|“||You are a Shinigami and I am a Hollow! Whichever side loses will be annihilated. That's how it's always been for thousands of years. Do you need any other reason to fight? Come on. The one who remains standing will return alive. That's all it comes down to!||„|
|~ Grimmjow to Ichigo|
Grimmjow Jaegerjaquez (グリムジョー・ジャガージャック, Gurimujō Jagājakku) is an Arrancar and was the Sexta (6th) Espada in Sōsuke Aizen's affiliated army.
Powers and Stats
Tier: 7-C, likely higher with Gran Ray Cero | At least 7-C, possibly higher with Desgarrón | 7-A, possibly higher in Resurrección
Name: Grimmjow Jaegerjaquez
Classification: Arrancar (originally Adjuchas-class Hollow), 6th Espada
Powers and Abilities: Superhuman Physical Characteristics, Master Hand-to-Hand Combatant, Expert Swordsmanship, Hardened Skin (Arrancar's steel-like skin), Pseudo-Flight, Ability to use Reiryoku exert it as Reiatsu to increase the user’s offensive power and defensive abilities, Can use basic Arrancar techniques (like Cero and Bala), Can sense beings with Reiatsu (with Pesquisa), Dimensional Travel (via Garganta)
Attack Potency: Town level (Casually stomped Bankai Ichigo in their first encounter, overcame Bankai Ichigo's Getsuga Tenshō with a Cero), likely higher with Gran Rey Cero (This type of Cero is believed by Sosuke Aizen to be capable of devastating the city sized fortress of Las Noches) | At least Town level (Comparable to Vizard Ichigo), possibly higher with Desgarrón | Mountain level (Cleaved Quilge Opie in half with a single sword swing while in his base form), possibly higher in Resurrección
Lifting Strength: Superhuman
Striking Strength: Class TJ (In base form, he kicked Ichigo effortlessly which sent him flying to several buildings) | At least Class TJ | Class PJ+ (Was able to easily stab through Askin's body while in Vollstandig without difficulty)
Durability: Town level (Tanked a Getsuga Tensho from Bankai Ichigo with minor injuries) | At least Town level (Comparable to Vizard Ichigo) | Mountain level, possibly higher in Resurrección
Stamina: High, can fight even when he is wounded, and he is still formidable with one arm
Range: Standard melee range when using hand-to-hand combat, several hundreds of meters with projectiles such as Cero, Gran Rey Cero, etc.
Standard Equipment: His Zanpakutō, Pantera, Caja Negación
Intelligence: Grimmjow is a skilled fighter, but with very simplistic thinking processes.
Weaknesses: Grimmjow is both arrogant and cocky, as well as quick to anger.
Master Hand-to-Hand Combatant: Grimmjow is a very proficient hand-to-hand combatant, possessing masterful skill in using it as his primary means of attack. He is equally lethal using punches and kicks, and is highly unpredictable. His fighting technique is incredibly destructive, using his speed and reflexes to quickly take out his opponents. He is skilled enough to hold his own against stronger opponents for short amounts of time.
Expert Swordsman: Although he usually prefers hand-to-hand combat, Grimmjow is also able to fight effectively with his Zanpakutō. He could hold his own against Ichigo, who at the time was using Bankai and his Hollow mask, when he only had one arm. He is also able to hold his own against Shinji Hirako, while Shinji is wearing his Hollow mask. In a one-on-one battle against Ichigo, he displays considerable skill in swordsmanship by being able to keep up with Ichigo in battle.
Enhanced Strength: Grimmjow is able to push back Ichigo with little effort. He can throw Ichigo a considerable distance using Ichigo's own sword that he had grabbed hold of during an attack. His kicks are strong enough to send an opponent flying and destroy several buildings in the surrounding area. He also impaled Luppi Antenor, his Espada replacement, through the chest with his bare hand relatively easily despite Luppi's Hierro.
Enhanced Durability: Grimmjow has proven himself to be a very durable fighter, as he took a Bankai enhanced Getsuga Tenshō from Ichigo and only sustained a scar on his chest. Later, despite having only one arm, he was able to take 2 direct hits from Ichigo in his Hollow enhanced state and emerged with only minor injuries and continued fighting.
Great Spiritual Power: Grimmjow possesses a great deal of spiritual energy. Rukia described it as "worlds apart" from his Fracción and wondered if he was even the same species.
Hierro: As the Sexta Espada, Grimmjow has the passive ability known as Hierro. Grimmjow's Hierro is strong enough to effortlessly block the sharp edge of a released Shikai blade with his bare hand, later showing the density of his skin by being able to grab Ichigo's Bankai blade, blocking it with his bare hand and receiving no damage. Grimmjow was able to survive a point blank Getsuga Tenshō (though emerging with grievous injuries) and immediately afterwards withstands being frozen by Rukia's Shikai, noting that simply freezing the top layer of his skin isn't enough to kill him.
Highly Perceptive Combatant: Grimmjow was able to discern from simple observation, during his first fight with Ichigo, that his Bankai enhanced Getsuga Tenshō was damaging his body. He also notes that Ichigo was capable of 2 to 3 more of those attacks at best. Upon his second fight with Ichigo, he makes note that Ichigo was straining to use his Hollowfication, for as soon as his mask came off his breathing instantly became heavier. However, he notes that it may not be so simple as that, denoting that it may have something to do with him having taken so much damage, losing too much spiritual energy, or that it has a limit to the amount of time he can use it. Upon his third fight with Ichigo, he notes that he extended the amount of time he can stay in his masked state.
Sonído Master: As the 6th Espada, Grimmjow is very proficient in the use of Sonído. Even in his unreleased state, he is able to keep up with Ichigo Kurosaki while in Bankai. Initially, Grimmjow could even surprise and overwhelm Ichigo with his speed.
Cero (虚閃 (セロ), Sero; Spanish for "Zero", Japanese for "Hollow Flash", Doom Blast in the Viz translation"): Grimmjow is capable of firing a red Cero from the palm of his hand. He can fire it at point-blank range to increase its lethality, to the point that he incinerates the top half of Luppi after regaining his arm and rank. He uses it at point-blank range again on Menoly, incinerating her. His Cero is powerful enough to neutralize the Cero of fellow Espada Ulquiorra Cifer during their brief scuffle, though it badly burned his right arm from his hand to his elbow. Grimmjow can also fire one Cero from each hand.
- Gran Rey Cero: (グラン・レイ・セロ, Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash"): As an Espada, he is able to use this Espada-exclusive Cero variant, which produces a much larger and more powerful version of the normal Cero. This Cero is strong enough to potentially cause great damage to Las Noches itself. For this reason, Aizen banned its use inside the fortress, although Grimmjow clearly ignored this during his last battle with Ichigo. In order to fire it, Grimmjow first cuts his own hand on his Zanpakutō, mixing his blood with the Cero as a catalyst. Grimmjow's Gran Rey Cero is colored blue.
Bala (バラ, Spanish for "Bullet", Japanese for "Hollow Bullet"): A technique that fires hardened spiritual pressure. Less powerful than a Cero, but can be successively fired at 20 times the rate.
Descorrer (解空 (デスコレール), Desukorēru; Japanese for "Loosed Void", Spanish for "Drawing Back/Opening"): A technique used by Espada-level Arrancar, and sometimes others, to open a Garganta between the Human World and Hueco Mundo. Grimmjow demonstrated this ability during his own personal invasion of Karakura Town.
Pesquisa: Grimmjow demonstrated this ability when he and his Fracción invaded Karakura Town. He is able to detect targets from a considerable distance.
Caja Negación (反膜の匪 (カハ・ネガシオン), kaha negashion; Spanish for "Negation Box", Japanese for "Anti-Membrane of Negation"): An item given to the Espada by Sōsuke Aizen. Caja Negación is a special cube-shaped device that is intended to simulate the effects of Negación fields on the target. When used, the cube isolates and traps the subject in a separate, alternate dimension from which an Arrancar of average strength cannot escape. A Caja Negación is utilized by an Espada in order to punish their Fracción if they deem that the situation requires it. The device was not intended to be used on other Espada and as they are much stronger than the average Arrancar, an Espada would be able to escape from the alternate dimension within a certain amount of time.
Zanpakutō and Resurrección
Pantera (豹王 (パンテラ), Pantera; Spanish for "Panther", Japanese for "Panther King"): His Zanpakutō's tsuba resembles a rigid, crooked "S," while the sheath and handle are light blue.
Resurrección: His release command for his Zanpakutō is "Grind" (軋れ, kishire), referring to grinding one's teeth. To release his Zanpakutō, he holds it up, like the start of a low sweep stroke, with his right hand. The sword glows light blue as he puts his left hand up to it. He then rakes his hand along the length of the blade with a swift motion, while calling out its release command, which in turn releases a torrent of spiritual power that creates tremendous gusts of wind in the immediate vicinity. Grimmjow's appearance changes drastically to something more feline and predatory. His teeth become jagged and sharp, his hands turn into black claws and his feet become black clawed paws, similar to that of a cat, along with a slender whip-like tail that's longer than his body. His hair becomes very long and flowing, and the markings around his eyes enlarge and extend to the tips of his ears, which become swept back and cat-like. He loses his distinctive jaw mask, which is replaced by a sort of a headgear upon his brow covering his forehead. His clothing changes to become form-fitting white segmented armor, similar to his original Adjuchas-Hollow form. He has blades protruding from his forearms and his calves.
Resurrección Special Ability: His abilities while released include:
- Enhanced Hierro: Grimmjow's Hierro receives an augmentation, allowing him to withstand a point-blank Getsuga Tenshō from Ichigo Kurosaki with his mask on without receiving any physical damage.
- Enhanced Speed and Agility: Complimenting his already impressive speed and power, Grimmjow's released state increases his speed drastically, giving him animalistic agility and movement to match his feline form. He is able to keep up with the masked-enhanced Bankai of Ichigo.
- Enhanced Strength: His strikes pack enough power to accidentally destroy large skyscraper-sized pillars in Las Noches via collateral damage during the fight with Ichigo. He was also able to send Ichigo through several buildings with one strike, as well as send him flying hundreds of feet with a few light punches and kicks.
- Sonic Wave: When in his released form, he can roar loudly enough to create sonic waves in the air and surrounding area, which are powerful enough to throw off his opponents.
- Garra de la Pantera (豹鉤 (ガラ・デ・ラ・パンテラ, Gara de ra Pantera; Spanish for "Claw of the Panther", Japanese for "Panther Hook(s)/Barb(s)"): Acutely shaped bombs fired at high speed from his elbow, five of which can be fired at once. They have a devastating effect. One round can destroy a column over 30 meters in diameter. They take the appearance of dark green, crystalline, unevenly cut stone darts. A Hollow mask-enhanced Ichigo was somewhat able to withstand 5 of them and continue fighting.
- Desgarrón (豹王の爪 (デスガロン), desugaron; Spanish for "Laceration/Great Tear", Japanese for "Panther King's Claw"): Claimed by Grimmjow himself to be his strongest attack. His claws glow, and he makes a slashing motion. Each claw becomes a long, sharp blade composed of Reishi that can be hurled at the enemy. He can swing a maximum of ten blades at the enemy. The attacks act as a ranged claw attack, which he controls like his regular claw attacks, by using slashing motions. The power and force behind them is considerable, and Ichigo was only able to deflect and shatter them through sheer force of will.
Key: Base | Resurrección | Thousand Year Blood War Arc