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004Charmander
The flame on its tail indicates Charmander's life force. If it is healthy, the flame burns brightly.
~ Pokémon X
From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
~ Pokémon Y

005Charmeleon
Charmeleon mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turns aggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color.
~ Pokédex Pokémon Omega Ruby/Alpha Sapphire

Charizard Official
Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.
~ Pokédex Pokémon Red

Mega Charizard X
The overwhelming power that fills its entire body causes it to turn black and create intense blue flames.
~ Pokédex Pokémon Let's Go Pikachu/Eeevee

Charizard Y
Its bond with its Trainer is the source of its power. It boasts speed and maneuverability greater than that of a jet fighter.
~ Pokédex Pokémon Let's Go Pikachu/Eeevee

006 Gigantamax Charizard
This colossal, flame-winged figure of a Charizard was brought about by Gigantamax energy.
~ Pokemon Sword
The flame inside its body burns hotter than 3,600 degrees Fahrenheit. When Charizard roars, that temperature climbs even higher.
~ Pokemon Shield

Summary

Charizard is a draconic, bipedal Pokémon and the final stage of the Charmander evolutionary line. It is primarily orange with a cream underside from the chest to the tip of its tail, which burns with a sizable flame.

Charizard has a long neck, small blue eyes raised nostrils, and two blunt horns protruding from the back of its rectangular head. There are two fangs visible in the upper jaw when its mouth is closed. Two large wings with teal undersides sprout from its back, and a horn-like appendage juts out from the third joint of each wing. Charizard's arms are short and skinny compared to its robust belly, and each limb has three white claws. It has stocky legs and cream-colored soles under its feet. It is also one of few pokemon capable of Gigantamaxing.

Powers and Stats

Tier: At most Low 7-B | 7-B | High 7-A | 6-C | 6-C

Key: Charmander | Charmeleon | Charizard | Mega Charizard X/Y | Gigantamax Charizard

Name: Charmander | Charmeleon | Charizard

Origin: Pokémon

Gender: Male or Female (87.5% male and 12.5% female)

Age: Varies

Classification: Lizard Pokémon | Flame Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Flight, Fire Manipulation, Dragon and Fire type breath attacks, Dragon-based attacks, Ground-based attacks, Rock-based attacks, Metal-based attacks, Fighting-type attacks, Limited Electricity Manipulation (Thunder Punch), Can use Smokescreens, Can use Solar Beam, Can use Shadow Claw, and Weather Manipulation (Via Sunny Day, though Mega Charizard Y's is automatic with Drought), Close combat damage and proficiency is increased as Mega Charizard X, Mega Evolution, Metal Manipulation, Power increases in the sun at the cost of health with Solar Power, Resistance to Fire Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Magic and Sleep Manipulation, Enhanced Senses, Healing, Non-Physical Interaction and Fear Manipulation, Limited Reactive Power Level (Blaze makes the user much more powerful when it's close to being defeated), Dynamax | Same plus Gigantamax, Superior Fire Manipulation and Explosion Manipulation via G-Max Wildfire (Continuously inflicts damage for four turns to non-Fire type creatures), Superior Air Manipulation and Statistics Amplification (allies' speed) via Max Airstream, Superior Energy Projection and Statistics Reduction (target's attack) via Max Wyrmwind, Explosion Manipulation and Statistics Reduction (opponent's speed) via Max Strike, Superior Martial Arts, Explosion Manipulation, and Statistics Amplification (allies' attack) via Max Knuckle, Superior Electricity Manipulation via Max Lightning (Changes the ground to Electric Terrain), Superior Darkness Manipulation and Statistics Reduction (target's Sp. Def) via Max Darkness, Superior Metal Manipulation and Statistics Amplification (allies' defense) via Max Steelspike, Soul Manipulation, Telekinesis, Ectoplasm Manipulation, and Statistics Reduction (target's defense) via Max Phantasm, Forcefield Creation via Max Guard

Attack Potency: At most Small City level (should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar) | Large Mountain level+ (Comparable to other fully evolved Pokémon such as Tyranitar) | Island level (Stronger than Pure/Huge Power Pokémon and Marowak holding a Thick Club) | Island level (Far stronger than before. Should be comparable to other Gigantamax Pokémon such as Centiscorch)

Speed: Massively Hypersonic+ (Can dodge attacks from Magnemite and other Electric Pokémon) | Massively Hypersonic+ (Superior to its previous form, Charmander) | FTL (Comparable to the likes of Lycanroc) | FTL (Faster than before) | FTL

Lifting Strength: Class K (Can learn the HM Strength, and should be able to move boulders calculated of this strength, such as those found in the Abyssal Ruins and one that a wild Gible lifted) | Class K | Class M (Should be superior to Brock's Happiny) | Class M | Class T (Superior to the likes of Machamp)

Striking Strength: At most Small City level | City level | Large Mountain level+ | Island level | Island level

Durability: At most Small City level | City level | Large Mountain level+ (Can tank hits from other fully evolved Pokémon) | Island level (Can take hits from other mega evolved Pokémon) | Island level (Far stronger than before. Should be comparable to other Gigantamax Pokémon such as Centiskorch)

Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)

Range: Standard Melee Range, Hundreds of Meters with most attacks | Standard Melee Range, Hundreds of Meters with most attacks | Standard Melee Range, Tens of Kilometers with most attacks | Tens of Meters, Tens of Kilometers with most attacks

Standard Equipment: Charizardite X or Charizardite Y (Allows Charizard to Mega Evolve into Mega Charizard X or Mega Charizard Y respectively)

Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Charmander and Charmeleon (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Charizard (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)

Weaknesses: It is weak to Water and Electric moves, even more so with Rock-type attacks, it needs to fly to be fast and cannot fly in small spaces, it tends to be stubborn, powerful enough that it tends to believe that nothing can defeat it. Charizard will die if the fire on the tip of its tail is completely extinguished, Blast Burn forces Charizard to rest and recuperate after its completion, leaving it vulnerable to attacks, Flare Blitz deals a significant amount of damage to Charizard on impact with its target, Charizard are known to be proud fighters to the point of overconfidence at times | As Mega Charizard X, it is only weak to Ground, Rock, and Dragon-type moves. As Mega Charizard Y, Drought won't activate during the heavy rain of Primordial Sea or when a the mysterious air current of Delta Stream appears. Technically Drought won't activate under the harsh sunlight of Desolate Land. However, Desolate Land is already an, effectively, even better version of Drought | Gigantamax can only be used in areas with Dynamax energy (i.e. dens and stadiums), Destroying their non-move forcefield through any means will harm them

Notable Attacks/Techniques:

  • Mega Punch: Charizard charges its fist with energy before dishing out a devastating punch.
  • Blast Burn: Charizard attacks with very intense flames that can inflict severe damage to the foes, which can kill by incineration. It may have to recharge afterward.
  • Fly: Charizard dodges incoming attacks by flying high into the air before swooping down and tackling its opponent with the momentum it gained during flight.
  • Wing Attack: Charizard slams its opponent with its wings.
  • Steel Wing: Charizard's wings glow with energy, extending their effective range as he slams them into his target.
  • Mega Kick: Charizard charges its leg with energy before kicking the opponent with great force.
  • Slash: Charizard cuts its opponent apart with its claws.
  • Flamethrower: Charizard breathes a stream of concentrated fire at his opponent.
  • Fire Blast: Charizard fires a flame blast in the shape of a 大 kanjī, which means "great", at the targets, dealing even more damage than Flamethrower.
  • Dragon Claw: Charizard charges its claws with draconic energy to extend its range before slashing the opponent with them.
  • Shadow Claw: Charizard slashes at its opponent with a sharp claw made from shadows.
  • Seismic Toss: Charizard seizes his opponent and takes them into the mesosphere before bringing them down in an Izuna Drop maneuver.
  • Overheat: Charizard attacks with a ferocious burst of flame, dealing even more damage than Fire Blast. However, subsequent uses will be much weaker, and overuse will lower Charizard's overall combat effectiveness.
  • Dragon Breath: Charizard fires a beam of draconic energy that deals damage and may paralyze the target on impact.
  • Dragon Rage: Charizard attacks with a sphere of pure flame at the foe.
  • Flare Blitz: Charizard wreaths itself in flame before throwing itself at its opponent in a flying tackle, dealing massive Fire-type damage upon striking the target. However, the recklessness of this attack deals a portion of this damage back to Charizard, which can wear it down if overused.
  • Thunder Punch: Charizard throws a punch while his hand is cloaked in electricity
  • Dragon Tail: Charizard's tail becomes engulfed in a draconic aura, and the target is struck by Charizard's tail

Charmander/Charmeleon/Charizard

  • Blaze: When pushed to the brink, Charizard's fighting spirit burns on, greatly increasing the power of its already devastating fire attacks.
  • Solar Power: Charizard's Hidden Ability. The power of Charizard's special attacks increases under harsh sunlight at the cost of some of its health.

Mega Charizard X

  • Tough Claws: Mega Charizard X's close combat proficiency is superior to its normal counterparts. Its Tough Claws ability significantly raises the power of any close combat attacks he uses.

Mega Charizard Y

  • Drought: Mega Charizard Y is able to greatly raise the intensity of the sun's light in his vicinity. The harsh sunlight can strengthen any Fire type attacks while also weakening any Water type attacks in the battle; it can also allow the move Solar Beam to be used instantly.

For moves that it can learn by other means, see here

Gallery

Pokémon_The_Origins_-_Mega_Charizard_X_Theme_(HD)

Pokémon The Origins - Mega Charizard X Theme (HD)

Notable Matchups

Notable Victories:

Lucario (Pokémon) Lucario's Profile (Neither used Mega Evolution, and speed was equalized)

Aegislash (Pokémon) Aegislash's Profile (Honedge and Charmander versions were used)

Notable Losses:

Monkey D. Luffy (One Piece) Luffy's Profile (High 7-A versions, speed equalized)

Stella Vermillion (Rakudai Kishi no Cavalry) Stella's Profile (SSSAF Stella and Mega Charizard X were used, and speed was equalized)

Cuphead (Cuphead (Verse)) Cuphead’s Profile (Speed was equalized, starting distance was 20 meters, End Game Cuphead and Charmander used)

Inconclusive Matches:

Discussions

Discussion threads involving Charizard
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