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HellGuardRend
The borderlands between Titan's Realm and the Great Steppe is home to one of the most ferocious demons yet found - the (biomech) Hell Guard. While there has been no direct human contact with the beast it was discovered by Scout-Bots during the second Project Lazarus Tethering Operation (MTC 2147/016). Confronting this demon signaled the end of the expedition, but the Scout-Bots did manage to send data to the relay beacons before they were destroyed.
~ UAC REPORT FILE: SHTO36U3

Summary

The Hell Guard is actually just a vessel for a parasitic host that controls its host completely. These act as a powerful general among the armies of Hell itself and are judged to be the most difficult boss battle of the DOOM reboot.

Powers and Stats

Tier: At least 8-C, likely far higher

Name: Hell Guard

Origin: DOOM

Gender: Seemingly genderless

Age: Unknown

Classification: Parasitic Demon

Powers and Abilities: Immortality (Types 2, 6 and 7; Demons are frequently referred to as mortally challenged and are referred as an army of the undead), Fire Manipulation, Large Size (Up to Type 0), Energy Manipulation (can create a wall of Argent energy), Superhuman Physical Characteristics, Enhanced Durability via Natural Armor, Forcefield, Reality Warping (Passive. The demons with their presence bring their reality with them, "hellifying" the environment. This can lead to many destructive events, all of which benefit them on conquering worlds. Whether that be creating Hellgrowths or infecting the atmosphere, making it poisonous), Limited BFR (Whatever a demon kills, it gets sent to Hell)

Resistance to Heat, Poison Manipulation, Acid Manipulation, Fire Manipulation, Electricity Manipulation, Mind Manipulation, Disease Manipulation, Radiation Manipulation, Immunity to Soul Manipulation

Attack Potency: At least Building level, likely far higher (Far superior to the Baron of Hell and comparable to Cyberdemon)

Speed: At least Supersonic+ (Easily comparable to Doomguy, more physically agile than the Cyberdemon)

Lifting Strength: At least Class 5, likely Higher (Should be comparable to the Cyberdemon, is stronger than Baron of Hell)

Striking Strength: At least Building level, likely far higher (Should be far superior to the Baron of Hell)

Durability: At least Building level, likely far higher (Capable of taking blasts from the BFG9000), higher with force fields

Stamina: Infinite (The demons of Hell have limitless aggression and are tireless beings)

Range: At least Tens of Metres with ranged attacks

Standard Equipment: Powerful mace, magical staff

Intelligence: Unknown

Weaknesses: None notable

Notable Attacks/Techniques:

  • Mace Leap: A Hell Guard with a mace will leap forward, smashing its foe
  • Fireball: Even more powerful than the Imp's, the Hell Guard uses its staff to launch a deadly fireball at its opponent
  • Flamethrower: A stream of fire used to incinerate the Hell Guard's opponents.
  • Wave of Hell Energy: Shoots waves of raw Argent energy; can also create a short-range explosion like this
  • Fire Whirlwind: Spins to fire his flamethrowers and fireballs at a much higher rate, destroying most of its surroundings
  • Forcefield: A powerful energy shield which surrounds the Hell Guard whenever it's not attacking. The shield is powerful enough to absorb blasts from the BFG9000 without faltering.

Note : These beings seem to attack in pairs or groups

Videos

DOOM_4_Hell_Guards_Boss_Fight

DOOM 4 Hell Guards Boss Fight

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Hell Guard
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