VS Battles Wiki

We have moved to a new external forum hosted at https://vsbattles.com

For information regarding the procedure that needs to be exactly followed to register there, please click here.

READ MORE

VS Battles Wiki
Advertisement
VS Battles Wiki
Articles about Metal Sonic
Games Main Canon
Comics v1.0v3.0Sonic the Comic
Shows Sonic Boom
Others 3.0

Modern Metal Sonic
Doctor Eggman's answer to nature's perfect hero.
~ Metal Sonic's description in the Sonic the Hedgehog Encyclo-speed-ia

Sonic Games Metal Sonic (Render)
...
~ Metal Sonic

IDW Metal
You are my finest creation, Metal Sonic!
~ Dr. Eggman.

SA2 Metal Sonic

Metal sonic cd

Classic Metal Sonic
FACE ME IF YOU WISH TO HAVE THE CHAOS EMERALD.
~ Classic Metal Sonic

Neo metal sonic render by nibroc rock-d9t21s8

Credit to Nibroc-Rock

All living things, kneel before your master!
~ Neo Metal Sonic

IDWNeoMS
Take all the time you want, Sonic. I've already won.
~ Neo Metal Sonic upon Sonic's tactical retreat

Super Neo Metal Sonic (IDW) Render
Well? Weren't you going to "stop me?" Come. Show me what you're made of.
~ Super Neo Metal to Sonic and Knuckles

Metal Overlord render
See me as I am! No longer afraid of anything! I shall become the ultimate overlord, ruling as the world's most supreme being!
~ Metal Overlord to Super Sonic

Master Overlord Render
Now, Sonic, my loathsome copy! Bow before your Master Overlord!

Evilmetalsonicmi4

Metal Sonic (Empowered by Chaos Energy) (render attempt 2)

Summary

Metal Sonic is a recurring antagonist in the Sonic the Hedgehog series.

It is an evil Badnik version of Sonic the Hedgehog and undoubtedly Dr. Eggman's greatest creation, built for the sole purpose of destroying its organic template; Sonic the Hedgehog. It was originally deployed during Eggman's operations on Little Planet, capturing Amy Rose to get Sonic further into venturing onto the planetoid. They would have their showdown on Stardust Speedway, where it confronted Sonic in a race and ultimately lost. It would be far from the last time that it would appear, however, and it would repeatedly return to challenge Sonic and his allies in servitude of the mad scientist. Modeled with extreme accuracy after Sonic, Metal Sonic is one of Dr. Eggman's deadliest creations that has occasionally required Sonic and all of his friends coming together in order to be stopped.

Powers and Stats

Tier: High 4-C | High 4-C, higher with the Light Speed Attack | High 4-C, higher with the Light Speed Attack and Maximum Heat Attack | Low 2-C, higher with the Light Speed Attack and Boost | Low 2-C, higher with the Light Speed Attack and Boost | At least Low 2-C | Low 1-C | At least Low 2-C

Key: Classic Era | Adventure Era | Neo Metal Sonic (Adventure Era) | Modern Era | Neo Metal Sonic (Modern Era) | Super Neo Metal Sonic | Metal Madness and Metal Overlord | Master Overlord

Name: Metal Sonic

Origin: Sonic the Hedgehog (Sonic CD)

Gender: None, but referred as a male

Age: Unknown

Classification: Robotic Hedgehog

Powers and Abilities:

Superhuman Physical Characteristics, Combat Skills, Small Size (Type 0. 765.4 millimeters/76.5 cm tall), Flight, Spaceflight, Inorganic Physiology (Type 2), Self-Sustenance (Types 1, 2, and 3), Most of Sonic's basic abilities (Homing Attack and Limited Instinctive Reaction, etc.), Can generate electricity, shields and fire a powerful beam from it's chest cavity, Can fire plasma beams, Enhanced Energy Manipulation and Statistics Amplification (With the Lost Labyrinth treasure, Metal Sonic can harness and manipulate different energies while greatly increasing its physical attributes), Resistance to Extreme Cold, Cosmic Radiations, Void Manipulation and Existence Erasure (Like Classic Sonic and his Modern counterpart, Metal was seen largely unaffected by Time Eater's erasure of the world), Enhanced Conceptual Manipulation, Dream Manipulation & Information Manipulation (Conceptual Destruction; Type 1, Independent Universal Concept. Type 2; Fundamental. 5-D - 1 Layer, Unaffected by the Time Eater erasing history and all space-time/reality (including the 5-D Maginaryworld), leaving everything as a colorless void. It was noted that Sonic and Classic Sonic had to restore the flow of time to restore their friends, including Amy, Knuckles and Tails, who were unaffected by Void's presence and attacks), and Time Manipulation/Time Stop (Is able to traverse through Little Planet to put his projectors all over it, where the Time Stones are held, the mysterious Time Stones are said to be able to turn a desert into a jungle, and a polluted lake into a beautiful lake by crossing through time. Can move within White Space, an area where Time doesn't exist), Has the skills of the Sonic the Fighters cast, giving him the abilities of Classic Sonic, Tails, Knuckles, Espio, Bark, Bean, Fang, and Amy, Damage Transferal (Up to Low 1-C (5-D) AP with Rings. Rings completely shield the user from harm so long as they have at least 1 in their possession. Upon taking an instance of damage, a varying amount will scatter from the one who collected them with higher durability causing less to drop. Rings have repeatedly shown the capacity to protect Base characters from villains far stronger than them, ranging from the likes of Void to amped Titans such as Supreme[1]), Healing & Stamina Recovery (Ring energy revitalizes the wielder and restores energy, as noted with Silver wanting to use some to replenish his energy. Rings are referred to by The End as being vitality), Statistics Amplification (Ring energy in the Sonic Riders series can amplify the user’s speed by nearly 2x and increases their boost duration by nearly 2 seconds when going from level 1 to 3. A similar event occurs in Sonic Riders: Zero Gravity, where collecting enough rings allows for a Gear Change, which enhances the Extreme Gear by allowing more rings to be collected, or a higher speed cap, or other boosts.).

All previous Base abilities including; Small Size (Type 0) (100cm Tall[2]), Acrobatics, Chaos Energy Manipulation, and Forcefield Creation (With the Black Shield)

All previous Base abilities. Possesses the abilities of Chaos, Team Sonic, Team Dark, Team Rose, and The Chaotix. Enhanced Enhanced Power Mimicry (By copying and using other characters' abilities), Regeneration (Mid-High; Comparable to Chaos), Shapeshifting, Weather Manipulation, Lightning Manipulation, and Fusionism (By merging the debris of the Final Fortress tower and create his Metal Madness body in order to complete the transformation)

All previous innate abilities including including; Boost (Standard), Vehicular Mastery (Can fly and race using an Extreme Gear. Can compete against Team Sonic and others in Team Sonic Racing), Power Mimicry (With Copycat), Time Slow and Dimensional Travel (With Chaos Control), Invulnerability (With the Sonic Boom, which he was capable of copying from Sonic), Limited Telepathy (By copying Silver's ESP), Invisibility and Intangibility (By copying Espio's Chroma Camo), Shock Wave Generation, Explosion Inducement

All previous Base abilities. Gathered the biodata of both Sonic and Shadow before transforming into Master Overlord, granting him all of their abilities. Reactive Evolution (Gained Sonic's and Shadow's biodata by being attacked by them),[3][4] and Genius Intelligence (Has Eggman's intelligence)

All previous abilities including; True Flight, Acausality (Type 4; Super forms can function within the Egg Reverie Zone, a dimension where time is shown to be constantly in flux and cause Base characters to float around aimlessly [as shown when they are left helpless once again upon reverting back]. Sage, an advanced AI who can run calculations by the millions, referred to Sonic's actions as trying to defy causality by refusing to submit to his accelerating cyber corruption.[5] Super Sonic, with assistance from Sage within Supreme, ultimately defeated The End. The End referred to its impending defeat at their hands as something that transcends law and time despite it's attunement being the ruling of fate on everything in the universe, with Super Sonic referring to it as breaking the chains of fate.[6]), Invulnerability (Super forms are stated by multiple different sources to be invincible, indestructible[7] and invulnerable, and are merely unaffected by conventional attacks from various bosses), Invulnerability Negation (Beings empowered by the Chaos Emeralds/Sol Emeralds have been the only things shown capable of harming Supers, such as Solaris and the Egg Salamander), Energy Projection (Can generate energy bursts)[8] and Electricity Manipulation (Can unleash powerful blasts of electricity)[8]

All previous Base abilities (except Modern Neo and Super Neo) on a drastically enhanced scale including; Large Size (Type 1 for Metal Madness. Type 0 for Metal Overlord), Fire Manipulation (Through Flamethrowers), Homing Attack (Can shoot homing missiles), Bodily Weaponry and Sealing (Can launch it's fingers as missiles, which encase their target in a crystal sphere that prevents movement or action), Time Stop (Can freeze time using Chaos Control), Acausality (Type 4) and Resistance to Law Manipulation, Causality Manipulation, Information Manipulation, Dream Manipulation & Conceptual Manipulation (Conceptual Destruction; Type 1, Independent Universal Concept & Information type 2; Fundamental Information. Can survive attacks from Super Sonic at his maximum power, which have said effects and can damage opponents across all of time)

All previous abilities (except Metal Madness and Metal Overlord abilities, and Invulnerability), Large Size (Type 2), and Crystal Manipulation

Homing Attack with Mines, Fire Manipulation with Fire, Ice Manipulation with Ice, Electricity Manipulation and Paralysis Inducement with Lightning, Perception Manipulation with Illusion, and Limited Magnetism Manipulation with Magnet, Water Manipulation with Aqua Shield.

Transformation, Fire Manipulation and Explosion Manipulation (With Red Burst and Black Bomb), Vibration Manipulation (With Blue Cube and Gray Quake), Energy Projection (With Cyan Laser and Crimson Eagle), Electricity Manipulation (With Ivory Lightning), Invisibility (With Jade Ghost), Transmutation, Black Hole Creation, Gravity Manipulation, Size Manipulation, and Absorption (With Indigo Asteroid, Violet Void, and Purple Frenzy), Intangibility (With Violet Void and Jade Ghost), Flight and Levitation (With Crimson Eagle, Green Hover, Indigo Asteroid, Magenta Rhythm, Orange Rocket, and Violet Void), Void Manipulation (With Violet Void)

Limited Fusionism (Had a Wisp capsule melded to him), Limited Power Absorption and Statistics Amplification (Through the welded Wisp Capsule, he could forcefully take energy from the Wisps to use their Hyper-Go-On, which can amplify it's speed enough so it can catch up to and blow past an unprepared Sonic and put it into an amplified state), Forcefield Creation (Of the fire and electricity varieties with the Elemental Shields), Statistics Amplification (Can enhance his movement speed with Speed Shoes)

Attack Potency: Large Star level (Created by Classic Eggman to be able to match Classic Sonic in every regard. Regularly upgraded to avoid becoming outdated) | Large Star level (Capable of going through the same Adventures as Sonic in Sonic Adventure DX, can fight against Adventure Sonic, Adventure Shadow and Adventure Amy in Sonic Adventure 2: Battle, was going to be used as Adventure Eggman's weapon in Sonic Heroes before he upgraded himself to his Neo form), higher with the Light Speed Attack (Like Sonic and Shadow, the LSA allows Metal Sonic to achieve greater damage than he can normally do) | Large Star level (Copied all 11 organic characters[9] of their Data. Copied data of Adventure Chaos in a Chao and Froggy.[10] Leveled a large portion of Eggman's air fleet flagship to generate the materials to progress to it's next form), higher with the Light Speed Attack and Maximum Heat Attack | Universe level+ (Remains a consistent rival of Modern Sonic and is stated to be Modern Eggman's ultimate creation after the creation of the Super Egg Robot. Far superior to standard Badniks, which Sonic and Modern Tails note to have gotten stronger over time[11]. Can fight on even terms with Sonic after his imprisonment aboard the Death Egg,[12] who can trade blows with Zazz and the other members of the Deadly Six.[13] Fought with Surge[14]), higher with the Light Speed Attack and Boost | Universe level+ (Superior to his Base. Overpowered Modern Sonic after copying his biodata[3]) | At least Universe level+ (Super Neo Metal Sonic is empowered by the Master Emerald, and should thus be comparable [if not superior] to Super Mecha Sonic Mark II) | Low Complex Multiverse level (5-D. After combining its Data with the power of Chaos, Modern Eggman believed it to be unbeatable by anything he could plan of, which would include a potential Final Egg Blaster and had doubts that the Chaos Emeralds could match its power. After being complete, it took the combined might of Super Sonic, Super Tails, and Super Knuckles to defeat it, with Super Sonic alone being unable to damage Metal Overlord, to the point Eggman described Sonic's solo attacks as useless. Teams Dark, Rose and Chaotix needed to buy time for Team Sonic to charge up with the Emeralds, an extreme rarity among even bosses fought with the super form. As such, Metal Overlord should scale to the highest echelon of super form power) | At least Universe level+ (Master Overlord is referred to as its ultimate form, and is stronger than Super Neo Metal Sonic)

Speed: FTL (On par with Classic Sonic in speed, raced with him at least two times), higher Reactions and with the V. Maximum Overdrive Attack (His V. Maximum Overdrive Attack increases his speed by four times), even higher with the Spin Dash (Metal Sonic can use the Spin Dash even while badly damaged,[15] a technique that allowed Sonic, Tails Nine, and Renegade Knucks to blitz a group of Eggforcers that were initially blitzing them[16]) | At least Massively FTL+. higher with the Light Speed Attack, higher Reactions and with V. Maximum Overdrive Attack. higher with the Spin Dash | At least Massively FTL+ (Copied the biodata of the four teams, making him superior to all of them),[17] higher with the Light Speed Attack, even higher reaction speed and with V. Maximum Overdrive Attack, Massively FTL+ with the Spin Dash | Massively FTL+ (Can race against the likes of Modern Sonic and Modern Silver[18]) to Infinite (Can race against Sonic.[19] Kept pace with Sonic in combat and intercepted an attack from Modern Tails.[20] Caught a Cyan Wisp), higher Reactions and with V. Maximum Overdrive Attack (Increases his speed by four times), far higher with the Spin Dash, even higher with his Boost | Infinite (Easily kept up with Modern Sonic after he copied Sonic's data),[3] higher with the Spin Dash, Drop Dash, Super Peel Out, and Boost (Capable of using all of Sonic's speed amplifying techniques due to copying his biodata; the Drop Dash is simply an aerial Spin Dash, the Super Peel Out is referred to as faster than the Spin Dash,[21] and the Boost is superior to even that) | Infinite (Overwhelmingly faster than both Base Modern Sonic and Modern Knuckles[8], Super Neo Metal Sonic is empowered by the Master Emerald, and should thus be comparable (if not superior) to Super Mecha Sonic Mark II), higher with the Spin Dash, Drop Dash, Super Peel Out, and Boost | Immeasurable (Kept up with Team Super Sonic at their fastest) | Infinite (Superior to Super Neo Metal)

Lifting Strength: Class K (Comparable to Classic Sonic) | Class M | At least Class M (Has the biodata of those such as Knuckles, Vector, and others) | Multi-Stellar (Comparable to Modern Sonic and can grapple with him. Grappled with Surge before nearly overpowering her[14]) | Multi-Stellar (Held Sonic in a chokehold with one hand[3]) | Immeasurable | Immeasurable (Comparable to Team Super Sonic) | Immeasurable (Superior to Super Neo Metal)

Striking Strength: Large Star level (Can harm Classic Sonic) | Large Star level, higher with the Light Speed Attack | Large Star level, higher with the Light Speed Attack and Maximum Heat Attack | Universe level+ (Comparable in strength to Modern Sonic. Harmed Surge and Sonic with his strikes),[14][20] higher with the Light Speed Attack and Boost | Universe level+ (Left Modern Sonic reeling with a kick to his stomach and slap to the face[3]) | At least Universe level+ (At the very least, Super Neo Metal is comparable- if not outright superior- to Super Mecha Sonic Mark. II) | Low Complex Multiverse level (Traded blows with Super Sonic, Super Tails, and Super Knuckles as Metal Overlord) | At least Universe level+ (Superior to Super Neo Metal Sonic)

Durability: Large Star level, higher with forcefields (Fought against Classic Sonic during Sonic Generations) | Large Star level, higher with force-fields | Large Star level (Has the biodata of the four teams from Sonic Heroes) | Universe level+ (Took several hits from Modern Sonic amped by Wisps before breaking down[22]. Withstood attacks from Surge and being swung into Sonic by her[23]), higher with the Black Shield (Withstood a blast from Giant Zavok[24]) | Universe level+ (Withstood a barrage of attacks from Modern Sonic and quickly recovered from them practically unscathed. Ate a kick to the chin from Sonic with little issue),[3] higher with the Black Shield | At least Universe level+ (Super Neo Metal Sonic is empowered by the Master Emerald and is at least comparable to Super Mecha Sonic. Invulnerability makes it difficult to harm) | Low Complex Multiverse level (Even when incomplete, three teams of three characters each could do no real damage to it. After completion, Metal Overlord is unphased by normal attacks from Super Forms; only the Team Blast of Team Super Sonic could damage it, who even commented on its astounding resilience) | At least Universe level+ (More durable than Super Neo Metal Sonic but lacks the Invulnerability of a Super Form, allowing it to be damaged)

Stamina: Infinite | Infinite | Infinite (Copied Shadow's Life data,[25] which holds infinite energy genetically to never tire[26][27] | Infinite | Infinite (Powered by the Master Emerald) | Infinite | Infinite (Uses the Master Emerald as a direct power source)

Range: Standard Melee Range; Hundreds of Meters with his abilities | Tens of Meters; Universal+ with his abilities as Super Neo Metal Sonic and Master Overlord, Low Complex Multiversal with his abilities as Metal Madness and Metal Overlord (5-D, possibly 6-D. Due to scaling to the maximum power of the Chaos Emeralds, Metal Sonic should be capable of replicating the feats that Super forms performed in the Solaris fight, allowing them to damage Solaris with their abilities (Solaris being a 6-D being)

Standard Equipment: None notable. The Egg Fleet as Modern Neo Metal Sonic. The Master Emerald as Super Neo Metal Sonic and Master Overlord.

Intelligence: Somewhat Mindless normally, running solely on whatever its programmed with. Gifted as Adventure Neo Metal Sonic (Gained full sentience and independence, after which it overthrew and kidnapped Eggman before setting off the entire plot of Sonic Heroes by manipulating 12 characters into chasing and fighting a false Eggman. All while copying their abilities and data over the course of their separate adventures, all to gain the power to conquer the world and defeat Sonic once and for all). Supergenius as Modern Neo Metal Sonic (It possesses the intellect of Dr. Eggman[3])

Weaknesses: The V. Maximum Overdrive Attack runs the risk of overheating and disabling Metal Sonic's systems.

Notable Attacks/Techniques:

  • Spin Attack: Metal Sonic rolls into a ball and rams nearby opponents as a concussive force or cutting disk.
  • Spin Dash: Metal Sonic rolls in place to charge up, then blasts forward at top speeds.
  • Homing Attack: While in the air, Metal Sonic performs a high-speed Spin Dash that homes in on the nearest enemy, striking them with perfect aim.
  • Jump Dash: When performing this move, Metal Sonic launches straight forward in midair with a burst of speed while usually leaving an purple or dark blue trail in his wake, before descending downwards in an arc.
  • Light Speed Attack: Metal Sonic draws in energy to charge up before rocketing off at high speeds to unleash a far faster and stronger Homing Attack. This technique automatically targets every enemy in the vicinity upon execution, allowing Metal Sonic to pull of a rapid onslaught of Homing Attacks to strike all enemies in range.
  • Somersault: Metal Sonic flips his body and attacks with his legs.
  • Boost: Upon hitting his top velocity, Metal Sonic is surrounded by an aura that distorts space and allows him to barrel through enemies without fear of reprisal.
  • Black Shield: Metal Sonic forms an octahedral energy shield around himself to block incoming attacks.
  • Ring Spark Field: Metal Sonic channels a radioactive force within him to create a harmful and nigh-impenetrable electrical field around himself. He then ejects two bursts of electricity to attack enemies.
  • V. Maximum Overdrive Attack: Metal Sonic overloads his circuitry to form a highly powerful energy field around his body before shooting himself forward at four times his original acceleration and speed.
  • Chaos Control: Metal Sonic uses Chaos Energy to control the fabric of time and space. He can use this to manipulate time by slowing or stopping it and inter-dimensional travel. The magnitude of this power depends on the amount of Chaos Emeralds Metal Sonic has with him.
  • Chaos Spear: Metal Sonic channels raw chaos energy as a form of electricity into a spear-shaped energy construct and then fires it as an energy bolt. Metal Sonic is capable of hurtling a cascade of Chaos Spears.
  • Sonic Boom: Metal Sonic launches himself forward with a burst of speed so great that it breaks the sound barrier before continuing to move at a steady pace. While active, the Sonic Boom grants Metal Sonic increased speed and invulnerability, allowing him to damage enemies and opponents with mere physical contact.
  • Copycat: Metal Sonic scans the opponent, flawlessly replicating their abilities and skills, and adding their abilities onto his skillset. This can range from the opponent's fighting skills and conventional superpowers, to abilities as complex as Space-Time Manipulation or telepathic abilities.
  • ESP: Metal Sonic unleashes a psychokinetic wave that induces vertigo in his opponents.
  • Chroma Camo: Metal Sonic is able to render his body invisible and intangible, as well as increasing his speed.
  • Bat Guard: Metal Sonic releases a swarm of artificial bats that act as a defensive barrier and projectiles. They will explode upon impacting an enemy.
  • Hammer Punch: Metal Sonic strikes the ground with enough force to trigger a large tremor throughout the area. Enemies within his radius, either in the air or on the ground, will be disoriented and stunned.
  • Knuckle Slam: Metal Sonic strikes the ground with enough force to trigger fiery shockwaves all around him.

Feats: In base form, Metal Sonic is one of Sonic's most formidable enemies in his universe. Metal Madness was able to easily take on all the base forms, while Metal Overlord had to be defeated by the Super Forms of Sonic, Tails, and Knuckles.

Gallery

Others

Notable Victories:

Infinite (Main Sonic Continuity) Infinite's Profile (Neo Metal Sonic was used, Speed was equalized and the fight took place in Station Square)

Super Silver (Main Sonic Continuity) Silver's Profile (Super Silver and Metal Overlord were used, Speed was equalized, the battle took place on Angel Island and both were 50 meters away from each other)

Dr. Eggman (Main Sonic Continuity) Dr. Eggman's Profile (Metal Overlord was used, Eggman had access to all his machinery up to Low 2-C, speed was equalized and the location started at Angel Island)

Mecha Sonic Mk. II (Main Sonic Continuity) Mecha Sonic Mk. II's Profile (Classic Metal Sonic and Mecha Sonic Mk. II were used. The battle took place on the Death Egg)

Metal Sonic (Sonic the Hedgehog (Archie Continuity)) Metal Sonic's profile (Super Neo Metal Sonic and Archie Neo Metal Sonic were used and speed was equalized)

Notable Losses:

Sonic the Hedgehog (Main Sonic Continuity) Sonic's Profile (Both were in their Modern Base states)

Super Sonic (Main Sonic Continuity) Sonic's Profile (Super Sonic and Metal Overlord were used, speed was equalized, battle took place on Angel Island and both were 50 meters away from each other)

Super Shadow (Main Sonic Continuity) Shadow's Profile (Super Shadow and Metal Overlord were used, the battle took place on Angel Island, both 50 meters away, and speed was equalized)

Knuckles the Echidna (Main Sonic Continuity) Knuckles' profile (Adventure Era keys are used for both of them. Speed is not equal and battle takes place on Angel Island. They start 10 meters apart from each other. Base Metal Sonic was used)

Inconclusive Matches:

Evil Computer (The Daily Object Show) Evil Computer's Profile (Modern Neo Metal Sonic and Evil Computer Supreme were used, and speed was equalized)

References

  1. Sonic Frontiers: Another Story (vs The End)
  2. Sonic Channel JP
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Sonic the Hedgehog #7
  4. Sonic the Hedgehog #10
  5. Sonic Frontiers (JP): Rhea Island
  6. Sonic Frontiers (JP): Vs The End
  7. Sonic the Hedgehog Sticker Collection Page5
  8. 8.0 8.1 8.2 Sonic the Hedgehog #10
  9. Sonic Heroes; Sonic Story, After beating Egg Albatross.
  10. Sonic Heroes; Rose Story, After beating Egg Emperor.
  11. Sonic Colors (DS)
  12. Sonic Frontiers
  13. Sonic the Hedgehog #43
  14. 14.0 14.1 14.2 Sonic the Hedgehog: Imposter Syndrome #4
  15. Sonic 4 Episode II: Episode Metal
  16. Sonic Prime; Episode 3, "Escape from New Yoke"
  17. Sonic Heroes
  18. Sonic Rivals 2
  19. Sonic Colors
  20. 20.0 20.1 Sonic the Hedgehog #55
  21. Sonic Origins Manual, Pg. 13
  22. Sonic Colors: Rise of the Wisps
  23. Sonic the Hedgehog #56
  24. Sonic the Hedgehog #29
  25. Sonic Heroes; Dark Story, After beating Egg Albatross.
  26. Enterbrain (10 October 2001)). "50年前の真実". ソニックアドベンチャー2パーフェクトガイド (in Japanese). ISBN 978-4757706255. Retrieved February 5, 2007.
  27. Prima Games, a Division of Random House, Inc. Sonic06 Prima Digital Guide. Pg 5. ISBN 978-0761555100. Retrieved November 14, 2006.

Discussions

Discussion threads involving Metal Sonic (Game)
Advertisement