Genthru main-0


Genthru (ゲンスルー, Gensurū) is the leader of the now defunct Bomb Devils, alongside members Sub and Bara; he is among the players trying to clear the game Greed Island. He is also known as the Bomber among Greed Island players. Genthru serves as the main antagonist of the Greed Island arc.

Powers and Stats

Tier: At least 8-C

Name: Genthru "Bomber"

Origin: Hunter X Hunter

Gender: Male

Age: Unknown (Likely in late 20s early 30s)

Classification: Nen user and Greed Island Player

Powers and Abilities: Superhuman Physical Characteristics, Nen, Explosion Manipulation

Attack Potency: At least Building level (Much stronger than Gon)

Speed: Hypersonic (Much faster than Greed Island Gon)

Lifting Strength: Class 10+ (Should be physically stronger than Killua)

Striking Strength: At least Building Class (Much stronger than Gon)

Durability: At least Building level (Able to withstand his own explosions with nen)

Stamina: Very high

Range: Standard melee range normally, tens of meters via Nen techniques.

Standard Equipment: None notable

Intelligence: Very experienced in combat and is very analytical

Weaknesses: Underestimates his opponents, needs to touch opponent to blow them up, and needs to use nen to cover his hands when using explosions which can give away his attacks

Notable Attacks/Techniques:

  • Little Flower: Genthru gives his aura explosive properties, creating small yet deadly detonations in his palms. He employs this ability offensively by grabbing hold of an opponent and triggering the explosion. If used correctly, this move can easily kill a Nen user in one shot. He can only grasp things as large as a basketball. He protects his hands from the explosion with "Kō." Because of this, the resulting explosion is significantly less powerful than Countdown. Aside from combat, Genthru uses this ability as a deterrent to threaten other players or discourage them from trying to touch him.
  • Count Down: Genthru can attach a bomb to a victim by touching them once and saying the word "bomber". Once this condition has been met, he then needs to explain both of his abilities in full (and in proper sequence) to his victim. The bomb is then conjured and its countdown timer starts at 6000. The timers are linked to his victims' pulses, counting down faster if their heart rates increase. Though Genthru is aConjurer, he has some affinity for both Emission and Manipulation to make this ability possible. Genthru can detonate the bombs at anytime when touching thumbs together with Sub and Bara, with all three saying the word "release". In order to nullify this ability, the victim needs to touch Genthru and say "I caught the bomber".


Notable Victories:

Notable Losses:

Inconclusive Matches: