Magi judal render by shizusally-d73e70u


Judar (ジュダル, Judaru) is one of the four Magi in the current era and a Magician who specializes in Ice Magic. He is the Oracle of Al-Thamen and the Kou Empire.

Powers and Stats

Tier:  At least High 6-C, likely 6-B | At least High 6-C, likely 6-B

Name: Judar

Origin: Magi - Labyrinth of Magic

Gender: Male

Age: 20, Currently 23

Classification: Magi

Powers and Abilities: Superhuman Physical Characteristics, Flight, Magoi Manipulation, Magic, Ice Manipulation, Water Manipulation, Wind Manipulation, Lightning Manipulation, Can Create Barriers, Power Nullification via Isolation Barrier, Can Control Dark Djinns, Extrasensory Perception (can perceive the Ruhk, which includes souls, can track metal vessels with his eyes), Gravity Manipulation, Absorption (can absorb the Dark Ruhk produced by cursing one's fate to make himself stronger), Resistance to Mind, Soul and Fate Manipulation (due to falling into depravity, Judar is separated from the Great Flow, and was thus unaffected by Sacred Palace Sinbad rewriting the Ruhk which governs souls and fate and altered the minds of the planet's population)

Attack Potency: At least Large Island level, likely Country level (Stated to have fought Sinbad numerous times) | At least Large Island level, likely Country level (Much more powerful than before)

Speed: Sub-Relativistic+ via power-scaling (Matched Aladdin in combat), Speed of Light attack speed with Light Magic 

Lifting Strength: Superhuman

Striking Strength: Unknown

Durability: Unknown physically, At least Large Island level, likely Country level with Borg (Fought against Aladdin) | Unknown physically, At least Large Island level, likely Country level with Borg

Stamina: Average

Range: Unknown

Standard Equipment: Unknown

Intelligence: Genius when it comes to magic

Weaknesses: Physically weak and has a cocky attitude.


Casually destroyed the outskirts of an island. (City level)

Notable Attacks/Techniques:

Borg: It is said that this is the proof that one can do magic. It is a defensive move that blocks out attacks with evil intent. It blocks out all physical attacks and magic to a certain degree.

Ice Magic: Judar is able to order water around, then freezes it into large Ice Shards.

  • Thalg Al-Salos (Rain Of Ice Spears): Judar creates a huge ice shard and can shed it to many other pieces to send it to wherever he wants. Wherever it touches, it freezes that area completely.
  • Thalg Thalgeyya (Pursuing Ice Dragons): Judar combines his Ice Magic with Wind Magic to create several ice tornadoes which pursues his opponents.

Gravity Magic: Judar is able to use Gravity Magic where it appears like he is flying, by manipulating gravity. He is also able to use it to push people away with tremendous force.

Lightning Magic: Judar can turn his Magoi into Lightning Magic. During the summit in Sindria, he used Black Rukh to summon black lightning with his 'new' power.

  • Ramz Al-Salos (Downpour of Thunder Lances): Judar is able to use Black Rukh to summon black lightning and manipulate it.
  • Ill-Ramz Al-Salos (Black Rain of Spears): Judar makes black thunder strike from the sky on his opponents.

Wind Magic: Judar also showed using wind magic when he invaded Sindria. He created a small tornado to attack Ja'far.

Space–Time Magic: Judar was able to use space and time magic to transport himself to another place without the the divine protection of a Djinn although due to this new ability, it tires him out greatly.

Isolation Barrier (絶縁結界, Zetsuen Kekkai): Judar is able to create a large, black-colored "Isolation Barrier" which stops the flow of Magoi to inhibit casting spells inside the barrier. All spells cast before the barrier lose their power and any Magician or Djinn User becomes unable to use any Magic, including Judar himself.

Key: Before absorbing the medium's Rukh | After absorbing the medium's Rukh


Notable Victories:

Notable Losses:

Inconclusive Matches: