Summary
Kairi is a longtime friend of both Sora and Riku and one of the Seven Princesses of Heart. She was raised by her grandmother in Radiant Garden but was sent to the Destiny Islands after Radiant Garden became shrouded in Darkness. As the Destiny Islands succumbed to the Darkness, her body vanished as she tried to meet up with Sora, leaving her heart behind in her friend, who set out on a journey to reunite with her and Riku.
Powers and Stats
Tier: 9-B | 2-B | Low 1-C
Key: Pre-Keyblade | Up to KH3D | KHIII
Name: Kairi
Origin: Kingdom Hearts
Gender: Female
Age: 14 | 14 (KHI-KHCoM), 15 (KHII onwards) | 15, 16 (An Oath to Return onwards)
Classification: Friend of Sora and Riku, Princess of Heart, Keyblade wielder in training, One of the Seven Guardians of Light
Powers and Abilities:
Superhuman Physical Characteristics, Light Manipulation, Enhanced Senses (Can sense and push back Darkness), Power Bestowal (Can upgrade other people's abilities like the other Princesses of Hearts), She has the power to open the Final Keyhole leading to Kingdom Hearts
Existence Erasure (Can take hits from Heartless, which can do this with any attack), Death Manipulation, Absorption (Unaffected by Heartless, which passively kill and absorb things around them), Data Manipulation (Ansem the Wise stated that the "Heart" cannot be contained by data, and that the process itself would be incalculable), Darkness Manipulation, Corruption, Madness Manipulation (Type 3), Mind Manipulation, Memory Manipulation, Soul Manipulation, Empathic Manipulation (The Realm of Darkness has been stated to eradicate existence itself within it, and anyone who's travelled there has never returned. Ansem the Wise by being in the Realm of Darkness was losing his sense of self and memories, having to give into his hatred to survive. Aqua not long after being in the Realm of Darkness lost the will to continue, and needed to stay true to her friends to fight it), Time Stop (Can move inside of the Realm of Darkness (Which is timeless in nature))
All previous abilities, plus Standard Keyblade powers, Fire Manipulation (Via Firaga), Ice Manipulation (Via Blizzaga), Air Manipulation (Via Aeroga), Electricity Manipulation (Via Thundaga), Water Manipulation (Via Waterga), Forcefield Creation (Via Barrier), Healing (Via Curaga), Information Analysis (Via Scan which allows her to view her opponent's health)
All previous
Attack Potency: Wall level+ (Comparable to Sora, who can bust crates at this level) | Multiverse level (Is shown to be worthy of a Keyblade, can somewhat keep up with KHII Riku) | Low Complex Multiverse level (Should be comparable to the other Guardians of Light like Axel. It was stated in the Ultimania that Kairi's strength of Heart cannot be defeated by other Keyblade Wielders such as Sora and Riku, among others, helped Sora defeat Xehanort)
Speed: Athletic Human (Kairi is an athletic teenager) | Infinite (Can keep up with Riku and Axel) | Infinite
Lifting Strength: Class 10 (Comparable to Sora, who can push boulders) | Class M | At least Class M, likely Class Z (Should be comparable to Xehanort)
Striking Strength: Wall level+ | Multiverse level | Multiverse level
Durability: Wall level+ | Multiverse level (Can withstand her own physical attacks) | Multiverse level (Can take hits from Xehanort)
Stamina: Athletic (Kairi is an athletic teenager that plays sports all day with her friends) | Superhuman (Lacks the impressive stamina feats of many other KH characters, but as of KHIII, she is at least capable of fighting alongside Sora for somewhat long periods of time)
Range: Standard Melee Range | Standard Melee Range, Extended Melee Range with Keyblade, higher with magic
Standard Equipment: None notable | Destiny's Embrace, her Keyblade
Intelligence: Above Average (Fairly competent at wielding a Keyblade)
Weaknesses: Has somewhat poor combat experience | Has yet to be fully capable of wielding her Keyblade, does not have much combat experience other than taking out some low level Heartless | None notable
Notable Attacks/Techniques:
- Flower Shoot: Kairi fires a ball of light at the target.
- Seven Wishes: Kairi cover herself in a light aura and then charges, slashing the enemy with her Keyblade at various angels.
- Barrier: Kairi briefly creates a spherical forcefield of light around herself.
- Starcracker: A counterattack Kairi uses while being attacked during her Barrier technique. She shatters the barrier, unleashing a blast of light that repel and damages foes.
- Heart of a Princess: Kairi will summon multiple explosive orbs of light from above to rain her opponent down.
- Firaga: Kairi shoots out a ball of fire that sets her enemies ablaze.
- Blizzaga: A powerful ice spell that fires a shard of ice that pierces foes, fragmenting like shrapnel and dealing several ticks of damage to foes it passes through.
- Thundaga: Kairi will summon lightning bolts from the sky to strike her foes
- Aeroga: Kairi create a wind vortex that blows away her enemies while dealing damage in the process
- Curaga: A healing spell that brings Kairi and nearby allies back to full health, reviving them if they had recently fallen to enemy attacks
Powers as a Princess of Heart: Because Kairi is a Princess of Heart, her heart possesses no darkness within it, leading to the unique birth of Naminé when she accidentally gives it to Sora, who later sacrificed himself to restore her heart. Should her heart be lost, her body will remain in a dormant state until it returns, as revealed in the first game when her heart was lost.
- Like the other princesses, she has the power to open the Final Keyhole to Kingdom Hearts in Hollow Bastion once she is gathered with the rest of the princesses. This could be considered as the princesses' main power.
- Kairi also appears to have some kind of latent magical ability, as seen when she manages to restore Sora's humanity after he becomes a Heartless. However, it could imply that she is only able to restore him because they share the strongest connection.
- Since the other Princesses of Heart possess the abilities to hold back the darkness and upgrade other people's powers, it is no doubt that Kairi can do so as well.
- Aqua cast a charm on Kairi in Birth by Sleep so that if she was ever captured by darkness, her light would lead her to the light of another. In an interview, Tetsuya Nomura stated it was this charm that led Kairi to Destiny Islands.
- She additionally has the ability to sense darkness, as the other Princesses of Heart are able to tell Sora of great darkness nearby. It may also imply to why she was looking ill when Destiny Islands was devoured by the darkness before she disappeared.
- In the manga, according to Axel, Kairi is able to travel through the Corridor of Darkness without any negative effects because she is a Princess of Heart.
Keyblade Wielding: Kairi is able to wield a Keyblade due to her having touched Aqua's Keyblade many years prior to the events of Kingdom Hearts. Kairi's abilities in combat are limited. Kairi cannot do much when she is in danger—she has to depend on Sora or Riku to come to her aid, and as such, she is fairly easily captured. This is seen when Axel merely grabbed Kairi by the wrist and effortlessly dragged her along with him; though, in the manga, she is shown to be more aggressive and tries to put up a fight, throwing punches at Nobodies and biting Axel's hand. During the events that take place in The World That Never Was, Riku hands her Destiny's Embrace, allowing Kairi to protect herself without any help. She is shown to be fairly competent with it and was shown to take out two Heartless on her own in one cutscene. Her potential is recognized by Yen Sid, who has Riku bring her to him to begin training with the Keyblade to become stronger.
Other
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions
Discussion threads involving Kairi |