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Flyingjin

Summary

Jin (陣) is a yōkai who makes his first appearance during the Dark Tournament Saga as part of Team Masho (named only in the English anime, Shadow Channelers in the English manga, and Team Mashotsukai in the original Japanese version), the team's true title being the Shinobi of Spirit World. Jin, following his team's theme of having elemental-based powers, is a master at controlling the air and wind that surrounds him. Jin is truly the strongest member of his team, but Risho was the leader simply because of his intelligence and leadership skills.

Powers and Stats

Tier: 8-A | 6-B

Name: Jin

Origin: Yu Yu Hakusho

Gender: Male

Age: Unknown

Classification: Demon

Powers and Abilities: Superhuman Physical Characteristics, Wind Manipulation, Jin's wind abilities grant him flight and the ability to use his wind offensively to create small tornadoes that he can fire at his target through using his fist

Attack Potency: Multi-City Block level (Should be in the same class as Shishiwakamaru and Spirit Wave surrendered old Genkai. Fought evenly against Pre Spirit Wave absorbed Yusuke) | Country level (Is a Mid S-class demon. This puts him well above the likes of Shinobu Sensui)

Speed: High Hypersonic | Massively Hypersonic

Lifting Strength: Class K | At least Class T

Striking Strength: Multi-City Block Class | Country Class

Durability: Multi-City Block level | Country level

Stamina: Extremely large; is very energetic and was able to go head to head with Yusuke as well as successfully getting through Kurama's difficult training regime.

Range: Extended melee range normally, hundreds of meters with wind blasts. | Extended melee range normally, tens of kilometers with wind blasts.

Standard Equipment: Nothing notable

Intelligence: Skilled combatant

Weaknesses: His excitement may lead him to defeat, his love for risks.

Notable Attacks/Techniques:

  • Tornado Fist: By spinning his arms in a circular motion with great speed, a small twister forms around his wrist. The middle is hollow, allows him to punch the opponent. Should the target dodge, the force of the wind would knock them back, if not wound them.

Key: Dark Tournament Arc | Three Kings Arc

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: