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I have no interest in whether it is right or wrong. All I care about is executing orders as a captain of the Gotei 13. All who get in my way are my enemies. All enemies must be slain. That is all that matters.
~ Suì-Fēng to Marechiyo Ōmaeda

Summary

Suì-Fēng (砕蜂 (ソイフォン), Soifon) is the commander-in-chief of the Onmitsukidō and the captain of the 2nd Division in the Gotei 13. Her lieutenant is Marechiyo Ōmaeda. She boasts one of the highest speeds as a captain and is pretty deadly in close combat.

Powers and Stats

Tier: At least 7-B, higher with Shunkō | At least 6-B, likely higher, far higher with Shunkō, at least High 6-A with Bankai | At most High 6-A, far higher with Shunkō, even higher with Eternal Shunkō, at least High 6-A with Jakuhō Raikōben

Key: Soul Society Arc | Arrancar Arc | Post-Timeskip

Name: Suì-Fēng, also romanized as "Soifon"

Origin: Bleach

Gender: Female

Age: At least one hundred years old

Classification: Shinigami, Captain of the 2nd Division, Commander of the Onmitsukidō, 9th Head of the Fēng Family

Powers and Abilities:

Attack Potency: At least City level+ (Soi-Fon has the lowest combined Attack and Spiritual Pressure stats of all the Captains, she overpowered and repetitively damaged Yoruichi[12][13][14][15][Note 1]), higher with Shunkō (Shunkō amplifies Soi-Fon's stats[16]) | At least Country level, likely higher (Capable of clashing with[17] and overpowering Ggio Vega,[18] and once she gets serious she obliterates Ggio in his amplified Resurreccion,[19][20] to which it is revealed that Soi Fon was letting Ggio match her in order to test out the power of Resurreccion[21][Note 2]), far higher with Shunkō, at least Multi-Continent level with Bankai (Capable at close range of blowing through Respira[22][Note 3]) | At most Multi-Continent level (Soi-Fon trains after losing her Bankai[23] and barely deflects a strike from BG9[24][Note 4]), far higher with Shunkō, even higher with Eternal Shunkō (Soi-Fon perfected her Shunkō to further amplify her statistics), at least Multi-Continent level with Jakuhō Raikōben (Stronger than before[Note 5])

Speed: High Hypersonic (Can keep up with Yoruichi Shihoin) | Massively Hypersonic (One of the fastest characters, should at least be comparable to Sajin and Toshirō) | Massively Hypersonic (At least as fast as her Pre-Timeskip self), higher with Shunkō

Lifting Strength: Likely Class M (Clashed equally with Yoruichi's kick[25][Note 6]) | Class 5 (Stronger than before, lifted up a large slab of concrete with one arm) | At least Class 5 (Stronger than before)

Striking Strength: At least City level+ (Comparable to her Attack Potency, as Soi-Fon physically overwhelmed Yoruichi), higher with Shunko | At least Country level, likely higher (Comparable to her Attack Potency, as a casual Soi-Fon physically clashed with Ggio), far higher with Shunko | At most Multi-Continent level (Deflected an attack from BG9), far higher with Shunkō, even higher with Eternal Shunkō (Superior to regular Shunkō)

Durability: At least City level+ (Capable of blocking attacks from Yoruichi[26][27][Note 7]), higher with Shunko | At least Country level, likely higher (Comparable to her Attack Potency, as a casual Soi-Fon could withstand blows from Ggio[Note 8]) | At most Multi-Continent level (Blocked a strike from BG9[Note 9]), far higher with Shunkō, even higher with Eternal Shunkō (Superior to regular Shunkō)

Stamina: Superhuman. Being a captain level Shinigami in her physical prime, Sui-Feng should have no trouble at all fighting for several days without rest and with injuries that would be fatal to even the hardiest of normal humans, such as lost limbs.

Range: Extended Melee Range, Several Hundred Meters with her Bankai

Standard Equipment: Her Zanpakutō, Suzumebachi, Ginjōtan (Stripe of Inverted Silver) (A steel sash worn under armor, its contributing weight makes it harder for the wearer to move fast. The tremendous recoil produced by using her Bankai requires that Suì-Fēng be anchored to a nearby stationary object via this cloth-like material)

Intelligence: As Commander of the Secret Mobile Corps and captain of the 2nd Division, Suì-Fēng is a capable leader. Suì-Fēng has repeatedly proved herself to be insightful and crafty, capable of quickly understanding any situation that presents itself and adjusting to it effectively. Suì-Fēng has an innate skill to determine what actions should be taken in battle. The tactics she employs are based on subterfuge and confusion. She is adept at luring her opponents into a false sense of security and allowing them to underestimate her abilities. A common tactic of hers is to gauge the opponent's strengths and weaknesses in the middle of combat.

Weaknesses: Reluctant to use her Bankai (Stated that it offends her pride as a Covert Ops agent, as "It's too large to hide, too heavy to move, and its attack is too flashy for assassination."), her Bankai has a massive recoil and has a normal limit of firing no more than one missile every three days; doing so more often taxes her noticeably, her Shikai is apparently negated on opponents with (much) higher spiritual power

Notable Attacks/Techniques:

Shunpo: A Shinigami movement technique which allows the user to move faster than the eye can follow. As speed is the main factor of the technique, the method is best characterized by how fast one can get from point A to point B in the least amount of steps.

  • Speed Clones: Suì-Fēng is able to create at least 15 clones of herself at once using Shunpo. While they are indistinguishable from her true self and mimic her movements, they do not seem to last long.

Shikai: The initial release to a Shinigami's Zanpakutō. It is activated by a command while declaring the name of the Zanpakutō Spirit. It changes the shape of the Zanpakutō and/or granting special abilities.

  • Nigeki Kessatsu: As its first step, Suì-Fēng stabs her enemy with Suzumebachi's blade, which can leave a large butterfly tattoo on the target. Should she strike the mark a second time, it would instantly kill her foes.

Bankai: The ultimate and final release to a Zanpakutō. The difference in power between Shikai and Bankai is generally around 5-10 times more powerful. Even though Bankai is the final stage of a Zanpakutō, it does not mean the Shinigami's growth ends there. A Bankai, especially one recently obtained, can evolve even further as its Shinigami gets stronger.

  • Bankai: Jakuhō Raikōben: Being a ranged weapon of the artillery sort, Jakuhō Raikōben has the ability to launch the missile attached to its base. However she can only use this technique a total of two times before she's drained.

Kazaguruma: A Hakuda technique where one throws their body up into the air and makes a shearing movement with the legs to get one leg in front of the other without holding on to the ground. The move can either be done backwards or sideways, which ends in a devastating kick.

Takigoi: A Hakuda technique where one blocks the kicks of an opponent by trapping the opponent's one foot against the forearm and blocking the other foot with the combatant's foot. The move blocks and traps the opponent, who is then open to an attack from the combatant's free hand.

Kidō: Spells casted by Shinigami with strong enough Reiryoku and Reiryoku control. Kidō is divided into mainly three categories: Hadō for attacks, Bakudō for battle support and Kaidō for healing. The spells are ranking from 1-99 with 1 being the weaker and easier spells to cast and 99 being the most powerful and difficult to cast. Skilled users can cast Kidō without the need of an incantation; however, casting without incantation does reduce the Kidō's effectiveness less than a third of it's full potential.

  • Shunkō (Wind): An advanced technique that combines hand-to-hand combat and Kidō. She can use it to channel kido into condensed energy that she can fire for a devastating blow.
  • Mukyū Shunkō: She would go on to complete the technique shorty after her fight with Yoruichi. Suì-Fēng discovered a technique for encircling her body multiple times to make the Reiatsu she emits revolve around her like a vortex indefinitely, therefore once she activates her Shunkō she is able to maintain it for as long as she wants.
  • Bakudō #30: Shitotsu Sansen: Upon tracing a triangle in air, the Caster fires three prongs of Reiatsu from the ends of the trace that fire onto the target. The prongs force the target onto a nearby surface to immobilize them.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. Bleach: Chapter 315.3
  2. Bleach: Chapter 157
  3. Bleach: Chapter 391
  4. Bleach: Chapter 158
  5. Can't Fear Your Own World: Vol 3: Chapter 22
  6. Bleach: Chapter 369
  7. 7.0 7.1 7.2 7.3 7.4 Bleach: Chapter 549
  8. Bleach: Chapter 553
  9. Bleach: Chapter 559
  10. Bleach: Chapter 550
  11. Bleach: Chapter 330
  12. Bleach Official Bootleg: Bleach Color+
  13. Bleach Official Character Book Souls
  14. Bleach Chapter 157
  15. Bleach Chapter 158
  16. Bleach Chapter 158
  17. Bleach Chapter 328
  18. Bleach Chapter 330
  19. Bleach Chapter 332
  20. Bleach Chapter 333
  21. Bleach Official Character Book 3 Unmasked
  22. Bleach Chapter 370
  23. Bleach TYBW Episode 13
  24. Bleach TYBW Episode 4
  25. Bleach: Chapter 154
  26. Bleach Chapter 154
  27. Bleach Chapter 158

Notes/Explanations

  1. 56.267 Megatons
  2. 38.94 Teratons
  3. 443.5 Petatons
  4. 44.35 Petatons
  5. 443.5 Petatons
  6. 164887800 kg
  7. 56.267 Megatons
  8. 38.94 Teratons
  9. 44.35 Petatons

Discussions

Discussion threads involving Suì-Fēng
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