Hector Fire Emblem


Me? Don’t worry about me. I’m fine. I’m built tough, you know. A little too much is just enough for me.
~ Hector addressing Eliwood's concerns about his recklessness


Hector is Eliwood's childhood friend and the deuteragonist of Fire Emblem: The Burning Blade. A somewhat unruly noble who prefers to get the point with the help of an axe, he is nevertheless crucial to Eliwood's campaign to save his father and later the world.

Powers and Stats

Tier: High 8-C | 6-A

Name: Hector

Origin: Fire Emblem

Gender: Male

Age: 18

Classification: Lord of Ostia, Human

Powers and Abilities: Superhuman Physical Characteristics, Expert Axe Wielder and Swordsman | Electricity Manipulation and Statistics Amplification (His defense is boosted while equipped with Armads, the Thunder Axe)

Attack Potency: Large Building level (Comparable to Eliwood) | Continent level (On par with Eliwood with Durandal, Armads has shown this level of power, fought the Fire Dragon)

Speed: Massively Hypersonic (Can dodge Bolting, a cloud-to-ground lightning bolt spell) | Massively Hypersonic (Considered superior to his previous state)

Lifting Strength: Superhuman

Striking Strength: Large Building Class | Continent Class

Durability: Large Building level (Comprable to Eliwood, fought Bern´s generals, potentially survived molten lava and died bravely to the Dragon Generals) | Continent level (Survived being attacked by the Fire Dragon, alongside Eliwood)

Stamina: Very high

Range: Extended melee range

Notable Attacks/Techniques:

Standard Equipment: Axes and low-classed swords, but his main weapon is Armads.

Intelligence: Hector is headstrong and boisterous bruiser who prefers frontline combat to tactics and number crunching. Preferring an axe to a sword, he is said to lack technique at the start of the story, but is nevertheless capable of carving his way through scores of enemies and is stated to be naturally talented in the art of war. By the end of the game, his technique and power have grown to the point that he was deemed to be worthy of wielding Armads, a weapon that can only be wielded by those with absolute mastery of axes.

Weaknesses: As a wielder of Armads, he is cursed to die in battle at some point.

Key: Base | Great Lord with Armads Equipped

Note: Not to be confused with the similarly named character from Castlevania.



Notable Victories:

Notable Losses:

Inconclusive Matches:

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