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Iri

Irisviel von einzbern

Summary

Irisviel von Einzbern (アイリスフィール・フォン・アインツベルン, Airisufīru fon Aintsuberun) is an Einzbern homunculus, created to act as the vessel for the Holy Grail. She was based on the body of Justeaze Lizrich von Einzbern, the original Einzbern homunculus who devised the Heaven's Feel system for the Holy Grail War and continues to function as its core. Originally left with no identity or understanding of herself or society, Kiritsugu helped her find such things and eventually they fell in love, and had a child together, Illyasviel von Einzbern.

During the Fourth Holy Grail War, Irisviel acts as the provisional Master of Saber, while her actual Master, Kiritsugu, acts from the sidelines.

Powers and Stats

TierLikely 9-B at most

Name: Irisviel von Einzbern, "Iri"

Origin: Fate/Zero

Gender: Female

Age: 9 years old

Classification: Homunculus

Powers and Abilities: Superhuman Physical Characteristics, Matter Manipulation and Transmutation through Magecraft (Can create and forge matter through transmutation), Healing, Regeneration (Low-Mid) with Avalon

Attack Potency: Likely Wall level at most (Her grade as a magus is superior to both Kiritsugu and Kirei, though her magecraft is ill suited for combat.)

Speed: Likely Subsonic with Massively Hypersonic reactions (Should be somewhat comparable to other magi, but she was unable to comprehend the fight between Saber and Lancer when they were right in front of her.)

Lifting Strength: Unknown

Striking Strength: Unknown

Durability: Unknown

Stamina: High (She does not require food so long as she has a supply of magical energy)

Range: At least extended melee range with magecraft

Standard Equipment: Lengths of thin flexible metallic wire, Avalon

Intelligence: Irisviel has extensive knowledge of magecraft, being proficient in alchemy, especially transmutation, and healing. She has limited knowledge of modern technology. She also knows how to drive a car.

Weaknesses: She has limited experience with modern life. Due to treating a car as a toy rather than a vehicle she fails to understand traffic laws and street signs and tends to drive in a haphazard fashion. She lacks regeneration without Avalon, which is not standard equipment for her.

Notable Attacks / Techniques:

Irisviel alchemy

Irisviel's Alchemy

Magecraft: Irisviel inherited the Einzbern family magecraft of Alchemy, and more specifically, the creation and forging of matter through Transmutation. Her weapons are long, thin, flexible wires that she can use to create homunculi instantly through alchemy, which can take multiple shapes and attack her opponents. She can also use it to bind others, and she is also proficient in healing magecraft. However, her abilities are not well-suited for direct combat.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: