|“||I struggled for a long time with survivin'... No matter what, you keep finding something to fight for.||„|
Joel is a major character and the playable protagonist of The Last of Us, the deuteragonist of The Last of Us Part II, and a supporting character in the DLC story, The Last of Us: Left Behind.
Powers and Stats
Tier: 10-A physically. 9-C with most weapons, possibly 9-B with nail bombs
Origin: The Last of Us
Age: Early 20's (Intro), Late 40's (The Last of Us), Early-mid 50's (Part II)
Powers and Abilities: Athletic Human Physical Characteristics, Weapon Mastery
Attack Potency: Athlete level physically, Street level with most weapons, possibly Wall level with nail bombs.
Speed: Athletic Human (Capable of outrunning the runners and clickers that constantly try to chase him down)
Lifting Strength: Above Average Human
Striking Strength: Athlete Class (Can beat down other fit adults in a few hits)
Durability: At least Athlete level, likely Street level (Can tank multiple hits from other fit humans, able to survive handgun bullets occasionally)
Stamina: High (Can fight despite severe injuries for prolonged periods of time)
Range: Standard melee range normally; at least dozens of meters with firearms
- A Firearm (9mm Pistol, Revolver, Shotgun, Hunting Rifle, Shorty (Sawed off Shatgun), El Diablo (Magnum with Scope), Flamethrower, Assault Rifle, Miliatry Sniper Rifle), Bow and Arrows
- Numerous homemade devices and hardware tools such as Molotov Cocktails, Nail Bombs, Smoke Bombs, Shiv, 2x4 boards, Hatchets, Machetes, Pipes, Baseball Bats
- Medkits, Flashlight, Gasmask
Intelligence: High. Joel is an expert at wielding a wide range of weapons, from handguns to rifles and bows, which he can use with great proficiency. He is shown to be an expert tactician, able to use both stealthy and overt means to overcome overwhelming odds. He is also adept at crafting improvised weapons and tools (possibly due to his background in construction).
Weaknesses: Normal human weakness. Unlike Ellie, he is not immune to the cordyceps infection and thus cannot survive in a spore-filled environment without a gas mask.