KITT is a fictionalised car who fights crime alongside Michael Knight. KITT has access to a whole assortment of gadgets and technology to help him defeat criminals who operate outside of the law.
Powers and Stats
Tier: 9-B (With laser), 9-A (Via turbo boost) | 9-B (With laser and Gatling guns), 9-A (Via turbo boost), 8-C (With Rockets)
Name: K.I.T.T, Knight Industries Two Thousand, Knight Industries Three Thousand
Origin: Knight Rider
Gender: Genderless (Usually has a male voice, but can imitate any voice it wants to)
Classification: Artificial Intelligence, Crime Fighter, Muscle Car, Supercomputer
Powers and Abilities: Adaptation, Freezing, Superhuman Physical Characteristics, Immortality (Types 1, 2, and 8), Enhanced Senses, Fire Manipulation, Electricity Manipulation, Water Manipulation, Light Manipulation, Sound Manipulation, Information Manipulation, Technological Manipulation, Energy Manipulation, Air Manipulation| Regeneration (Mid - Low), Adaptation, Transformation Superhuman Physical Characteristics, Immortality (Types 1, 2, and 8), Enhanced Senses, Electricity Manipulation, Light Manipulation, Sound Manipulation, Information Manipulation, Technological Manipulation, Explosion Manipulation, Nanotechnology, Energy Manipulation, Water Manipulation
Speed: Subsonic travel speed (300mph top speed normally), Subsonic+ travel speed (Can achieve around 420 mph in super pursuit mode), FTL reactions/combat speed (1 nanosecond reaction time) | Subsonic travel speed (Top speed of 377 mph), Supersonic attack speed, possibly higher (With Gatling guns), FTL reactions/combat speed (Comparable to the earlier model)
Lifting Strength: Class 50 (Front and rear axle suspension load of 57,000 lb (28.5 tons)) | Unknown
Striking Strength: Small Building Class | Small Building Class
Durability: Multi-City Block level (The shell provides a frame tolerance of 223,000 lb (111.5 tons)) | Wall level possibly higher
Stamina: “KITT mentioned his fuel economy was at least 100 miles per gallon. However, when operating on fuels other than liquid hydrogen, KITT's fuel efficiency and power output may be lowered.” | Unknown
Range: A few dozen metres with grappling hook/winch, extended range with flame-thrower, oil jets, tear gas and smoke screen, unknown with laser | Around 1000 metres with Gatling guns, unknown with missiles and laser
Weaknesses: Values human lives over himself | Values human lives over himself, Susceptible to hacking although quite difficult, when deactivated Nano-machines are unavailable, Vulnerable to Nano-Viruses, Vulnerable whilst transforming.
- Plenty of crime fighting experience as well as fighting opponents similar to K.I.T.T
- Ability to uplink itself with satellites and the Military Defence Network, as well as the ability to control other objects.
- Defeated KARR again whose appearance was similar to the new KITT, although KARR could transform into a humanoid robot.
Key: Knight Industries Two Thousand | Knight Industries Three Thousand