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Summary

The High Templar are powerful psionic Protoss warriors. Instead of enduring the standard physical training of a Protoss warrior, the High Templar are instead taught to hone their psionic power. The High Templar do not embrace the fury of battle that Zealots rely on, instead maintaining a calm disposition and air of stoicism even if the heat of combat. Due to their mental and psionic training, the High Templar possess a wide array of extremely potent abilities while choosing to forgo standard weaponry.

Powers and Stats

Tier: 8-C

Name: High Templar

Origin: StarCraft

Gender: Male or Female

Age: Varies

Classification: Alien, Protoss, Psionic, Warrior

Powers and Abilities: Superhuman Physical Characteristics, Energy Manipulation, Energy Projection, Telepathy (stronger pre-Khala separation), Precognition (stronger pre-Khala separation), Telekinesis, Forcefield Projection, Durability Negation, Illusion Creation, Fusionism, Situational One-Hit-Kill

Attack Potency: Building level (Based on this calc)

Speed: Superhuman

Lifting Strength: Unknown

Striking Strength: Unknown

Durability: Building level (Protoss shields are powered by their psionic powers)

Stamina: Varies. High Templar can fight for long periods of time, but extensive use of their power, especially their more powerful techniques, can drain them very quickly.

Range: Several dozen meters

Standard Equipment: Light Protoss Power Suit, Psionic Forcefield Emitter

Intelligence: Very high; Extraordinarily high with Khala (able to access the knowledge, wisdom, and training of all their ancestors within the Khala)

Weaknesses: Due to the focus on their psionic training, they lack skill with psi blades or any conventional weapon, and often choose to not carry any weapons into battle. Once their powers have been exhausted, they are helpless.

Notable Attacks/Techniques:

  • Psionic Bolt: Fires a near-instant blast of psionic energy towards a target.
  • Psionic Lightning: Emits a short-range burst of psionic power that can incinerate and/or electrocute targets.
  • Hallucination: Creates two illusionary duplicates of a target.
  • Feedback: The High Templar are able to manipulate psionic energy wherever it is, even inside of another living being. By grasping the psionic power within another, they can trigger a violent chain reaction, ripping the energy from them. Not only does this leave the target powerless, but it also hurts the enemy in the process; the more psionicly gifted the target, the more damage it does. If done against a sufficiently powerful opponent, it will kill them outright.
  • Psionic Storm: One of the strongest attacks that a High Templar can learn, an Elite High Templar can create disturbances in psionic energies in a target location, tearing them into a vicious storm. This storm attacks almost every aspect of an enemy, from mind, to body, to armor; it can quickly rip even a durable enemy apart from its core.
  • Archon Warp: When two High Templar (or Dark Templar) are present, the two have the ability to combine themselves into a devastating Archon. This effectively completely erases both participants, leaving a combined personality of raw power and violent emotion in their place.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about High Templar

  • Kylo Ren vs High Templar

    11 messages
    • Yep. Feedback deals damage based on the amount of energy ripped from the target, regardless of the target's physical durability. Psio...
    • A bit of a late bump, but here it is.
  • StarCraft: Mid Tiers Upgrade

    46 messages
    • I just watched it, and the Nydus is smaller than I thought it would be. Should be big enough to transport an Ultralisk through it, shouldn...
    • We generally tend to avoid the + sign in the tier section. It is fine in the Attack Potency section, however.