Summary
Jak changes notably as a character over the course of the series. During The Precursor Legacy, he is presented as brave and curious, willing to step into dangerous situations given the need. The most notable feature of his personality, in the beginning, was his apparent mutism. In Jak II, he breaks away from his mutism, and after being subject to dark eco treatments for two years at the hands of Baron Praxis, his main basis becomes revenge, and he became angry and reckless—this is exacerbated by the presence of dark eco in his body. He also takes some enjoyment in killing metal heads and a fondness for guns. Nonetheless, Jak does retain some heroic personality traits. In Jak 3, where he gained light eco powers to balance the dark eco, he becomes less angry and more mature; which was further aided by the death of his father later on. In Jak X: Combat Racing, he turned into somewhat of a relaxed character, though his final encounter with Mizo shows that the anger still exists under a calmer exterior. In The Lost Frontier, he seems to be more carefree and happy. Despite some scenes hinting his anger (for example, when he tries to turn to Dark Jak, seeing the Dark Warrior Program chair, among others) he seems to be more cheerful than the rest of the series.
Powers and Stats
Tier: 9-A, higher with Red and Yellow Eco. 8-C with Super Nova | 8-C, possibly 6-A | 8-B, possibly 6-A
Key: Base | Dark Jak | Light Jak
Name: Jak, Mar (Original Name)
Origin: Jak and Daxter
Gender: Male
Age: 15 (Precursor Legacy), 17 (Jak II), 18 (Jak III), 19 (Jak X: Combat Racing)
Classification: Human
Powers and Abilities:
- Superhuman Physical Characteristics
- Acrobatics (Able to double jump, somersault, high-jump, and swing from poles)
- Vehicular Mastery (Can use many different kinds of vehicles, including zoomers, JET-boards, and airships. Won the NYFE racing championship against Errol, a once-undisputed champion. Won the Kras City Grand Championship)
- Weapon Mastery (Expert marksman)
- Energy Manipulation
- Absorption (Can absorb and channel different kinds of Eco. Can also absorb health from his enemies to heal himself)
- Healing (via Green Eco)
- Forcefield Creation (With Eco Shield)
- Statistics Amplification (Can increase his speed and physical strength via Blue and Red Eco, respectively)
- Electricity Manipulation (via Blue Eco and Transformations)
- Energy Projection (via Yellow Eco)
- Teleportation (With Eco Teleport)
- Technology Manipulation (Of Eco-based technology such as Precursor artifacts, as Jak can activate objects such as the dark satellite that nobody else can)
- Transformation (Can transform into more his more powerful Dark and Light forms via their respective Eco types)
- Rage Power (Can transform into Dark Jak under severe amounts of rage)
- Greater Statistics Amplification
- Berserk Mode
- Darkness Manipulation
- Bodily Weaponry (Gains claws to attack with in this state)
- Explosion Manipulation & Shockwave Generation (With Dark Bomb)
- Invisibility & Limited Intangibility (Can turn invisible by using special statues. In this state, melee attacks pass through Jak, but projectiles can still hurt him)
- Damage Reduction (Is impervious to most kinds of attacks in this state)
- Size Manipulation (Can grow three times his size with Dark Giant)
- Even Greater Statistics Amplification
- Light Manipulation
- Flight (With Light Flight)
- Greater Healing (With Light Regeneration)
- Greater Forcefield Creation (With Light Shield)
- Time Manipulation (Can slow down time around himself with Flash Freeze. Can stop time around himself entirely with Light Regeneration)
- Possibly Greater Energy Projection (The first time Jak used Light Eco, he projected an energy blast that one-shot a giant Precursor robot)
Attack Potency: Small Building level (Capable of destroying rocks with his strikes in his youth. Vastly superior to Daxter), higher with Red and Yellow Eco (Red Eco double the strength of its user and can break Klaww's concentration with boulder creation), Building level with the Super Nova (It clears the battlefield of all enemies) | Building level (Stronger than before, capable of destroying large walls with one of his blast), possibly Continent level (Considered the Supreme weapon by the Baron, which implies he's superior to weapons that can destroy all life on Earth). | City Block level+ (Stronger than Dark Jak. Destroyed a precursor robot the first time he used Light Eco), possibly Continent level (Superior to Dark Jak and was used to stop that threatened to wipe out the planet)
Speed: Peak Human with at least Subsonic combat speed and reactions (Can dodge laser beams at close range), higher with Blue Eco which doubles his speed. Possibly High Hypersonic reactions (Piloted a ship to the core of the planet, though it's unknown if this was a direct repsentation of the entire travel time) | At least Subsonic combat speed and reactions, possibly High Hypersonic reactions | At least Subsonic, likely higher combat speed and reactions, possibly High Hypersonic reactions
Lifting Strength: Class 5 (Casually pushed a large stone pillar that was 3 times his width and 3 and a half times his height)
Striking Strength: Small Building level | Building level, possibly Continent level | City Block level+, possibly Continent level
Durability: Small Building level, higher with Armor of Mar | Building level, possibly Continent level | City Block level+, higher with Light Jak's barriers, possibly Continent level
Stamina: Superhuman (Can spend all day and all night traveling around and fighting enemies without rest with no fatigue)
Range: Standard Melee Range. Hundreds of Meters with weapons and Eco
Standard Equipment: Jak possesses a wide arsenal of weapons and physical upgrades via different types of eco
Eco:
- Red Eco: Doubles Jak's strength.
- Blue Eco: Doubles Jak's speed.
- Yellow Eco: Grants Jak the ability to shoot fireballs.
- Green Eco: Heals Jak.
- Dark Eco: Has unusual effects as it changed Daxter into a little furry creature. However, Jak benefited physically from being pumped full of it and even gained his Dark Jak transformation.
- Light Eco: This eco makes Jak so strong he was able to one-shot a precursor robot at the end of his first adventure. He was later granted full control of this eco in Jak 3.
Weapons:
- Wave Concussor: A gun that allows him to create a large red shockwave around him. IT's size varies on how long a shot is charged.
- Beam Reflector: A gun with lasers that bounce off walls and enemies. Many lasers can be fired at a time to overwhelm opponents.
- Gyro Burster: A floating turret that Jak can deploy to follow and shoot enemies.
- Arc Wielder: Used to aim a large arc of electricity at enemies.
- Peace Maker: Similar to the Arc Wielder, but instead fires the electricity at opponents rather than sticking in close range to the weapon.
- Mass Inverter: Stuns all the enemies around Jak and traps them in an anti-gravity field for a few seconds.
- Super Nova A powerful mini-nuke like weapon powered by Dark Eco. It can clear the screen of all enemies, similar to Dark Jak's Dark Bomb.
Intelligence: Above Average (Is a highly skilled racer and driver who is capable of operating many different kinds of vehicles and mounts. Skilled combatant who can strategize in the middle of battle)
Weaknesses: Jak's eco power-ups tend to have a time limit (though he can extend it by channeling more eco). He initially had trouble controlling Dark Eco, but this is no longer an issue.
Notable Attacks/Techniques: Base, Dark, and Light Jak all have powerful abilities they can use in their forms.
Base:
- Life Siphon: Jak can steal the health of his enemies and heal himself by hitting them with a melee attack.
- Spin Diffuse/Reflect: By spinning, Jak can either defuse and/or reflect enemy projectiles.
- Eco Teleport: Allows Jak to teleport short distances that are too far to jump. He can also use this to go through windows or even bypass forcefields.
- Eco Reflexes: With this, Jak can completely stop time with a clap of his hands.
- Eco Regen: Jak can regenerate eco over time.
- SEE MORE: Eco Powers and Eco Skills.
Dark Jak:
- Dark Blast: Jak spins in the air and shoots rays of dark eco at his foes. It can also destroy machines and vehicles.
- Dark Bomb: Jak slams into the ground to create a powerful shockwave that wipes out any nearby enemies.
- Dark Strike: A large and powerful projectile made of Dark Eco.
- Dark Giant: Jak grows 3 times his size, making him faster and stronger.
- Invincibility: Jak becomes immune to taking damage as long as he remains in this form.
- Dark Invisibility: Dark Jak can temporarily become invisible
Light Jak:
- Flash Freeze: Light Jak can slow down time significantly for a short period of time.
- Light Flight: Light Jak is capable of growing bright wings and flying.
- Light Regeneration: Light Jak can completely recover all his health.
- Light Shield: A shield that not only protects Jak from taking damage but also harms those who try and damage him.
Notable Matchups
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions
Discussion threads involving Jak |