Powers and Stats

Tier: 7-C | 5-B

Name: Fujin

Origin: Mortal Kombat

Gender: Male

Age: Unknown (about as old as Raiden)

Classification: God of the Wind; Protector of Earthrealm

Powers and Abilities: Superhuman Physical Characteristics, Wind Manipulation, Levitation, Immortality (Type 4), Expert Martial Artist, Skilled Swordsman, Skilled at using a spear, Regeneration (Low-Godly), Knowledgeable of magic, Cross-dimensional travel

Attack Potency: Town level (Comparable to Raiden) | Planet level via power-scaling (Since becoming a protector of Earthrealm in the same vein as Raiden and should be comparable to him in strength)

Speed: Superhuman with Supersonic reactions | Massively Hypersonic reactions/attack speed via power-scaling

Lifting Strength: Class 5 | Class M+

Striking Strength: Town Class | Planet Class

Durability: Town level | Planet level via power-scaling (Immortality and regeneration make him very difficult to kill)

Stamina: Nearly limitless

Range: At least several kilometers | Planetary

Standard Equipment: Devastator, a wide and heavy sword adorned with arcane symbols, or his spear

Intelligence: Likely as knowledgeable as Raiden about the MK-verse

Weaknesses: None notable

Notable Attacks/Techniques:

  • Rising Knee: Fujin would fly and hit his opponent three times with his knees. This move seems to be borrowed from Shao Kahn.
  • Gusting Cyclone: Fujin spins like a tornado which sucks the opponent in and throws them to the other side.
  • Air Funnel: Fujin uses a gust of wind to lift his opponent and slam them down.
  • Wind Kick: While airborne, Fujin comes down and kicks the opponent. In MK4 and MKG, Fujin can make two kicks.
  • Tornado Wind: Fujin launches a small tornado at the opponent, causing them to spin around wildly and setting them up for an additional combo.

Key: Base Fujin | Protector of Earthrealm


Notable Victories:

Notable Losses:

Inconclusive Matches: