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Do you want to play hide and seek? He-He-He-Heee...
~ Granny

Summary

Granny is the main antagonist of the indie mobile horror game "Granny" created by DVloper. She is there to prevent you from escaping her house, for unknown reasons. She will attack you on sight, and hears everything.

Powers and Stats

Tier: 10-A, 9-C with Baseball Bat | 10-A, 9-B with Baseball Bat

Key: Granny, Granny: Chapter Two, and Granny 3 | The Twins

Name: Granny (Real name unknown)

Origin: Granny

Gender: Female

Age: Unknown (Likely in her 60's)

Classification: Human, Undead/supernatural being, Granny, Grandpa's wife

Powers and Abilities: Peak Human Durability, Genius Intelligence, Enhanced Senses (Can hear anything within the house), Resurrection (Can come back after dying), Clairvoyance (Knows the exact location of the player with the teddy bear and will immediately know if they kill her pet spider or crow or Slendrina's child in Chapter 2 and will be able to track their location until either she or the player are disabled), Rage Power, Immortality (Type 4), Limited Resistance to Sleep Inducement (Tranquilizers only subdue her for very short periods of time), Ice Manipulation (Will thaw out if frozen with no ill effects), and Electricity Manipulation (In chapter 2, she can survive large shocks of electricity from a supercharged stun gun, and, on Extreme mode, will get up after just 15 seconds)

Attack Potency: Athlete level, Street level with a bat (Bats are usually on this level. Broke open a door with a wooden drawbar lock, which should be comparable to knocking it off its hinges, can knock The Player out unconscious) | Athlete level, Wall level with bat (Can knock out the player, who is able to survive long falls and point-blank dynamite explosions) and Plasma Rifle (A single shot from the Plasma Rifle is enough to kill the player and launch their dead body around the room)

Speed: Average Human normally, Athletic Human in extreme mode (She been shown to be faster than The Player in extreme mode)

Lifting Strength: Unknown

Striking Strength: Athlete level

Durability: Street level (Can survive getting hit by a car, an iron maiden being used on her, and taking huge shocks of electricity without needing to resurrect), Resurrection makes her difficult to kill

Stamina: Superhuman depending on modes of difficulty; can chase the player indefinitely, is highly resistant to the effects of tranquilizers, can quickly thaw out after being frozen solid and continue on no worse for wear, will quickly recover from being pepper sprayed, in Extreme mode of chapter 2, she can get shot with a huge dosage of electricity from a supercharged stun gun and get up perfectly fine after 15 seconds

Range: Extended melee range with her bat.

Standard Equipment: Bloody Bat and Bear Traps.

Optional Equipment: She has a crossbow, tranquilizers, a shotgun, a guillotine, pepper spray, and a freeze trap in her house, however, with the exception of the guillotine, she never uses any of these, rather, the player uses them against her. In The Twins, she uses the twins' plasma rifle to kill the player in one of the game-over screens

Intelligence: Genius. Built a portable device that can instantly freeze a person and along with her husband created a robot. An expert in security, she outfitted her front door with numerous types of locks, set tripwires attached to bells, and created a jail cell with a security camera designed to automatically lock people in and alert her when a person is trapped. However, she lacks common sense. Incapable of finding The Player in very obvious hiding spots, and can easily be tricked into walking onto her own freeze trap. Can also be fooled by the player wearing a mask of her deceased daughter, Slendrina, failing to see through the poorly made disguise and either forgetting that Slendrina is dead or failing to notice that the player is not a ghost.

Weaknesses: Susceptible to being tricked. Potentially lacks healthy eyesight (Can't find the player hiding in a closet with see-through holes in it and will walk onto her own freeze trap). Seems unusually sensitive to hot temperatures and steam, as trapping her in her sauna will temporarily kill her.

Notable Matchups

Notable Victories:

Notable Losses:

Brittnay Matthews (Most Popular Girls In School) Brittnay's Profile (Starting distance was 10 meters, anything above 9-C was restricted, speed was equalized, Granny had 2 hours of preparation time, win condition was incapacitation, and both characters had no line of sight)

Inconclusive Matches:

Discussions

Discussion threads involving Granny (Character)
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