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Jafar

Summary

Ja'far (ジャーファル, Jāfaru) is the adviser of Sinbad and one of the Eight Generals of the Sindria Kingdom.

Powers and Stats

Tier: 7-B

Name: Ja'far

Origin: Magi - Labyrinth of Magic

Gender:  Male

Age: 27

Classification: Human, Swordsman, Household Vessel user, Eight general, Dungeon Conquer

Powers and Abilities: Superhuman Physical Characteristics, skilled assassin, Magoi Manipulation, Lightning Manipulation, Can use wires, Can use household vessels

Attack Potency: City level with Twin Snake Rope Darts (Broke Markkio's Borg, which tanked Masrur's Lightning Kick)

Speed: Sub-Relativistic+ reactions and combat speed via power-scaling

Lifting Strength: Superhuman

Striking Strength: Unknown

Durability: At least Multi-City Block level via power-scaling (Also, survived, albeit with several injuries, a casual attack from Judar)

Stamina: Superhuman

Range: Several dozens of meters

Standard Equipment: Unknown

Intelligence: Unknown

Weaknesses: Time use magical artifact is very limited

Notable Attacks/Techniques:

  • Rope Darts: Ja'far is proficient in using rope darts to ensnare and stab opponents.
    • Remote Control Blade: Ja'far throws his darts and they cross each other to constrict his opponents. This is a special assassination technique of the Sham Las.
  • Bararaq Sei: Ja'far's Household Vessel. It takes the form of his rope darts that he changes into the form of twin snakes to ensnare and bite the opponent.
    MA11Aq

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: