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JesmonRenderDark
Jesmon is a Holy Knight Digimon whose name and design are derived from the legendary Jesus. It exceeded the perfection shining from the crystal in SaviorHackmon's chest, assumed its ultimate form, and acquired the title of a "Royal Knight", the highest rank of Network Security. It is endowed with the ability to sense the unusual phenomena and signs of chaos that occur all over the Digital World, and is the first of any of the Royal Knights to come running. It is said that rather than acting independently, it makes a coordinated response with nearby Digimon and the Sistermons, and its operation as a team relies on the others, which is rare even for the Royal Knights, because it doesn't have overconfidence in itself. Jesmon is the thirteenth Digimon considered suitable as a Royal Knight, tempered well by the frequent, rigorous trials of Gankoomon, who noticed the makings of one in the Rookie Digimon "Hackmon" it encountered. Because its "OS Generics" leaves its physical abilities unbound by the laws of the Digital World, Jesmon can overpower any enemy without taking a single scratch.

Hackmon2Toei

HackmonUnmasked
A Small Dragon Digimon that shines a cool white. Its unfettered and restraint-hating, adventure-loving way of life is probably due to Gankoomon's DNA. It faces the rigorous trials imposed by Gankoomon with an air of composure. It has a masterful sense of combat due to its lineage, and because of its training with its chaperones, the Sistermon sisters, it can more than hold its own in battle against its opponents even if they're a Perfect.

Bao Hackmon
Hackmon underwent bouts of harsh training, honing its unparalleled battle instincts, and attained this form as it grew together with its spirit, technique, and physical strength. It continues its training as it aims for greater heights, amassing combat experience by battling strong foes and evolving into a skilled warrior the more it battles. As it matures, its aspiration of becoming a Royal Knight grows ever stronger, and it believes that what it is destined to achieve is determined not by what others tell it, but by deciding based on its own observations and inferences.

Savior Hackmon
It evolved into this form after repeatedly meeting and parting with Digimon over its long journey, and living through countless fierce battles. It militarily intervenes in the strife that occurs incessantly throughout the Digital World, seeking ceasefires, and has brought aid to the Digimon on-site who have suffered harm. The result is not always a success, but the tears Savior Hackmon sheds before those tragic scenes strengthen it further, as it earnestly reaches out to the next Digimon that cries for help. It is capable of using its legs to walk bipedally despite them being blades; in addition, crimson blades extend from both of its arms and its tail, and its blade-covered body exudes an aggressive air. The crystal in its chest is a crystallisation of proof that it refined its power with no lack of effort.

Powers and Stats

Tier: Likely 3-C | 3-C | At least 3-C | At least 3-C | At least 2-A | At least 2-A, likely High 2-A

Name: Jesmon 

Origin: Digimon Story: Cyber Sleuth

Gender: Male

Age: Unknown

Classification: Mega-Level Data-Type Holy Knight Digimon, Royal Knight

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (Specializes in close combat and speed), Fire Manipulation, Healing, Statistics Amplification, Self Information Manipulation and Reactive Evolution via Overwrite, Soul Manipulation, Mind Manipulation (Digimon attacks are able to interact with each others' Digicores, which constitute a Digimon's mind and soul. Hence, all Digimon are able to manipulate, attack, and destroy the minds and souls of others), Resistance to Soul Manipulation, Mind Manipulation (The bodies of Digimon shield their Digicores from the attacks of other Digimon, which in turn protect their minds and souls from external interference) | All previous abilities amplified, Blade Mastery, | All previous abilities amplified, Flight, Resistance to Power Nullification | All previous abilities amplified, Light Manipulation, Energy Manipulation, Resistance to Existence Erasure, Soul Manipulation, Death Manipulation and Absolute Zero, Acausality, Invulnerability, Statistics Amplification, Self Reality Warping, Power Nullification and Information Manipulation via OS Generics.

Attack Potency: Likely Galaxy level (Stated to be able to "more than hold its own in battle against its opponents even if they're an Ultimate", and thus should be roughly comparable to MetalGreymon and MegaKabutermon) | Galaxy level ("Incomparably" more skillful than Hackmon and is far superior mentally and physically) | At least Galaxy level (His attack "Trident Saber" can completely destroy opponents clad in Chrome Digizoid armor. Said armor is durable enough that even members of the Dark Masters have trouble damaging) | At least Galaxy level (Fought on par with Alphamon) | At least Multiverse level+ (Presumably on par with the rest of the Royal Knights, should be comparable to his mentor, Gankoomon, who stopped the collapse of an entire dimension, can buff its own stats considerably with OS Generics. Capable of clashing with Demon Lord class Digimon, such as Lilithmon) | At least Multiverse level+, likely High Multiverse level+ (Should be comparable with Omegamon and Alphamon, who both assisted in the final battle against the Mother Eater, who could reset "All Worlds", referring to the all the Network Systems and Servers)

Speed: FTL (Should be capable of fighting Ultimate level Digimon) | FTL (Swifter than Hackmon by a considerable degree) | FTL | FTL (Comparable to Alphamon) | Immeasurable (Capable of matching Demon Lord class enemies, who are natives to the Dark Area, a world in which time does not exist. Comparable to other knights). Likely much higher with OS Generics (stated to transcend what's normally possible in the Digital World) | Immeasurable (On par with Sleipmon, who could keep pace with UlforceVeedramon)

Lifting Strength: Unknown | Unknown | Likely Class K via power-scaling off of other Ultimate level Digimon | At least Class M via power-scaling (At least comparable to WarGreymon) | Immeasurable (Presumably on par with the rest of the Royal Knights), likely much higher with OS Generics (stated to transcend what's normally possible in the Digital World) | Immeasurable (Should be comparable to Yuugo Kamishiro)

Striking Strength: Likely Galactic Class | Galactic Class | Galactic Class | Galactic Class | At least Multiversal+ (Presumably on par with the rest of the Royal Knights), likely much higher with OS Generics (stated to transcend what's normally possible in the Digital World) | At least Multiversal+, likely High Multiversal+

Durability: Likely Galaxy level (Should be capable of taking hits from Ultimate level Digimon) | At least Galaxy level | At least Galaxy level | At least Galaxy level (Traded blows with Alphamon) | At least Multiverse level+ (Presumably on par with the other Royal Knights. Comparable to Alphamon, who took casual hits from Chronomon and survived) | At least Multiverse level+, likely High Multiverse level+

Stamina: Extremely High

Range: At least extended melee range with swords, much farther with the use of Atho, Por, and Rene, Planetary with Projectiles

Standard Equipment: The five swords that cover his arms and make up his legs and the tip of his tail. Atho, Por, and Rene, three fiery Digimon created by Jesmon as part of its training who serve as his retainers and assist him in combat as both sword and shield.

Intelligence: Jesmon is battle-hardened and was trained to the limits of its capability in mind, body, and spirit by Gankoomon. He is a master swordsman who was capable of taking on Ultimate-level digimon in his Rookie form, Hackmon, and is noted to be mature and well-versed in coordinating with his fellow Digimon, a trait that is lacking even amongst the Royal Knights. He is well aware of his limits and is noted to lack overconfidence, a trait shared by many of his peers amongst the Royal Knights. Atho, Por, and Rene are capable of following advanced instructions despite their young age and are skilled in combat, defending their master when necessary, seeking targets when asked, and rescuing Digimon in need.

Weaknesses: None notable

Notable Attacks and Techniques:

Overwrite: All Digimon can rewrite their data, so that they are able to react to various situations that were once problematic for it. This usually causes a gigantic increase in power and sometimes new skills and resistances are gained. However, the more emotional the Digimon is, the more violent the overwrite becomes.

Hackmon

  • Fif Slash: Cuts the opponent to pieces with its sturdy claws.
  • Teen Ram: Rotates its tail like a drill and thrusts it into the opponent.
  • Baby Flame: Spews flaming breath from its mouth which can be used as a diversion.
  • Heal: Heals himself with a green aura.
  • Battle Sense: Grants a 50% boost in AP once he gets near death.

Savior Hackmon

  • Rage: Skewers through the enemy from a flying kick posture with the blades on its feet.
  • Meteor Flame: Rapid-fires fire shots from its mouth like a machine gun, burning the enemy to cinders.
  • Trident Saber: Assaults the enemy with the three red blades equipped to its tail and arms, relentlessly cleaving them apart whether they're swathed in Chrome Digizoid or not.

Jesmon

  • Judgment of the Blade Jesmon carves the opponent to pieces with the blades on its arms while moving at high speed.
  • Schwertgeist: Uses an omnidirectional counter technique alongside "Atho", "René", and "Por" that meets every enemy attack with their nine blades.
  • OS Generics: Jesmon is able to use a form of Reality Warping targeted at himself, unhinging himself from the laws of the Digital World (which are mainly the laws of physics and reincarnation), placing him in a state akin to the indestructible walls or invisible boundaries in a video game. Unless one is able to perform feats outside of the laws of physics (i.e. Reality Warping or being an entire dimensional tier above) he becomes utterly impossible to harm since it is a physical law that he can't be harmed. On the opposite end of things, he is able to set his damage output to "100% of the target's health" to fell a target in a single blow.
  • Weltgeist: Nullifies all received damage and then counterattacks when receiving physical or magic attacks.

Key: Hackmon | Bao Hackmon | Savior Hackmon | Jesmon (Tri) | Jesmon | Jesmon (Cyber Sleuth)

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Jesmon

  • Misc Digimon Revisions Xl

    32 messages
    • I agree with Topic 1, 2,3 and 4. About Topic 5, Zwart isn't in Nature this. Omegamon Zwart fits more as another Key to the Omegamon, f...
    • So basically Dark Song is fine as is. Welp, we got a source on it. They gave it to Impmon of all Digimon. ovo
  • God Man vs Jesmon

    2 messages
    • This match has me nervous.....But I want to see how a Jesmon fight goes before he's used in other fights... Whatever God Man's from...
    • <Whatever God Man's from Tom the dancing Bug Tho I still wonder why include the names of the verses, funzies I guess.