|“||So here I am, at probably the worst school in the country. Whose alumni are nothing but arms dealers, serial killers and corporate lawyers. Real scum. And that old creep thinks he can tame me. We shall see, my friend. I only give people what they have coming to them.||„|
|~ Jimmy, Making New Friends and Enemies|
Powers and Stats
Name: James "Jimmy" Hopkins
Origin: Bully (Known as Canis Canem Edit in Europe), Grand Theft Auto
Powers and Abilities: Superhuman Physical Characteristics, Expert in Stealth, Weapon Mastery (Baseball bats, pipes, slingshots, firecrackers, stink bombs, etc), Skilled in boxing, wrestling and close quarters combat, knows "real classified" martial arts techniques, Superb Aim, Vehicular Mastery (Expert at riding a bike, moped and go-kart), Preparation (Can learn new techniques and create weapons in short periods of time)
Attack Potency: Wall level+ (Defeated Russell Northrop, who tanked an explosion strong enough to level a metal gate. Faced off against an entire football team of jocks, all of which should be comparable if not superior to Dan Wilson, and came out on top. Traded blows with enemies capable of harming him. His battle with Gary destroyed several wooden platforms)
Speed: Athletic Human (Can outrun almost everyone in the game including the jocks)
Durability: Wall level+ (Took a beating from Russel who could crack solid concrete walls. Survived a fall from several floors with no visible injuries. Was thrown through walls in his battle against Norton. Survived large, metallic bells falling on him. Took hits from Earnest's turret. Capable of taking hits from a Spud Cannon that was able to damage and blow through the locks of a metal door)
Stamina: Very High (Defeated Bif in a multi-round boxing match, only to fight off against multiple preppies and later Derby right after. Shown to have more stamina then most other students and even police officers, all of whom get winded after running for to long.)
Range: Standard melee range. Several meters with weaponry.
Standard Equipment: Slingshots, baseball bats, spud guns, itching powder, firecrackers, stink bombs, etc
Intelligence: Fairly High. Both in terms of academics and combat skills.
Weaknesses: Short tempered, gullible (easily got tricked by Gary, the preps and his teachers), otherwise nothing notable.