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Harry Dresden

Powers and Stats

Tier: 9-A with Kinetic Blasts, 8-C with Magic, 8-B with gravity spells | Higher

Name: Harry Blackstone Copperfield Dresden

Origin: Dresden Files

Gender: Male

Age: Unknown

Classification: Human Wizard/Sorcerer, Detective

Powers and Abilities: Longevity, Regeneration (Low), Magic (including such things as redirection of existing spells), Gravity Manipulation, Telekinesis, Magnetism Manipulation, Energy Manipulation (including redirection), Energy shields, Fire Manipulation, Ice Manipulation, Portal Creation, Summoning, Water Manipulation, Earth Manipulation, Sleep Manipulation, Electricity Manipulation, Illusion Creation, Mind Manipulation, Levitation, Air Manipulation, Necromancy, Supernatural Senses (Via Soulgaze and the Sight), Precognition, His aura disrupts modern technology, Can cut people off from their magic, Indomitable willpower, Soulfire which can harm demonic beings can enhance the power of his attacks as well as constructs, can regenerate his soul, Hellfire Manipulation, Can BFR enemies into the Nevernever | All previous, in addition to Superhuman Physical Characteristics

Attack Potency: Small Building level with KE blasts (Can level multiple brick walls and send large werewolves flying backwards several city blocks), Building level with magic, City Block level with gravity spells (Can create a 45+ meter-wide AoE gravity effects), can produce flames as hot as 3000 C | Higher (Froze a small section of Lake Michigan)

Speed: Peak Human with Subsonic reactions (Has no real problems fighting the Red Court vampires), capable of aim-dodging bullets, can activate shields at the speed of thought (although how this applies to speed is debatable) | Subsonic+

Lifting Strength: Peak Human | Peak Human+ (Capable of bench pressing around 363 kg with ease)

Striking Strength: Human Class, potentially Wall Class when increasing striking power with storing rings, magical foci, and kinetomancy | Wall Class

Durability: Peak human+ with Superhuman pain tolerance, Building level to Large Building level with shields | Higher (Is capable of tanking blades and low-mid caliber bullets without any form of discomfort)

Stamina: Superhuman; He can increase his physicality by using his magic foci.

Range: Extended melee range, several dozen meters with magic

Standard Equipment: Staff and Blasting Rod, Smith and Wesson .38 and .357 Magnum, .44 Magnum Revolver, Shield Bracelets, Kinetic Energy Storing Rings, Cane Sword, Duster, Rifle (that can channel magical energy/fire blasts behind the bullets), Winter Knight Armor

Intelligence: Paranormal Detective, regularly fights magically powerful beings

Weaknesses: Refuses to use magic to kill mortals (although he can just incapacitate them anyways), overuse of Soulfire can kill him

Key: Base Dresden | Winter Knight Dresden

Others

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