher as T.K.O. (Stomped Dendy[42]. Stomped Enid and Rad, and later beat them, even when they went into Turbo forms themselves[2]) | Large Planet Level (Should be stronger than before. Could supposedly pose a threat to Sonic under certain conditions[36]) | Star level (He split Cool Sun in half at relativistic speeds[2]), higher as M.K.O. (M.K.O. is a fusion of Glorb-infused T.K.O. and K.O[2])
Speed: FTL with higher reaction and combat speed (Can keep up in combat alongside Rad and Enid against the Boxmore robots[37]. He dodge attacks from Turbo Fink, who was faster than Shannon and Darrell[43]), far higher reaction and combat speed (He could fight Boxman Jr., a powerful robot that countered the attacks of Mr. Gar[21], despite him being able to perceive attacks in slow motion)| At least FTL with higher reaction and combat speed (Still regularly keeps up with Rad and Enid in combat), far higher as Perfect K.O. (He is able to catch Shadowy Figure off-guard[7]) | FTL travel speed, with Massively FTL+ combat and reaction speed (K.O. was able to perceive Planet X being flung back into orbit and turned his head to see it in action[19]), higher as T.K.O. (He could more than keep up with Rad and Enid, even after entering Turbo Forms via Glorb collars. Glorbs are shown to be enough to drastically increase one's speed[44]) | At least FTL travel speed, with Massively FTL+ combat and reaction speed (Faster than before and able to keep up with Sonic[36]) | FTL travel speed, with Massively FTL+ combat and reaction speed (Should be much swifter after absorbing the Glorb Tree), higher as M.K.O.
Lifting Strength: Class K (Comparable to Enid), Class M with Size Enhancing Candies[3], higher as T.K.O. (Much stronger than normal K.O.) | Class P (Comparable to Enid and Rad. Helped them hold back an attack[45]), higher as Perfect K.O. (Should be much stronger than K.O. due to being a fusion of himself and T.K.O.) | Class P (Much stronger after leveling up, higher as T.K.O. (Stronger than K.O.) | Class P | Class P (Much stronger than his previous self), higher as M.K.O.
Striking Strength: Town level, higher with T.K.O.'s power, Mountain level with Size Enhancing Candies[3], far higher as T.K.O. | Small City level, Large Planet level as Perfect K.O. | Large Planet level, higher as T.K.O. | Large Planet level | Star level, higher as M.K.O.
Durability: Town level (He took hits from Turbo Fink, who Shannon and Darrell believed was incredibly powerful[43]), Mountain level with Size Enhancing Candies (His durability should scale to his Attack Potency)[3], far higher as T.K.O. (He could take hits from Boxman Jr.[21]) | Small City level (He is able to get back up after an explosion that knocked back and damaged Enid and Rad[45]), Large Planet level as Perfect K.O. (Plazmo, who is powered by him, is capable of taking attacks from Foxtail[33]. He is able to take hits from Shadowy Figure[7]) | Large Planet level (He took attacks from Cosma[19]. He could take attacks from Turbo Fink[34]. Took hits from Shadowy Figure that also damaged Turbo Fink[41]), higher as T.K.O. (He is able to take attacks from Turbo Enid and Turbo Rad, who are powered-up forms of their usual selves[2]) | Large Planet Level (Should be stronger than before) | Star level, higher as M.K.O.
Stamina: Superhuman (Comparable to Enid and Rad. Alongside them, he was able to fight more than "a thousand" robots in a day while also suffering the effects of an intense heatwave.[1]) | Superhuman | Superhuman | Superhuman | Superhuman
Range: Standard Melee Range. Hundreds of Kilometers with Power Fist Fireball
Standard Equipment: None Notable
- Optional Equipment : Size Enhancing Candies, Free Sample Invisi-Juice, Mini Burritos, Heart Ring, Glorbs | Whacky Jaxxyz Gear | Red Action's Belt
Intelligence: Average academically, with High Combat/Tactical intelligence (Deals with Boxmore's killer robots on a regular basis, which have varied fighting styles and abilities. Went toe-to-toe with and eventually outfought Boxman Jr. in a prolonged fight, a robot that Lord Boxman had incorporated days worth of ingenuity into and was able to defeat his mother and Mr. Gar[21]. Could resist and counterattack in his battle against Shadowy Figure, despite the latter's superior fighting skills, though it's insinuated that he was more likely testing K.O's skill than anything else[17])
Weaknesses: Allergic to Peanuts. Sensitive and naive. Requires T.K.O. to be in agreement in order to control his power. | As Metal K.O., he short circuits while in water.
Notable Attacks/Techniques:
- Power-Fist Fireball: K.O.'s special move, consists of a powerful energy punch surrounded by blue flames which are delivered from one of his fists. After controlling T.K.O, he gains the ability to release purple Power-Fists, which seem to be more powerful, and easier to fire.
- Battle Cry: K.O. unleashes an ear-shattering yell that damages opponents. While only seen in the video game at first, he later shows that he can release powerful yells at Makayla.
- Time Slow: Though he has not used it in a fight, it has been shown that K.O. Is able to slow his perception of time and move faster than everyone around him. He has only shown this once in order to save his mother however, and it is unknown whether he can control it on whim.
- Rage Power: It appears that T.K.O.'s power is linked directly to his anger which the Shadowy Figure hypothesized and T.K.O. later confirmed as he tried to attack Enid: as he chased her his power, strength, and speed appeared to increase.
- Disempowerment Dome: T.K.O. can create a dome-shaped field of energy that has the power to enervate its victims and nullify their powers and in "Let's Fight to the End", he used it to reset everyone's Power level
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Johnny Test (Johnny Test) Johnny’s Profile (Both were 7-C and speed was equalized. Johnny had a specified selection of inventions and K.O. had all his optional equipment. Fight took place in CN City 10 meters apart)
- ↑ 1.0 1.1 1.2 1.3 OK K.O. Let's Be Heroes! S1E34: A Hero's Fate
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 OK K.O. Let's Be Heroes! S3E19: Let's Fight to the End: Part 2
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 OK K.O. Let's Be Heroes! S1E12: Just Be A Pebble
- ↑ OK K.O. Let's Be Heroes! S1E6: You're Level 100
- ↑ 5.0 5.1 OK K.O. Let's Be Heroes! S1E14: My Dad Can Beat Up Your Dad!
- ↑ 6.0 6.1 OK K.O. Let's Be Heroes! S1E10: You Get Me
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 OK K.O. Let's Be Heroes! S2E13: T.K.O.'s House
- ↑ 8.0 8.1 OK K.O. Let's Be Heroes! S2E11: Your World Is An Illusion
- ↑ OK K.O. Let's Be Heroes! S1E2:Let's Be Friends
- ↑ 10.0 10.1 OK K.O. Let's Be Heroes! S1E11: Do You Have Any More In The Back?
- ↑ 11.0 11.1 11.2 OK K.O. Let's Be Heroes! SS1E47: Mystery Science Fair 201X
- ↑ OK K.O. Let's Be Heroes! S2E12: Red Action to the Future
- ↑ 13.0 13.1 OK K.O. Let's Be Heroes! Minisode: Enid's Bad Day
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 14.9 OK K.O. Let's Be Heroes! S1E27: T.K.O. Part 2
- ↑ OK K.O. Let's Be Heroes! S1E3: You're Everybody's Sidekick
- ↑ OK K.O. Let's Be Heroes! S2E7: My Fair Carol
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 OK K.O. Let's Be Heroes! S1E37: Let's Have A Steakout!
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 18.6 OK K.O. Let's Be Heroes! S2E36: K.O.'s Health Week
- ↑ 19.0 19.1 19.2 OK K.O. Let's Be Heroes! S3E10: Deep Space Vacation
- ↑ OK K.O. Let's Be Heroes! S1E51: You're In Control: Part 1
- ↑ 21.0 21.1 21.2 21.3 21.4 21.5 OK K.O. Let's Be Heroes! S1E52: You're In Control: Part 2
- ↑ 22.0 22.1 OK K.O. Let's Be Heroes! S1E5:Jethro's All Yours
- ↑ OK K.O. Let's Be Heroes! S1E4: We Messed Up
- ↑ OK K.O. Let's Be Heroes! S1E30: One Last Score
- ↑ OK K.O. Let's Be Heroes! S1E32: No More Pow Cards
- ↑ OK K.O. Let's Be Heroes! S1E25: Plaza Prom
- ↑ OK K.O. Let's Be Heroes! S1E38: The Power is Yours
- ↑ OK K.O. Let's Be Heroes! S1E19: Face Your Fears
- ↑ OK K.O. Let's Be Heroes! S2E8: Point to the Plaza
- ↑ OK K.O. Let's Be Heroes! S2E32: Project Ray Way
- ↑ OK K.O. Let's Be Heroes! S2E9: The So-Bad-Ical
- ↑ OK K.O. Let's Be Heroes! S2E30: Whacky Jaxxyz
- ↑ 33.0 33.1 33.2 OK K.O. Let's Be Heroes! S2E40: Dark Plaza: Part 2
- ↑ 34.0 34.1 34.2 OK K.O. Let's Be Heroes! S3E8: Fink Vs. K.O.
- ↑ OK K.O. Let's Be Heroes! S3E15: Red Action 3: Grudgement Day
- ↑ 36.0 36.1 36.2 36.3 36.4 OK K.O. Let's Be Heroes! S3E10: Let's Meet Sonic
- ↑ 37.0 37.1 37.2 OK K.O. Let's Be Heroes! S1E39: Rad Likes Robots
- ↑ OK K.O. Let's Be Heroes! S1E26: T.K.O. Part 1
- ↑ OK K.O. Let's Be Heroes! S1E40: Villains Night Out
- ↑ OK K.O. Let's Be Heroes! S3E2: K.O., Rad, and Enid
- ↑ 41.0 41.1 OK K.O. Let's Be Heroes! S3E13: Let's Get Shadowy
- ↑ OK K.O. Let's Be Heroes! S3E17: Dendy's Video Channel
- ↑ 43.0 43.1 OK K.O. Let's Be Heroes! S1E41: Villains Night In
- ↑ OK K.O. Let's Be Heroes! S2E17: Bittersweet Rivals
- ↑ 45.0 45.1 OK K.O. Let's Be Heroes! S2E6: Be A Team
Discussions
Discussion threads involving K.O. |