|“||Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship because while you're there, you can make a difference.||„|
Captain James Tiberius Kirk was a male Human Starfleet officer in the 23rd century. He was arguably one of the most famous and highly-decorated starship captains in the history of Starfleet. As the Captain of the Constitution-class starships USS Enterprise and USS Enterprise-A, Kirk served Federation interests as an explorer, soldier, time-traveler, and diplomat.
Power and Stats
Tier: 10-A physically. Likely higher via his phaser
Name: James Tiberius Kirk
Origin: Star Trek (TOS, Movies 1-6, Generations)
Age: 138 (At time of death)
Classification: Human, Starfleet member, Captain of the Starship Enterprise.
Powers and Abilities: Leadership skills, skilled tracker, skilled marksman and HtH combatant, very limited resistance to poison and Mind Control
Attack Potency: Athlete level physically. Likely higher via his phaser
Speed: Athletic Human
Lifting Strength: Athlete Human
Striking Strength: Athlete Class
Durability: Athlete level
Stamina: Considerably above average
Range: Standard melee range, at least dozens of meters via his phaser.
Standard Equipment: Sub-space communicator, hand phaser (either Type 1 or Type 2)
Intelligence: Above average. Kirk is a starship captain with high degree of education. He's knowledgable in various fields even if not to the same extend as the various specialists aboard the Enterprise. He's also quite good at negotiation, often defeating superior beings in arguments.
Weaknesses: Nothing notable
-Inducted Self-Destruction: Kirk's negotiation skills and wits often allowed him to turn his opponent's logic against themselves. This often proves catatrophic for advanced machines that find an unsolvable paradox, either overloading or initiating their own termination in the process. Fans often call this Kirk "talking computers to death".