Hank J. Wimbleton is the "hero" of the Madness Combat series, a lone figure who first departs to kill the Sheriff for no particular reason and goes on to kill hundreds in pursuit of his goals.
Powers and Stats
Tier: At least 9-C, 9-B to 9-A with weapons | 9-B, up to 9-A with weapons | At least 9-B
Name: Hank J. Wimbleton
Origin: Madness Combat
Powers and Abilities: Superhuman Physical Characteristics, Master in Martial Arts, Weapon Mastery, Immortality (Type 4; whenever he is killed, he is soon after revived by the mysterious "Higher Powers") | All previous abilities, Electricity Manipulation, can harm intangible foes, Regeneration (High-Low; regenerated his arm after it was shot and badly mangled)
Attack Potency: At least Street level (Can easily beat groups of athletic humans to death and rip them apart), Wall level to Small Building level with weapons (Can get access to things like rocket launchers) | Wall level (Comparable to Jesus, can effortlessly rip grunts to shreds, and sawed through Mag Agent: Torture's head with a chainsaw), up to Small Building level with weapons | At least Wall level (Comparable to Mag Agents and the Auditor).
Lifting Strength: Unknown | At least Class 1 (Casually flipped a vending machine with a single hand) | At least Class 1, likely higher
Striking Strength: At least Street Class | Wall Class | At least Wall Class
Durability: At least Street level (Has gotten up after being knocked through walls by Jesus and after falling from great heights) | Wall level (Can trade blows with Jesus and Tricky the Clown and survive being clubbed across a canyon by Mag Agent: Torture) | At least Wall level
Stamina: High. Hank can fight against large groups of enemies for long periods of time without the time for even brief rests, fighting on even after being repeatedly injured. Even when lethally injured, he's capable of fighting long enough to kill his killers, killing a zombie Agent after it shot him in the face. He can even survive having half of his head destroyed by Tricky.
Range: Melee range, further with melee weapons, Tens of Meters to Hundreds of Meters with firearms.
Standard Equipment: Any number of melee and ranged weapons, ranging from swords and axes to rifles, pistols, and shotguns.
Intelligence: Hank is an incredibly skilled fighter who is extremely proficient in the use of all sorts of weapons, wielding even things like a stop sign or the corpses of opponents with ease. While he often resorts to brute force and skill, he is fully capable of outsmarting others and acting more tactically. Though he ostensibly becomes less intelligent as Mag Hank, in practice, his intelligence has not degraded at all, and he is still able to act intelligently.
Weaknesses: Hank's immortality is not reliable, as sometimes the Higher Powers don't resurrect him at all, and takes time, regardless.
Key: MC1 - MC3 | MC4 - MC7 | Mag Hank