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Cyberdemon
A missile-launching skyscraper with goat legs. 'Nuff said
~ Manual

77777 (1)
A missile-launching skyscraper with goat legs. 'Nuff said
~ Manual

Cyberdemon btr
Witness what will be unleashed on Earth!
~ Bertruger

Cyberdemon2016Rend
Considered to be the most significant marker of success in the development of Argent-Organic research, the Cyberdemon is the flagship creation of the Lazarus Project. The symbiotic union of a Baalgar demon found during the second Project Lazarus Manned Expedition (MTC 2148/177) and an Argent Accumulator, this beast is capable of withstanding so much punishment that the creature must be kept in permanent suspended animation. Repeated attempts to subdue the beast prove unsuccessful as when exhausted, the Cyberdemon simply replenishes its life force from the Accumulator and attacks again with greater ferocity. Only by removing the Argent implant can the beast be restrained. The Cyberdemon remained in stasis until a suitable method of control can be found.

Tyrant
Demon Lords to the black soul pits of Babel, the Tyrants have long served as wardens and slavers of the infernal pits. Weaponized and cybernetically altered by the UAC, the Tyrants are tasked with overseeing the collection and extraction of sin-branded souls from the mortal world, their role in Hell ordained by the unholy sigil of the Elder Hell-gods. A sadistic master of lesser demons, the Tyrants are feared for their cruelty and malice.

Summary

Considered to be the most significant marker of success in the development of Argent-Organic research, the Cyberdemon is the flagship creation of the Lazarus Project.

Having its remains uncovered during an expedition in the Titan's realm, a UAC research team became enamored in bringing the creature back to life, using small doses of plasmatic Argent Energy to reanimate the relic, the project team soon quickly shifted direction and began work melding the ancient remains with high tech weaponry.

During the Cyberdemon Reanimation Project, the beast was kept alive by controlling the amount of plasmatic Argent Energy it received. This kept the beast in an effectively "brain-dead" state while additional components were cybernetically implanted. A neural pathway was created between the creature's brain and the Argent Accumulator, allowing the creature to administer Argent power to any part of its body as needed. In hindsight, this neural pathway was a mistake as once the pathway was activated the dormant beast immediately administered an Argent surge to the medulla oblongata, which allowed it to restore motor function. Once active, the circulatory system quickly restored and the beast achieved full motor function within a few minutes. It is only through bravery of Follower Jacobson that the beast was contained.

This beast is capable of withstanding so much punishment that the creature must be kept in permanent suspended animation. Repeated attempts to subdue the beast prove unsuccessful as when exhausted, the Cyberdemon simply replenishes its life force from the Accumulator and attacks again with greater ferocity.

Powers and Stats

Tier: At least 9-A, likely far higher | At least 9-A, likely higher | At least 8-C, likely far higher | At least 8-C, likely far higher

Key: Classic | Doom 3 | DOOM (2016) | Tyrant (DOOM Eternal)

Name: Cyberdemon | Tyrant

Origin: DOOM

Gender: None

Age: Unknown

Classification: Demon

Powers and Abilities: Superhuman Physical Characteristics, Cyborgization, Rapidly fires explosives Large Size (Type 0), Reality Warping (Passive. The demons with their presence bring their reality with them, "hellifying" the environment. This can lead to many destructive events, all of which benefit them on conquering worlds. Whether that be creating Hellgrowths or infecting the atmosphere, making it poisonous), Immortality (Type 7; Demons are frequently referred to as mortally challenged and are referred as an army of the undead) | Same as before plus; Invulnerability (Only the Soul Cube can deal damage to it) | Same as classic to a higher degree plus; Fire Manipulation, Energy Projection, Can raise pillars of stone, Can generate shockwaves, With the Argent Accumulator they gain Resurrection (Continuously resurrects until the Argent Accumulator is removed) and Regeneration (Mid-Low). When ruptured, it teleports them and the player to Hell | Same as 2016 (Minus Argent Accumulator Abilities), in-addition to: Homing Attack (Via targeting lasers), Immortality (Type 2) (In Eternal they are capable of fighting with missing bodyparts), Limited BFR (Whatever a demon kills, it gets sent to Hell)

Immunity to Soul Manipulation, Resistance to Poison Manipulation, Acid Manipulation, Fire Manipulation, Electricity Manipulation, Mind Manipulation, Heat Manipulation, Disease Manipulation, Radiation Manipulation

Attack Potency: At least Small Building level, likely far higher (Stronger than the Spider Mastermind, consistently shown to be one of the most powerful demons in the series, can effortlessly kill the Classic Doomguy regardless of amps and trade blows with other Cyberdemons) | At least Small Building level, likely higher (Can deal huge damage to the Marine, far stronger than most other demons) | At least Building level, likely far higher (Should at least be comparable to the likes of the Spider Mastermind, should be comparable, if not superior to Tyrants) | At least Building level, likely far higher (One of the strongest Super Heavy Demons in the game, can harm others of their kind, superior to Fireborne Barons)

Speed: Subsonic+ movement speed, at least Supersonic combat and reaction speed (Easily comparable to Doomguy) | Supersonic (Can keep up with the Marine) | At least Supersonic+ (Faster than their classic incarnation. Comparable to other Demons) | At least Supersonic+ combat and reaction speed (Same as before)

Lifting Strength: At least Class 5, likely far higher (Physically stronger than a Berserker-amped Doomguy) | At least Class K (Far stronger than Lost Souls and most other demons) | At least Class 5, likely far higher (Much stronger than before, tore open a huge blast door, shouldn't be far behind the Tyrant) | At least Class 5, possibly Class G (Far stronger than their Classic counterparts, as a Super Heavy Demon, should be comparable of the Marauder and Arch-Vile)

Striking Strength: At least Small Building level, likely far higher (Capable of killing a fully-amped Doomguy with a single stomp) | At least Small Building level, likely higher | At least Building level, likely far higher | At least Building level, likely far higher

Durability: At least Small Building level, likely far higher (Able to tank numerous blasts from the BFG9000. Significantly superior to the Spider Mastermind) | At least Small Building level, likely higher (Only the likes of the Soul Cube can deal any major damage to it, can effortlessly tank shots from the Marines BFG9000) | At least Building level, likely far higher (Far more durable than its Classic incarnation, capable of tanking shots from later models of the BFG9000) | At least Building level, likely far higher (Far stronger than their Classic counterparts, can tank shots from a Modern BFG9000)

Stamina: Infinite (The demons of Hell have limitless aggression and are tireless beings)

Range: Varies up to Hundreds of Meters with weaponry

Standard Equipment: Rocket Launcher/Laser Cannon, Demonic Sword

Intelligence: Unknown, likely Above Average (Described to be part of a greater intelligence or hivemind. Individually they are capable of activating and controlling technology that gives them motor function and are capable in combat against the likes of Doomguy)

Weakness: None notable

Videos

The_Ultimate_DOOM_-_E2M8_The_Shores_of_Hell_-_Tower_of_Babel

The Ultimate DOOM - E2M8 The Shores of Hell - Tower of Babel

Doom_Cyberdemon_Boss_Fight

Doom Cyberdemon Boss Fight

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Cyberdemon
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