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Gothmog

Summary

Gothmog was the Lord of the Balrogs during the First Age and was the greatest Balrog ever to walk Middle-earth. He was the High Captain of Angband, one of Morgoth's most trusted generals, leading the Dark Lord's forces to victory in countless Battles. His only equal in rank was Sauron (Though perhaps Sauron was the greater of the two). Gothmog, like the rest of his kind, carried a fiery whip into battle, but he was also known to have wielded a great black axe, which was feared by elves across the continent of Middle-earth.

Powers and Stats

Tier: At least 7-B, likely 6-B | High 3-A

Name: Gothmog

Origin: Lord of the Rings

Gender: Male

Age: As old as the universe itself

Classification: Corrupted Maia (Balrog)

Powers and Abilities: Superhuman Physical Characteristics, Flight, Regeneration (Low-Godly), Immortality (Types 1, 3 and 4), Shapeshifting, Size Alteration, Elemental Manipulation, Fire Manipulation, Magma Manipulation, Weather Manipulation, Empathic Manipulation (The Ainur can create joy and, by extension, sorrow), Transmutation, Precognition, Invulnerability (The Ainur are immune from harm via conventional weaponry, as seen when, upon unlocking more of his divine power, Gandalf became invulnerable), Resistance to Death Manipulation (In Lord of the Rings the land of the dead is a real tangible place, Mandos, and can be affected and exited. Ainur don't go there upon death, rather becoming spirits until the regenerate. The only way to keep them there is if they are physically brought there and held by physical might), Intangibility and Non-Corporeality (At the very least in spirit form) | Intangibility and Non-Corporeality, Reality Warping, Conceptual Manipulation 

Attack Potency: At least City level (Durin's Bane managed to do considerable damage to a large mountain during his fight with Gandalf. Durin's Bane is possibly one of the weaker, if not the weakest Balrog, given that he fled from the War of Wrath), likely Country level (The Balrogs were consistently stated to be exceptionally powerful and dangerous, and should be comparable to the likes of Ossë) | High Universe level (The Maiar were like lesser Valar, having control over minor aspects of the universe, compared to their major ones)

Speed: Supersonic+ to High Hypersonic | Immeasurable (Existed in the Timeless Halls, a place that transcended linear time and is best likened to a higher temporal dimension)

Lifting Strength: Likely Class T (The Ainur shaped the world, including the mountains. In the Anulindalë Morgoth pulled down mountain ranges made by other Ainur, including, presumably, the Balrogs) | Immeasurable

Striking Strength: At least City Class, likely Country Class | High Universal

Durability: At least City level, likely Country level | High Universe level

Stamina: Superhuman | Limitless

Range: Extended melee range. Tens of meters with whips | High Universal

Standard Equipment: Axe, whip

Intelligence: High (Commander of Morgoth's armies)

Weaknesses: Water to a limited extent | None notable

Notable Attacks/Techniques: Like all Ainur, Gothmog has access to a wide range of dangerous powers, mostly related to the elements.

Powers of the Ainur: As a Maia, Gothmog has access to wide variety of potent and devastating supernatural abilities, for the Ainur were created as elemental spirits, and each have divine authority and absolute control over a certain aspect of nature. Each and every one of the Ainur is also able to manipulate magical energies and reality to serve their needs, and take any form they wish, even intangible and non-corporeal spiritual forms.

  • Elemental manipulation: The Balrogs were demons of flame and darkness first and foremost, wielding fire and shadow the defeat their opponents. Gothmog, being the lord of the Balrogs, likely has this ability to a greater extent.
  • Foresight/Hindsight: The Ainur can see the past and the future (Though the latter is fallible). However, whether he ever used it was unconfirmed.
  • Empathy: The Ainur are surrounded by an a powerful aura, which can affect those around them, bringing joy and presumably sorrow to those near him: "In Beleriand King Thingol upon his throne was as the lords of the Maiar, whose power is at rest, whose joy is as an air that they breathe in all their days, whose thought flows in a tide untroubled from the heights to the deeps."
  • Shapeshifting: As one of the Ainur, it was highly likely that Gothmog possessed the famous Ainur ability to transform and reshape the form of one's body, appearing in whatever form he desired (Though there is a chance he lost it after enough time as Morgoth's lieutenant). They can also appear as inanimate objects, such as when Yavanna appeared as a tree.
  • Spirit form: As one of the Ainur, it is highly likely that Gothmog had the ability to cast off his physical form like a snake shedding its skin, and take on an intangible and non-corporeal spiritual form. In this spiritual state, the Ainur can travel forward and backward in time (Though they are unable to affect the future or the past, only see it). Of the Ainur's spirit forms and precognitive powers this was said:
They could move backward or forward in thought, and return again so swiftly that to those who were in their presence they did not appear to have moved.

Key: Manifestation | True form

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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