Powers and Stats
Tier: At least High 8-C
Origin: Fire Emblem
Classification: Human mage that transformed into a soulless being
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Likely a mix of Types 1 and 7), Can use dark magic, Teleportation, Mind Control, Invulnerability from most attacks (Imhullu, having been forged by the Darksphere, negates all damage from weapons other than Starlight, as it was forged from the Lightsphere and the Starsphere, just as how the Darksphere negates damage from people without the Lightsphere), Can live on as a soul within the Darksphere
Lifting Strength: Superhuman
Striking Strength: Unknown
Durability: At least Large Building level
- Imhullu makes permanently killing him difficult as it keeps his spirit alive even if he is killed (Even Falchion can't do a thing), killing Gharnef in general is incredibly difficult as Imhullu also grants Gharnef invulnerability, but this is negated by Starlight
Stamina: Above average
Range: Standard melee range normally, tens of meters with magic.
Standard Equipment: Imhullu (Grants him immortality, and darkness manipulation)
Weaknesses: Any spell that bypasses his given immortality can kill him (Starlight for example), his mind control can be broken by people close to the one being affected.