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Countless people fought and lived before our time. The twisted parts aside, I feel blessed to be able to experience human history directly.
~ Shielder

Summary

Shielder is a Demi-Servant working with Chaldea during the events of the Grand Orders.

Her true name is Mash Kyrielight, a genetically engineered magus secretly created by Chaldea as a prime vessel for the soul of a Heroic Spirit. She is fused with the Servant Galahad, one of the Knights of the Round Table and the son of Lancelot. He was the only Knight of the Round Table to reach the Holy Grail.

After the experiment to summon a Heroic Spirit into Mash's body was declared a failure, she was left in the care of Chaldea, with Galahad remaining dormant inside her as to avoid causing her any harm. However, due to the unnatural circumstances of her creation, she has an incredibly short lifespan that tops out at eighteen years. Galahad awakens inside her and she becomes a complete Demi-Servant with the beginning of the Grand Orders, awakening with her powers in the ruins of Fuyuki City and coming to serve as Ritsuka Fujimaru's first and main Servant throughout the conflict.

Powers and Stats

Tier: High 6-C | High 6-C

Key: Demi-Servant | Ortenaus

Name: Mash/Mashu/Matthew Kyrielight/Kyrlielite, Shielder

Origin: Fate/Grand Order

Age: 16–18 years old

Gender: Female

Classification: Designer Baby, Shielder-class Demi-Servant

Powers and Abilities:

Superhuman Physical Characteristics, Forcefield Creation, Statistics Amplification (Can raise her own defensive power and that of her allies, as well as her own strength via Bunker Bolt), Time Manipulation (Can temporarily displace herself or an ally out of the time axis to avoid attacks), Attack Reflection with Lord Chaldeas and Lord Camelot, Can continue to fight even with mortal injuries, Limited Power Nullification, Animal Manipulation, Vehicular Mastery and Servant Physiology

All previous minus time manipulation plus Conceptual Manipulation (via Black Barrel, The gun is a "Conceptual Weapon of natural life-span", capable of imposing the notion of limited life-span into the body of near-immortal creatures.), Immortality Negation (Type 8, Killed Demeter, Zeus and Aphrodite with black barrel all of whom are divine spirits and Gods can only die after all who remember them are gone), Information Analysis, Cosmic Awareness, Precognition, Retrocognition (Possesses SHEBA as part of the Ortenaus, being the device that allowed Chaldea to look across space and time through Part 1, being their main observation machine. Also allows her to do accurate scans of power levels, temperature, gravity, space-time and radiation), Invulnerability (Possesses the Aegis, a conceptual defence that originated from Athena's Authority)

Attack Potency: Large Island level+ (While she is more focused on defense, she should be comparable to Archer. Fought against Li Shuwen, Medusa, Alter, and Cú Chulainn Alter on separate occasions throughout the events of the Grand Orders. Defeated both the Berserker and Saber versions of Lancelot on separate occasions and took on the latter single-handedly during Camelot. Defeated a weakened Demon God in single combat) | Large Island level+ (Is comparable to herself before she lost her powers)

Speed: Relativistic+ with FTL Reactions and combat speed (Should be comparable to her herself during Olympus. Kept up with many servants and overwhelmed Lancelot in single combat) | Relativistic+ with FTL Reactions and combat speed (Fought and kept up with The Dioscuri on multiple occasions During the events of the Olympus Lostbelt despite being slower overall)

Lifting Strength: Class M (Comparable to Jeanne who performed this feat, Martha who stopped a speeding train, Achilles who stopped a rolling 300 ton jumbo jet, and Asterios who swam carrying the 100-150 ton Golden Hind galleon ship while injured) | Class M (Same as before)

Striking Strength: Large Island level+ | Large Island level+

Durability: Large Island level+ (Fought against and presumably traded blows with Lancelot and a weakened Demon God, and has fought numerous other beings like Saber Alter and her Lancer counterpart as well as Cú Chulainn Alter. Her class is very defensively focused), far higher with Mana Defense (With enough mana, she would supposedly be able to defend an entire country from attack), Small Country level with Lord Chaldeas (Tanked Cú Chulainn's Wicker Man without a scratch and blocked a direct Excalibur Morgan blast. Was also able to defend against Atilla's Teardrop Photon Ray, albeit she needed help from Boudica's Chariot to do so), Low Complex Multiverse level, possibly Complex Multiverse level with Lord Camelot (Completely nullified Beast I's Ars Almadel Salomonis and while Mash died due to the sheer heat of the attack, her shield remained unscathed). | Large Island Level+ (Comparable to herself before she lost her powers), Low Complex Multiverse level, possibly Complex Multiverse level with Mold Camelot (Able to take bloodlusted electricity bolt from Ivan who is comparable to Zeus), higher with the Aegis (Can take Zeus's casual attacks, with some difficulty. These should still be massively stronger than his simple display of power against Chaldea, making each bolt stronger than Shooting Star Ortygia)

Stamina: Very High (Servants can fight for an entire day without tiring and continue fighting for as long as they have sufficient mana. Mash can fight on even with grievous injuries. Even as her body was failing, she was able to utilize Lord Camelot to nullify Ars Almadel Salomonis)

Range: Extended Melee Range | Extended melee range

Standard Equipment: Her shield, Lord Camelot.| Her Shield, Mold Camelot and Ortenaus Battle Suit (Which includes her visor, internal pressurization equipment and software. As well as magical energy detection equipment and observation equipment)

Intelligence: Mash was kept sheltered and indoors at all times, causing her to marvel at the outside world. Despite this, she is knowledgeable of magecraft and the Grand Order system. As Shielder she gains Galahad's close combat expertise and shield-wielding expertise and slowly gains access to Galahad's Personal Skills and Noble Phantasms as well. However, she doesn't always think things through, as she tried to speak to the French soldiers in English during the Hundred Years War Singularity, causing the French soldiers to instantly assume her to be an enemy and attack.

Weaknesses: Mash is inexperienced and initially does not know how to use her true Noble Phantasm until the Camelot singularity. At first, she only has a maximum lifespan of 18 years and use of her Servant abilities brings her expiration date closer, but she gains a human lifespan after she is resurrected by Cath Palug. Her shield and Lord Camelot do not provide Mash herself with complete protection against residual effects like heat, rendering her vulnerable to them even if she nullifies the rest of the attack.

Notable Attacks/Techniques:

Noble Phantasms

True Name, release!
I shall stand upon the place of calamity.
The place that cures all wounds and dissolves all hatred, our home, sits here!
Manifest, Lord Camelot!

~ Mashu using her true Noble Phantasm

Lord Chaldeas: Virtual Noble Phantasm Pseudo-Deployment/Foundation of Anthropic Principle: A weaker variation of Mash's true Noble Phantasm, Lord Camelot, instinctively used by her without an understanding of the Heroic Spirit she's been fused with, Galahad. When used, it expands forwards as a protective barrier that allows Mash to protect herself and her allies from any frontal attacks. Despite its low rank due to the false name it is invoked with, it is nonetheless capable of fully blocking Noble Phantasms such as Wicker Man and a direct attack from Excalibur Morgan, and even reflecting the latter back at Saber Alter in First Order.

Lord Camelot: Fortress of the Distant Utopia: Mash's true Noble Phantasm, the shield of Galahad. It is the embodiment of the Knights of the Round Table sitting within the white walls of Camelot, employing them as an incredibly durable conceptual shield. Its strength is proportionate to Mash's willpower, allowing her to completely nullify Ars Almadel Salomonis without her shield being damaged in the slightest, though the heat of the attack vaporized her.

Mold Camelot: Now, a Fragile Fortress of Distant Utopia: Mash's current Noble Phantasm following Galahad's refusal to help her and Chaldea anymore to fight. Through the use of the Ortenaus made to help Demi-Servants to use their powers, Mash is able to use her powers as Shielder again including the use of her Noble Phantasm. However the Noble Phantasm is degraded in rank and appears distorted than that of what it used to be in its proper form, causing it to be less powerful as a result. Nonetheless, it serves as a powerful defense Noble Phantasm able to block attacks on the level of Divine Spirits.

Class Skills

Magic Resistance: An innate ability that grants protection against magical effects. Unlike the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Mash's A-rank Magic Resistance makes her untouchable to modern magi and allows only the most powerful and oldest spells from the Age of Gods to even affect her. She can also shrug off magical effects such as Mind Manipulation, Petrification, and Spatial Manipulation with ease.

Possession Inheritance: A unique skill Mash possesses due to her status as a Demi-Servant, having inherited it from Galahad. In Mash's case, this takes the form of "Mana Defense", allowing her to convert her magical power into defensive power. With enough magical energy, she would be able to defend an entire country from attack with this skill.

Riding: The ability to ride mounts. Due to being fused with Galahad, a Knight of the Round Table, Mash can flawlessly ride animals and drive vehicles that have been properly trained or adjusted.

Self-Field Defense: A skill inherent to the Shielder-class, it allows Mash to raise her defense proportional to the number of allies she's defending. However, she herself is not included, and her field of influence is centered on her.

Personal Skills

Obscurant Wall of Chalk: A skill that temporarily displaces the user or the target outside of the time axis for an instant to completely dodge enemy attacks upon activation. Working similarly to Avalon, it would also have been able to dodge higher-dimensional attacks if it were ranked higher.

Shield of Rousing Revolution: A skill formed from Mash's stern resolve to protect her comrades, which allows her to draw enemy attacks in towards her shield, on top of raising her defensive power.

Transient Wall of Snowflakes: A skill that allows Mash to convert her mental strength and willpower into physical defense, applying a defensive enchantment to her and her allies.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Naofumi Iwatani (The Rising of the Shield Hero) Naofumi Iwatani Profile (Speed Equalized)

Discussions

Discussion threads involving Shielder
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