|“||Fear of a name only increases fear of the thing itself.||„|
|~ Hermione's musings about Voldemort|
Hermione Granger is a Muggle-born Witch and one of Harry Potter's best friends alongside Ron Weasley. Raised in a mundane household before discovering her magical abilities, Hermione proved herself to be extremely talented and studious witch, becoming an indispensable ally of Harry throughout all of his adventures (even when she was sometimes an insufferable know-it-all).
Powers and Stats
Tier: 10-B physically, 9-B with various spells
Origin: Harry Potter (verse)
Age: 11-17 during the series
Classification: Muggle-born Witch
Powers and Abilities: Magic, Fire Manipulation, Forcefield Creation, Teleportation, Healing, Curse Manipulation, Telekinesis, Transmutation, Memory Manipulation, Status Effect Inducement, Can cause objects to cease to exist with the Vanishment Charm
Speed: Athletic Human with Subsonic reactions (Comparable Harry, a star Quidditch Seeker who seized the Golden Snitch on multiple occasions. Drew her wand and cast a Shield Charm before Harry or Ron could during the latters' argument. Traded spells with powerful Dark Wizards like Bellatrix Lestrange)
Lifting Strength: Regular Human by herself, higher with spells.
Striking Strength: Human Class
Durability: Human level physically, Wall level against magical attack with Protego. Possibly Large Building level against magical attacks with Protego Totalum (Avada Kedavra, Imperio and Crucio, are the only spells that can pass through this barrier)
Stamina: Unknown, likely Athletic Human.
Range: Several dozen of meters.
Standard Equipment: Her Vinewood Wand with a Dragon Heartstring core
Intelligence: Hailed as the most talented student of her year, Hermione proved herself to be an immensely talented and studious witch, reading all the assigned reference materials with fervor and obtaining outstanding marks in all her magical subjects, including Arithmancy, Runes (of which she was commended for translating the original version of Beedle the Bard), Charms, Transfiguration, Care of Magical Creatures, Defense against the Dark Arts, and many other disciplines. She has a virtually encyclopedic memory, often recalling details that her friends forgot or failed to read, and was considered a "borderline genius" for her academic prowess. Outside of her academic prowess, Hemrione also proved herself to be an exceptionally talented duelist, facing off against numerous Death Eaters over the course of her adventures and staring down the likes of Voldemort's most trusted servant, Bellatrix Lestrange, along with fellow witches Ginny Weasley and Luna Lovegood, confounding her magical foes by interweaving conventional combat spells with unconventional spells. However, her exceptional intelligence can be a drawback at times, as she sometimes relies heavily on logic in a magical world. This sometimes leaves her unwilling to make intuitive decisions without hard evidence, which can impair her judgment.
Weaknesses: Hermione can be overly reliant on logic and reasoning, which can impair her ability to make rapid, intuitive decisions. Several spells, such as Transfiguration and Apparition, can be difficult to use while under pressure due to the intense amounts of concentration involved.
- Apparition: Visualizing a place in her mind that she knows well, Hermione "apparates" to her target location virtually instantly.
- Bombarda: Also known as the Blasting Curse, Hermione's curse causes the victim or targeted area to explode violently, being powerful enough to blast through thick doors. Hermione can further amplify the power of this spell with the incantation, "Bombarda Maxima".
- Expecto Patronum: More commonly known as the Patronus Charm, Hermione summons an ethereal otter made of positive energy and good memories to ward off evil creatures like Dementors, proving exceptionally effective against them.
- Impedimenta: Also known as the Impediment Curse, Hermione's curse causes the afflicted victim to suddenly slow to a crawl, effectively immobilizing them. She can also cause them to levitate or send them flying backwards if she so wishes, but the spells effects only last about ten seconds.
- Locomotor Mortis: Also known as the Leg-Locker Curse, Hermione casts a charm that causes the victim's legs to adhere to each other, preventing proper movement.
- Locomotor Wibbly: Also known as the Jelly-Legs Jinx, Hermiones casts a charm that prevents the target from feeling their legs upon impact, causing them to give way and the victim to collapse onto the ground.
- Obliviate: Also known as the Memory Charm, Hermione wipes her target's memory to any degree she wishes, preventing them from recalling specific information about any subject she desires even when the victim is subject to excruciating torture, such as the Cruciatus Curse.
- Protego: Also known as the Shield Charm, Hermione generates a temporary barrier that wards off oncoming magical and physical attacks. By using its Maxima variant along with the spells Fianto Duri and Repello Inimicum, Hermione can generate an even more powerful version that disintegrates those that touch it with hostile intentions. However, the spell has its limits, and will shatter completely if struck with a sufficiently powerful attack.
- Stinging Jinx: Hermione flings a charm that stings the target it hits, causing swelling, needle-like pain, and welts to form around the area of impact.
- Stupefy: Also known as the Stunning Spell, Hermione fires off a charm that instantly incapacitates the target or halts the motion of a moving object. Repeated uses against the same target can cause serious harm or death.
- Transfiguration: Hermione is exceptionally skilled in this branch of magic, which pertains to the the transfiguration, creation, vanishing, and switching of the targets' traits. Applications include:
- Conjuration: Hermione creates things out of thin air, such as a flock of butterflies. She frequently uses this spell to create distractions.
- Human Transfiguration: Hermione converts herself or anyone else she desires into the shape of her choice, allowing her to disguise herself at will or turn her targets into harmless animals.
- Switching Spell: Hermione swaps the physical traits of two objects of her choice, such as placing a human's ears on a cactus while replacing said ears with cactus barbs.
- Vanishment: Hermione is able to make various objects cease to exist with only moderate effort, which she can use to make hostile objects and creatures disappear before they can do any harm.