|“||Me? Don’t worry about me. I’m fine. I’m built tough, you know. A little too much is just enough for me.||„|
|~ Hector addressing Eliwood's concerns about his recklessness|
Hector is Eliwood's childhood friend and the deuteragonist of Fire Emblem: The Burning Blade. A somewhat unruly noble who prefers to get the point with the help of an axe, he is nevertheless crucial to Eliwood's campaign to save his father and later the world.
Powers and Stats
Tier: 8-C | 6-A
Origin: Fire Emblem
Age: 18 (Blazing Sword), 38 (Binding Blade)
Classification: Lord of Ostia, Human
Powers and Abilities: Superhuman Physical Characteristics, Expert Axe Wielder and Swordsman, Can survive without his soul | Electricity Manipulation and Statistics Amplification (His defense is boosted while equipped with Armads, the Thunder Axe)
Attack Potency: Building level (Comparable, if not surperior to Eliwood) | Continent level+ (On par with Eliwood with Durandal, Armads has shown this level of power; however, the Divine Weapons were said to have lost a fraction of their power over the years, fought the weakened Fire Dragon)
Speed: Superhuman movement speed with Massively Hypersonic combat speed and reactions (Can dodge Bolting, a cloud-to-ground lightning bolt spell) | Massively Hypersonic (Considered superior to his previous state)
Lifting Strength: Superhuman
Striking Strength: Building Class | Continent Class+
Durability: Building level (Comparable to Eliwood, fought Bern´s generals, potentially survived molten lava, tanked bolting, and died bravely to the Dragon Generals) | Continent level+ (Considered tougher than his fellow lords)
Range: Extended melee range with axes and swords
Standard Equipment: Axes and low-classed swords, but his main weapon is Armads.
Intelligence: Hector is headstrong and boisterous bruiser who prefers frontline combat to tactics and number crunching. Preferring an axe to a sword, he is said to lack technique at the start of the story, but is nevertheless capable of carving his way through scores of enemies and is stated to be naturally talented in the art of war. By the end of the game, his technique and power have grown to the point that he was deemed to be worthy of wielding Armads, a weapon that can only be wielded by those with absolute mastery of axes.
Weaknesses: As a wielder of Armads, he is cursed to die in battle at some point.
Key: Base | Great Lord with Armads Equipped