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Shotgun guy

Former Human

Z-sec

Summary

Former human monsters, as a conceptual family of enemy types, are humans that have been slain and reanimated, or "zombified", by the evil forces of Hell, and taken as a group they are Doom's most common enemies, especially in early levels.

They were once soldiers, like the player's marine, or UAC security guards, but have been somehow turned undead and now serve the demons they once fought. Inside the Doom source code and in the Doom Bible they are called Possessed humans, and their sprite prefix always contains an abbreviation for "possessed". Because of their immediately human origin, they attack with hand-held firearms instead of innate abilities or cybernetic implants as other monsters do, and their low speed and durability makes them easier to eliminate than most of their fully demonic counterparts. Because of their very low hit points, they are often gibbed when struck by more powerful opponents.

Powers and Stats

Tier: 9-C to 9-B

Name: Former Human, Z-Sec, Rifleman/Shotgun guy (Doom 1 and 2 only)

Origin: Doom

Gender: Only male soldiers were shown

Age: Varies (from 20's to 40's)

Classification: Human that were possessed by demons

Powers and Abilities: Superhuman Physical Characteristics, Sharpshooting, high pain tolerance, Weapon Mastery

Attack Potency: Street level to Wall level, the caliber of the guns they carry easily bypass the 1,000 joules of energy (The pistol is a Desert Eagle that means it has an energy of around 2,000 joules, the assault rifle that the Zombieman carries is an M4 that has a power of 1,570 joules, and the shotgun of the shotgun guy is a 12mm gauge)

Speed: Superhuman with Supersonic reactions (The Doom 3 soldiers can bullet time in some degree)

Lifting Strength: Unknown

Striking Strength: Unknown

Durability: Street level (Shotgun blasts can either hurt them a lot or straight up kill them, but they can survive several shots from a Desert Eagle or a machinegun)

Stamina: Unlimited (They won't stop unless the demon's soul leave the body)

Range: Unknown

Standard Equipment: Pistols, shotguns, machineguns, rifles, riot shields

Intelligence: Below average (They can only attack, but they can flank their opponents on pretty smart ways)

Weaknesses: Below average intelligence

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: