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All I'm here for is you. To hell with your heresy, you're nothing but a blight on mankind!
~ Richter to Count Dracula
A descendant of the Belmont clan, the world's most powerful vampire hunters. Richter prefers the brute force approach, and excels at a wide variety of Martial Arts
~ Richter's description
The human who had defeated Dracula, but was manipulated by Shaft to try to bring his return. He has been returned to normal and looks out for Maria
~ Richter's description in Nocturne of Recollection

Summary

Richter Belmont is a descendant of Simon Belmont and a renowned vampire hunter. He is the protagonist of the game Rondo of Blood, and a major character in its direct sequel Symphony of the Night. In 1792, Dracula revived once more, and his armies of demons began scorching the countryside. To enact justice upon evil, Richter begins his adventure to exterminate the Count. Throughout his journey, he would meet with the young vampire huntress Maria Renard, captured by Dracula's forces to be transformed into a vampiric servant. Together, the two would defeat Dracula once again.

Powers and Stats

Tier: 2-C | 2-C

Keys: Rondo of Blood | Symphony of the Night

Name: Richter Belmont (リヒター・ベルモンド Rihitā Berumondo)

Origin: Castlevania

Gender: Male

Age: Born 1773; 19 in Rondo of Blood, 24 in Symphony of the Night

Classification: Human, Member of the Belmont Clan, Vampire hunter

Powers and Abilities:

All previous abilities, plus Immortality (Types 1, 2, 3, 4, 5, 6, 7, 8 and 9; As the Dark Lord, he upscales from other Creatures of Chaos, who live forever, is superior to Innocent Devils who cannot die,[13] can live in other bodies to live,[14] and is capable of regenerating and resurrecting endlessly[15] based off on[16] the Chaos Entity,[6] and bounded by it,[15] always returning after being killed like other Creatures of Chaos,[17] with Chaos existing in an alternate dimension beyond the normal world.[4]), Invulnerability (Creatures of Chaos are invincible when drawing out the powers of chaos,[14]), Acausality (Type 4; the laws of the human world do not apply to Creatures of Chaos[18]), Plot Manipulation and Text Manipulation (Creatures of Chaos can utilize the power of chaos to write cruel endings for their targets into Reality[19] and rewrite[20] the narrative of the worlds[20] they reside in through the[21] chaos in their soul[20] which are one and the same as the real world[22]; with the results[23] of those changes[21] overturning events in the story it's tied to and overflowing into reality[20]), Regeneration (Mid-Godly; Scales from other creatures of chaos, who are capable of forming back their bodies[15] and souls with no issues,[8] even Innocent devils are capable of[12] regenerating their body and soul[12] through magic.[13]) Summoning and Teleportation (Can teleport and summon creatures of chaos[6]), Statistics Amplification (The Powers of Chaos[24] can make one stronger[25]), Statistics Reduction (The powers of chaos can make the targets weaker[20]), Has access to Dracula's magic due to being[26] the lord of Castlevania,[27] which grants him the following: Illusion Creation (The castle can create illusions[28]), BFR (The castle can send one to another dimension[29]), Perception Manipulation (The castle can warp one's senses[30]), Morality Manipulation (the castle's influence can turn allies against each other[31]), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (The castle's Void and Chaos powers can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations,[32] and separate them into numerous planes at once.[32] Can also warp the gravity inside the castle[30]), Technology Manipulation (The castle can mess with satellite images[15]), Law Manipulation and Physics Manipulation (The Inverted castle can warp the laws of everything that functions in the castle[6]), Fate Manipulation (The castle's influence can bind the Lost Soul to it, which is literal Fate itself,[19] which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; The castle's influence can transmutate one into a soul[4] and corrupt the victims[33]), Biological Manipulation and Size Manipulation (The castle can mutate the targets[6] and grow[4] them in size[14]), Existence Erasure (Dracula's magic can erase beings from existence[33]), Empathic Manipulation, and Memory Manipulation (Dracula's magic can devour the victim's mind,[33] and affect one's memories and emotions[33]), Biological Absorption (Dracula's magic can absorb an entire being[33]), Madness Manipulation (Type 3; Dracula's magic can drive one insane by its mere presence[33]), Body Puppetry (The castle's influence can[34] control its targets like a puppet[35]), Power Mimicry, Information Analysis and Power Absorption (Dracula's touch can[14] instantly copy[14] one's[14] abilities,[14] analyze them throughout their entire lifetime and past lives,[14] and absorb one's power[5]), Subjective Reality (Dracula's magic can bring what's in one's mind into reality[28]), Fear Manipulation (The Castle's power can inflict fear onto others,[15]), Possession (Dracula's magic[28] can possess others[33]), Power Nullification and Statistics Reduction (Dracula's castle can render one's power pathetic[36] and nullify it completely[36])

Attack Potency: Low Multiverse level (Is capable of matching Dracula, who's stronger than Death, who is far superior than the Time Reaper, who threatened[37] to erase[38] all the[39] Castlevania timelines[40]) | Low Multiverse level (Is stated[24] numerous times to[24] be the strongest Vampire[6] hunter of his era,[6] being stronger than characters like Maria, who was comparable to the powers of a Belmont.[26] Is also capable of sustaining the entirety of Castlevania with his power[6])

Speed: Infinite (Can keep up with Death, Is able to kill distance itself to attack his enemies instantly[15]) | Infinite (Should be as fast as before)

Lifting Strength: Immeasurable (Should be comparable to Dracula's weakened state, who is able to lift the entirety of Castlevania at his weakest state[13], which is an[4] entire world[4] with[36] another dimension below it[15]) | Immeasurable (Is stronger than before)

Striking Strength: Low Multiverse level (Can harm Dracula) | Low Multiverse level (Stronger than before)

Durability: Low Multiverse level (Can withstand blows from beings like Dracula) | Low Multiverse level (Can withstand blows from Alucard)

Stamina: Superhuman (Can travel around fighting monsters for several days and nights on end with no sleep without fatigue)

Range: Standard Melee Range, Low Multiversal with magic (Can seal away Castlevania,[15] which is another world and can access the passage of time itself[41])

Standard Equipment:

  • The Vampire Killer: The legendary Belmont Clan's Heirloom Whip, wielded by several heroes over the ages in their quests to stop the Dark Lord Dracula. The Vampire Killer is closely linked to the Belmont lineage, and only the member of the clan may wield it. If someone who isn't a Belmont tries to use it, the whip will slowly drain their life. It was formerly known as the Whip of Alchemy, a considerably weaker magical weapon created by the alchemist Rinaldo Gandolfi. The whip was changed into its present form by the sacrifice of Sara Trantoul, Leon Belmont's fiancée. Sara had been afflicted with vampirism, but her heart was still pure. Her spirit was merged inside the whip through a ceremony, enabling the weapon to awaken to its full power. The Vampire Killer is a Holy and Vampiric Weapon, empowered by a soul that is both tainted and pure. It is capable of destroying all evils. Moreover, Vampire Killer can also nullify or reflect magic and projectiles with its mere touch. It also weakened Dracula's powers so much that he could not resurrect himself or use his powers to escape for several years.
  • Sub-Weapons: As a Vampire Hunter of the Belmont Clan, Richter will often carry various secondary weapons to battle with him, which may aid him in many ways.
    • Dagger: A Silver Dagger that can be used as a stabbing weapon and a throwing knife.
    • Axe: A Throwing Axe that can be launched at flying monsters in an arcing pattern.
    • Holy Cross: A Battle Cross, which is fired towards the enemy only to return to the wielder's hand, in a spinning motion similar to a Boomerang's.
    • Holy Water: An Enchanted Holy Water which is thrown at demons and creatures of the night, producing an ignition of Holy Fire on contact.
    • Bible: A Magical Bible, which on use will spiral around its caster, protecting him from harm.
    • Stopwatch: A Stopwatch which will briefly stop time when opened.
    • Rebound Stone: A Magic Stone that will ricochet from walls, floors, and ceiling when thrown
    • Agunea: A Device which releases discharges of lightning towards its target.
    • Vibhuti: Blessed Hindu Ashes, which will burn monsters on-contact.

Intelligence: Genius (Is an expert on magic, which requires one to understand Quantum Physics to utilize it to its fullest.[5])

Weaknesses: None Notable.

Notable Attacks/Techniques:

  • High Jump: Richter wraps his whip around his arm, and with a devastating uppercut, propels himself many feet into the air.
  • Dash Attack: Richter propels himself forward while spinning his whip in a swirling motion, plowing through his foes.
  • Slide Jump: Richter slides into the ground and subsequently uses his arms to launch himself forward in a devastating spinning kick.
  • Item Crashes: Richter is capable of performing what is known as an Item Crash, a devastating combination of his Magical strength with his arsenal of Sub-Weapons. Each weapon has its own Item Crash, all unique yet equally devastating.
    • Flame Whip: The Vampire Killer's Item Crash. Richter focuses his magic, engulfing the entirety of his whip in burning Holy Fire, and strikes his foe down with immense strength.
    • Thousand Edge: The Dagger's Item Crash. Richter focuses his magic and fires a barrage of 1,000 Daggers at his enemies with incredible speed.
    • Axe Item Crash: The Axe's Item Crash. Richter floats into the air, with numerous axes rotating around him as a circle. These axes are then all fired in all directions at once.
    • Grand Cross: The Holy Cross' Item Crash. Richter floats and releases immense magical power in the form of a pillar of light. Soon after, giant crosses manifest, which begin swirling around the pillar, destroying all nearby enemies.
    • Hydro Storm: The Holy Water's Item Crash. Releasing his magical power, Richter floats into the air, provoking a storm of Holy Water which devastates all demonic forces.
    • Stopwatch Item Crash: The Stopwatch's Item Crash. Richter summons twelve watches representing the twelve hours of a clock, which will begin rapidly spinning around him, damaging all enemies on contact.
    • Bible Item Crash: The Bible's Item Crash. The Holy Book multiplies into six, which float and align behind Richter, manifesting a Star of David from which a massive energy beam is fired.
    • Rebound Stone Item Crash: The Rebound Stone's Item Crash. Richter raises his fist, and numerous stones are released, all merging into a single point that explodes in a flash of light.
    • Agunea Item Crash: The Agunea's Item Crash. Richter raises his fist, and from the device, numerous lightning bolts are released, hitting and destroying all nearby enemies.
    • Vibhuti Item Crash: The Vibhuti's Item Crash. Richter raises his fist and releases his magical power in the form of a cloudy eruption of burning ash.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Richter Belmont

References

  1. Castlevania Nocturne of Recollection Chapter 3: Hunter
  2. Castlevania The Belmont Legacy Issue 3
  3. History of Castlevania - Crescent of the moon page 46
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Castlevania: Aria of Sorrow
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Castlevania: Portrait of Ruin
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 Castlevania: Symphony of the Night
  7. Castlevania: Portrait of Ruins BradyGames strategy guide page 151
  8. 8.0 8.1 8.2 Castlevania Nocturne of Recollection Chapter 6: Counterattack
  9. Castlevania: Dawn of Sorrow
  10. Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92
  11. Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168
  12. 12.0 12.1 12.2 12.3 Castlevania: Curse of Darkness manga chapter 2
  13. 13.0 13.1 13.2 Castlevania: Curse of Darkness
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 Castlevania: Dawn of Sorrow
  15. 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 Demon Castle Dracula: Reminiscence of the Divine Abyss
  16. Castlevania: Portrait of Ruins BradyGames strategy guide page 2
  17. Castlevania: Lament of Innocence
  18. Castlevania: Grimoire of Souls Chapter 9: A Vessel for the Dark Lord
  19. 19.0 19.1 Castlevania: Lords of Shadow - Mirror of Fate
  20. 20.0 20.1 20.2 20.3 20.4 Castlevania: Grimoire of Souls chapter 2: A City of Fog
  21. 21.0 21.1 Castlevania: Grimoire of Souls chapter 6: Accursed Cranium
  22. Castlevania: Grimoire of Souls chapter 7: Death's Reign
  23. Castlevania: Grimoire of Souls chapter 8: Demonic Visions
  24. 24.0 24.1 24.2 Castlevania Grimoire of Souls Chapter 3: Ash Banquet
  25. Castlevania: Grimoire of Souls chapter 4: That Witch Writhes
  26. 26.0 26.1 Castlevania Judgement Maria True Story Mode
  27. Castlevania Nocturne of Recollection Chapter 1: Conspiracy
  28. 28.0 28.1 28.2 Castlevania: Harmony of Dissonance
  29. Haunted Castle
  30. 30.0 30.1 Castlevania: Bloodlines
  31. Castlevania Lords of Shadow - Mirror of Fate Act 1
  32. 32.0 32.1 Castlevania: Lords of Shadow 2 - Revelations Castle Dweller: Navigators
  33. 33.0 33.1 33.2 33.3 33.4 33.5 33.6 Castlevania: Order of Ecclesia
  34. Castlevania: Lords of Shadow 1 Castle Dwellers: Stone Golem
  35. Castlevania: Lords of Shadow 1 Castle Dwellers: Bloody Skeletons
  36. 36.0 36.1 36.2 Castlevania: Lords of Shadow 2
  37. Castlevania Judgement Aeon's True Story Mode
  38. Castlevania Judgement Sypha's True Story Mode
  39. Castlevania Judgement Alucard's True Story Mode
  40. Castlevania Judgement Golem's True Story Mode
  41. Castlevania Judgement Dracula's True Story Mode
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