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Sonic Games Black Arms insignia
Annihilation for this planet is near; it is time to embrace the dawn of your demise and despair.
~ Black Doom

Summary

The Black Arms (ブラックアームズ Burakku Āmuzu) are antagonistic creatures that appear in the Sonic the Hedgehog series. They are a violent race of hive mind-like extraterrestrial beings led by Black Doom who traverse space in the Black Comet, seeking to consume the entire populations of planets.

Powers and Stats

Tier: 9-B to High 4-C | High 4-C, higher with all seven Chaos Emeralds | High 4-C to at least Low 2-C

Key: Infantry | The Eclipse Cannon | Black Doom | Devil Doom

Civilization Type: Post-Industrial Civilization to Planetary Civilization

Name: The Black Arms

Origin: Sonic the Hedgehog (Shadow the Hedgehog)

Classification: Alien terrorists

Kardashev Level: Type I

Age: Over 2,000 years

Population: At least billions at its peak (Could conquer planets like Earth)

Territory: The Black Comet, Sky Troops, Glyphic Canyon, entire planets at its peak

Technology/Abilities: Technologically advanced armament, Paralysis Inducement (The gas emitted by the Black Comet coming in contact with the Earth's atmosphere, causes a chemical reaction turning into deadly poisonous gas that will paralyze the victims nerve cells.), Weapon Mastery, Combat Prowess, Evil Aura (Via Black Sword), Energy Projection (Via Guns, Cannons and Lasers), Explosives (Via Cannons, Mines and Satellite Lasers), Limited Sealing & Absorption (Via Vaccum Pod), Teleportation (Used by the Black Assassins for amushing), Homing Attack and Limited Biological Manipulation (Sand Worms, Death Worms, Killing Worms, Black Volts and Worm Shooters can shoot internal parasitic worms which track the target), Flight (Black Wings, Black Hawk, Black Volts and Black Bull are capable of flying by using their wings. Other Black Arms make use of vehicles such Air Saucers, Black Tanks and Gunships for flight.), Air Manipaulation (Black Hawks and Black Volts can project slicing winds by flapping their wings), Underground Mobility (Sand Worms, Death Worms and Killer Worms can burrow through the ground at high speeds), Fire Manipulation (Black Bull and Killer Plant can breath fire), Illusion Creation (Black Doom can create illusion projections), Telekinesis (Devil Doom can lift buildings telephatically), Self-Sustenance (Type 1), Immortality (Type 1), Vehicular Mastery, Transformation, Resistance to Extreme Cold, Cosmic Radiations (The Black Arms can survive in outer space), Paralysing Gas and Lethal Toxins (The Black Arms weren't affected by neither the toxic substances of Westopolis and the Black Comet)

Attack Potency: Wall level (Common soldiers are comparable to G.U.N. Soldiers and Egg Pawns) to Large Star level+ (The Black Bull and Adventure Shadow and Adventure Sonic simultaneously) | Large Star level (Superior to Chaos-4 and easily caused this much damage with 5 Chaos Emeralds), higher with all 7 Chaos Emeralds (Could use the full power of this device by collecting all seven Chaos Emeralds) | Large Star level+ (Can fight off Adventure Shadow and his partner simultaneously) to at least Universe level+ (Clashed with Super Shadow as Devil Doom)

Power Source: 7 Chaos Emeralds

Industrial Capacity: Able to quickly produce enough soldiers to end all life on the Earth

Military Prowess: Vast battalions of violent alien soldiers in the form of Black Warriors, Black Oaks, Black Hammers, Sand Worms, Death Leeches, Black Worms, Death Worms, Killer Plants, Black Wings, Black Hawks, Black Volts and Black Assassins. Weaponry and equipment includes, swords, shields, hammers, laser and plasma rifles, Vacuum Pods, Air Saucers, Black Tanks, and powerful Gunships.

Notable Individuals: Black Doom/Doom's Eye, Shadow the Hedgehog (Determinant), Black Bull

Weaknesses: Actively seek conflict, It's leader can be overconfident at times

Gallery

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Black Arms
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