The first main protagonist with a personality

Taken in by Leon's family at a very young age. Firion was raised as a brother to Leon and Maria. After losing his adoptive parents when the empire invades the kingdom of Fynn, Firion decides to join the rebels to exact vengeance upon the empire.
~ Final Fantasy II 20th Anniversary instruction manual.
Forgive me, Your Highness, but there is something I must ask of you. Please allow us to join the rebel army!
~ Firion to Princess Hilda, Final Fantasy II


Firion is the main protagonist of Final Fantasy II, and as such, the leader of the player's party. He is the adopted brother of Maria and Leon and he is the best friend of Guy. Firion is a youth from Fynn, who flees it as the Empire lays siege to and occupies it.

In the Japanese Final Fantasy II Muma no Meikyū novelization, Firion was born in Salamand and was taken in by his adopted family after his parents' death. After his home is burned down and his adoptive parents murdered by the Palamecian army, he is critically wounded by several black knights while fleeing Fynn. Upon awakening, he finds himself in the remote rebel stronghold of Altair where he reunites with his close friends Maria and Guy. Upon realizing that Leon has been separated from them, Firion, Maria and Guy ask Princess Hilda if they could join the rebel army since they have nothing left to return to, together they work to defeat the Empire, take back Fynn, and save the world. Firion appears along with the Emperor in the Dissidia: Final Fantasy series and appears as a player character in the Spin-Off Theatrhythm Final Fantasy.

Firion is the first main character in the series with a default name and an actual storyline, unlike the playable characters of the original Final Fantasy.

Powers and Stats

Tier: 5-C

Name: Firion/Frioniel

Origin: Final Fantasy II

Gender: Male

Age: 18

Classification: Human Fighter/Rebel

Powers and Abilities: Superhuman Physical Characteristics, Magic, Energy Blasts (in the form of Ultima), Adept with numerous weapons and styles of combat, potentially possesses the likes of Teleportation and Dimensional BFR, Petrification, Transmutation (in the form of transforming others into a regular toad), Elemental Manipulation (of the fire, ice, and lightning variety), Poison Manipulation (in the form of Scourge), Mind Manipulation (in the forms of Confuse, Fear, Fog, and Sleep), Time Manipulation (in the forms of Haste, Slow, and Stop), Healing (Mid-Low via Regeneration scale, in the forms of Cure and Life), Barrier Creation

Attack Potency: Moon level (In possession of Ultima, a spell that in the back story sealed away the Palace of Hell, Pandaemonium, also proved capable of injuring Mateus with Ultima)

Speed: Massively Hypersonic+ (Fought and contributed to killing Emperor Mateus)

Lifting Strength: Class M (Should be comparable of Joseph by the end of the game)

Striking Strength: Moon Class (The party is shown capable of harming Dark Emperor Mateus with physical attacks in a scripted cutscene)

Durability: Moon level (The party is shown capable of tanking Mateus' most powerful spell, Starfall, in a scripted cutscene)

Stamina: Superhuman+

Range: Extended human melee range with swords/spears/axes/etc, dozens of meters with long bow, likely dozens to hundreds of meters with magic

Standard Equipment: A variety of different weapons ranging from swords to bow and arrow (primarily the Masamune or Ragnarok)

Intelligence: Master of various forms of combative weapon styles, played significant roles in infiltration missions against the empire

Weaknesses: Nothing notable

Notable Attacks/Techniques:

  • Ultima XVI: The ultimate magic, it was sealed away by the ancients for being too powerful after previously sealing away the Palace of Hell, Pandaemonium.

Note: Little canon information is available in regards to what magic the party may or may not possess (sans Firion having learned and mastered Ultima [confirmed by the cutscene in Soul of Rebirth]), thus it is up to the thread maker to specify what sort of magic, if any, Firion has at his disposal at the start of a match.


Notable Victories:

Notable Losses:

Inconclusive Matches:

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