A Small Bird Digimon that evolved from Pururumon, and can now fly at low altitudes. It has small feathers growing closely packed on its body, and unusually for a Baby Digimon, it has wings. Its most charming feature is the feather ornament attached to its head, so it maintains it intently. It has a fundamentally tidy personality, but because it cannot turn its neck(?) even if it wants to groom itself, it relies on its comrades.

A very polite Bird Digimon that is always calm, cool, and collected. Just like V-mon, it's a descendant of a special species that flourished in ancient times, so it's able to borrow the power of the "Digimental" to pseudo-evolve to an Armor.

A Giant Bird Digimon with two gigantic horns growing from its head. It is called the "Great Eagle of the Desert", and as it flies through the sky at Mach speed, it possesses the eye strength to locate the opponent from a very great distance. The horns on its head, when it glides from a great height and charges the opponent, exhibit an immense might. Although there are many Bird-species Digimon with brutal personalities, Aquilamon respects decorum, and unconditionally abides by the orders given by the master it has pledged allegiance to.


A Mutant-type armor Digimon which evolved through the power of the "Digimental of Purity". The Digimental of Purity bears the attribute of "plants", and those wielding the Digimental have the ability to assimilate with nature, disappearing into the wind in a flurry of leaves, and striking with pinpoint accuracy from the opponent's blind spots. Its form is just like that of a ninja


Miyako Inoue and Hawkmon are main characters from Digimon Adventure 02.

Powers and Stats

Tier: High 8-C | At least High 6-C | At least High 6-C | At least High 6-C

Name: Miyako Inoue\Yolei, Pururumon, Poromon, Hawkmon, Aquilamon, Holsmon/Halsemon, Shurimon

Origin: Digimon

Gender: Male (human partner is female)

Age: Unknown

Classification: Digimon

Powers and Abilities: Superhuman Physical Characteristics, Air Manipulation, Flight, Soul Manipulation, Mind Manipulation (Digimon attacks are able to interact with each others' Digicores, which constitute a Digimon's mind and soul. Hence, all Digimon are able to manipulate, attack, and destroy the minds and souls of others), Resistance to Soul Manipulation and Mind Manipulation (The bodies of Digimon shield their Digicores from the attacks of other Digimon, which in turn protect their minds and souls from external interference) | Sound Manipulation | All Hawkmon abilities, Energy Manipulation | All Hawkmon abilities, Intangibility.

Attack Potency: Large Building level (Can knock down trees in Episode 5) | At least Large Island level (Comparable to XV-mon) | At least Large Island level (Comparable to Flamedramon) | At least Large Island level (Scaling to other Armor Digimon)

Speed: Massively Hypersonic+ (Comparable to other Rookie Digimon) | Relativistic (Able to keep up Golemon who could keep up with Stingmon in Episode 25) | Massively Hypersonic+ with Relativistic reactions (Equal to other Champion Digimon such as Meramon) | Massively Hypersonic+ with Relativistic reactions (Seems a bit faster then most other Armor Digimon)

Lifting Strength: Unknown

Striking Strength: Large Building Class (Can cut down trees in Episode 5) | At least Large Island Class (Can knock down Dark Towers\Control Spires) | At least Large Island Class | At least Large Island Class

Durability: Large Building level (Scaling to other Child\Rookie Digimon) | At least Large Island level (Takes hits from Blossomon who could damage Stingmon, Episode 31) | At least Large Island level (Survived being smacked by Chimairamon) | At least Large Island level (Scaling to other Armor Digimon)

Stamina: High

Range: about 50 feet (going by when Aquilamon attacks Golemon)

Standard Equipment: talons, shurikens

Intelligence: Normal

Weaknesses: Digimon well devolve if he uses up too much energy. Hawkmon must be well-fed to evolve.

Key: Miyako Inoue | Poromon | 'Hawkmon | Aquilamon | Holsmon | Shurimon

Notable Attacks/Techniques:

Pororo Breeze: flaps his wings to raise a cloud of sand

Feather Slash: Throws the feather on his head like a boomerang. The feather is very sharp.

Blast Laser: Emits a ray of supersonic energy from his mouth.

Glide Horn: Gathers energy on his horn and charges the opponent from the sky to impale with his horns.

Mach Impulse: Flaps wings and shoots down two jets of hot air.

Tempest Wing: Spins to surround self in tornado and slams into the enemy.

Udjat Gaze: Sends hypnotic waves at the foe from his eyes.

Red Sun: Shoots laser beams from eyes.

Kusanagi: Throws the gigantic shuriken on his back at the enemy.

Autumn Leaf Wind: Slices at the foe with the shurikens on all limbs sawing away.

Cranium Hill-drop: Holds onto the opponent as they both plunge headfirst into the ground.

Bungee Jump: Shurimon sticks its feet into a wall and does a bungee jump.

Konoha Kakure: Transforms his body into a hurricane of sharp leaves, disappearing and reappearing like a ninja.

Tendril Jump: Flips through the air, extends his limbs, and slices at the foe with the shurikens on his feet.

Note: This profile covers Hawkmon as he appears in Digimon Adventure 02.


Notable Victories:

Notable Losses:

Inconclusive Matches: