Hitmontop is a fighting-type Pokémon introduced in Pokémon Gold and Silver. It is the most recently introduced evolution of Tyrogue. It evolves from Tyrogue at level 20, if Tyrogue's defense and attack statistics are equal.

Powers and Stats

Tier: 8-A

Name: Hitmontop

Origin: Pokémon

Gender: Male

Age: Varies

Classification: Handstand Pokemon, Evolved Pokemon

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Precognition, Darkness Manipulation, Statistics Amplification

Attack Potency: Multi-City Block level+ (Comparable to Hitmonchan and Hitmonlee. The centrifugal force of it spinning boosts its power by 10)

Speed: Hypersonic+ (Comparable to Hitmonchan and Hitmonlee)

Lifting Strength: Unknown

Striking Strength: Multi-City Block Class+

Durability: Multi-City Block level+ (Can take hits from other members of its species)

Stamina: Above average (Comparable to Hitmonchan. It doesn't get dizzy from its spinning)

Range: Standard Melee Range

Standard Equipment: None Notable

Intelligence: Is an expert martial artist, along with the other evolutions

Weaknesses: Psychic and Flying type moves

Notable Attacks/Techniques:


  • Intimidate: Hitmontop lowers his opponents physical might by 50% with his sheer presence.
  • Technician: Hitmontops weaker moves receive a 50% boost in power.
  • Steadfast: Every time Hitmontop flinches he receives a speed boost.


  • Endeavor: Hitmontop drops his opponent's hp to match his own.
  • Close Combat: Hitmontop launches a flurry of attacks at his opponent, afterwhich his defenses drop.
  • Revenge: This move will do double damage if Hitmontop had just received damage.
  • Rolling Kick: Hitmontop lashes a spinning kick which may cause his opponent to flinch.
  • Triple Kick: Hitmontop performs 3 consecutive kicks that get progressively more powerful.
  • Rapid Spin: Hitmontop starts spinning to remove any hazards in his way.
  • Counter: After Hitmontop is attacked he preforms a counter attack that does double the damage he received.
  • Detect: Hitmontop foresees his opponent next attack.
  • Feint: an attack that goes through any barrier as well as precognition.
  • Agility: This moves allows Hitmontop to quadruple his speed.
  • Gyro Spin: Hitmontop hits his enemy with a high speed spin, the lower his speed the more damage it does.


Notable Victories:

Notable Losses:

Inconclusive Matches:

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