“ | No man's life is worth more than another! If you're gonna put your life on the line, you do it as equals! I don't care if you're brothers, or master and apprentice, or whatever! You should only die for a guy who'd die for you! There's nothing honorable about throwing your life away as though it's nothing! That's just showing off like a kid! | „ |
~ Ikkaku to Moe |
Summary
Ikkaku Madarame (斑目 一角, Madarame Ikkaku) is the lieutenant and former 3rd Seat officer in the 11th Division of the Gotei 13, under Captain Kenpachi Zaraki.
Powers and Stats
Tier: At least 7-B, at least 7-A with Bankai | 6-B, higher with Bankai | At least 6-B, High 6-B with Bankai
Key: Soul Society Arc | Arrancar Arc | Post-Timeskip
Name: Ikkaku Madarame
Origin: Bleach
Gender: Male
Age: Unknown
Classification: Shinigami, Former 3rd Seat of the 11th Division, Lieutenant of the 11th Division
Powers and Abilities: Soul Physiology and Shinigami Physiology (Soul: High-Tier/Shinigami: High-Tier), Naginatajutsu and Bōjutsu Master (As the 3rd seat of the 11th Squadron of the Gotei 13, Ikkaku is an extremely capable swordsman, having train countless decades on swordsmanship alone, using this knowledge within combat Ikkaku can fight evenly against other similarly experienced swordsman like Ichigo Kurosaki and Edrad Liones), Healing (The hilt of Ikkaku's sword contains healing balm in it, which Ikkaku uses to dress his wounds mid-battle[1]), Air Manipulation (Ikkaku's Bankai generates a large tornado of wind when released[2])
Attack Potency: At least City level+ (Stronger than Ganju[3], and Ikkaku can fight[4] rather evenly with Ichigo[5][6][Statistics Values 1]), at least Mountain level with Bankai (His Bankai amplifies his Attack Potency by 5x[Statistics Values 2]) | Country level (Can harm[7] and fight evenly with Edrad[8][Statistics Values 3]), higher with Bankai (His Bankai increases his raw energy and attack power[9], which enables him to harm Resurreccion Edrad, Renji even believes he is a Captain candidate[10][11], and eventually he can kill Edrad after maxing out his Bankai's power[12][13][Statistics Values 4]) | At least Country level (Harmed a restrained Mask[14] and stabs zombie Bambietta[15][16][Statistics Values 5]), Large Country level with Bankai[Statistics Values 6]
Speed: High Hypersonic (Superior to a 4th seat Shinigami who could react to and block an attack from Orihime Inoue. Fought Shikai Ichigo when he was on par with a typical Lieutenant. Comparable to Rangiku) | At least High Hypersonic (Should be faster than before) | Possibly Massively Hypersonic (Was able to tag zombie Bambietta, who, even though Giselle noted that her movements are more sluggish than when alive, should not much slower than when alive)
Lifting Strength: Class M (Clashed relatively against Shikai Ichigo while in base[17][Statistics Values 7]) | At least Class M (Should be stronger than before) | At least Class M
Striking Strength: At least City level+ (Matched Ichigo with physically blows) | Country level (Comparable to his Attack Potency, as he physically matched Edrad), higher with Bankai (Comparable to his Attack Potency, as he matched and eventually overwhelmed Edrad's Resurreccion) | At least Country level (Comparable to his Attack Potency, as he physically harms Bambi), Large Country level with Bankai (His Bankai strictly amplifies his strength)
Durability: At least City level+ (Blocked attacks from Ichigo[Statistics Values 8]) | Country level (Capable of blocking attacks from Edrad[Statistics Values 9]) | At least Country level (Withstood the force of his own strikes[Statistics Values 10])
Stamina: Superhuman (Can continue fighting despite serious injuries which should have left him dead, comparable or weaker characters can fight on for days without rest)
Range: Extended Melee Range
Standard Equipment: His Zanpakutō, Hozukimaru.
Intelligence: Average normally; Above Average in combat (Skilled and experienced combatant, otherwise average)
Weaknesses: Refuses to use his Bankai without certain conditions.
Notable Attacks/Techniques:
Shunpo: A Shinigami movement technique which allows the user to move faster than the eye can follow. As speed is the main factor of the technique, the method is best characterized by how fast one can get from point A to point B in the least amount of steps.
Shikai: The initial release to a Shinigami's Zanpakutō. It is activated by a command while declaring the name of the Zanpakutō Spirit. It changes the shape of the Zanpakutō and/or granting special abilities. For Ikkaku, Hōzukimaru can be able to turn from a spear to a three sectional staff on the go to use for close and mid range combat.
Bankai: The ultimate and final release to a Zanpakutō. The difference in power between Shikai and Bankai is generally around 5-10 times more powerful. Even though Bankai is the final stage of a Zanpakutō, it does not mean the Shinigami's growth ends there. A Bankai, especially one recently obtained, can evolve even further as its Shinigami gets stronger.
Bankai: Ryūmon Hōzukimaru: Ikkaku's Bankai can grow in strength due to it's nature for being asleep most of the time. The more Ikkaku hits his opponents with his Bankai, the more it awakens until the serpent symbol in his bankai glows completely red and unleashes its true power.
Notable Matchups
Notable Victories:
Notable Losses:
Inconclusive Matches:
References
- ↑ Bleach: Chapter 87
- ↑ Bleach: Chapter 205
- ↑ Bleach Chapter 86
- ↑ Bleach Chapter 86
- ↑ Bleach Chapter 87
- ↑ Bleach Chapter 88
- ↑ Bleach Chapter 203
- ↑ Bleach Chapter 203
- ↑ Bleach Official Character Book 2 Masked
- ↑ Bleach Chapter 205
- ↑ Bleach Chapter 206
- ↑ Bleach Chapter 205
- ↑ Bleach Chapter 206
- ↑ Bleach TYBW Episode 16
- ↑ Bleach TYBW Episode 22
- ↑ Bleach Chapter 589
- ↑ Bleach: Chapter 85
Notes/Explanations
Discussions
Discussion threads involving Ikkaku Madarame |