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Ana 2
I've said goodbye to so many friends. I've buried the ones closest to me. But for all that I have lost, I know that there are still people who need to be protected. So I cannot stop fighting. Not yet. Not while there are still people waiting for me. One day, I hope you'll understand.
~ Ana to her daughter

Summary

Ana Amari, one of Overwatch's founding members, uses her skills and expertise to defend her home and the people she cares about.

Egypt's depleted and undermanned security forces relied on elite snipers for support during the Omnic Crisis. Among them was Ana, who was widely regarded as the best. Her superior marksmanship, decision-making abilities, and instincts made her an obvious choice to join the Overwatch team tasked with bringing the war to an end.

Ana served as Strike Commander Morrison's second-in-command for many years following Overwatch's initial mission. Despite her leadership responsibilities, Ana refused to withdraw from combat operations. She remained on active duty well into her fifties until she was believed to have been killed by Talon operative Widowmaker during a hostage rescue mission.

Ana, in fact, survived that encounter despite receiving severe injuries and losing her right eye. Throughout her recovery, she struggled with the weight of a combat-filled life and chose to remain out of the world's growing conflicts. However, as time passed, she realized she could no longer stand by and watch as people threatened her city and the innocents in its vicinity.

Finally, Ana has rejoined the fight to defend her country from forces seeking to destabilize it and, most importantly, to ensure the safety of her family and closest allies.

Powers and Stats

Tier: 8-C, likely High 8-C

Name: Ana Amari, Janina Kowalski, Bastet, Shrike

Origin: Overwatch

Gender: Female

Age: 60

Classifications: Founding Member of Overwatch, Pharah's Mother, Elite Sharpshooter, Bounty Hunter

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Master Markswoman), Martial Arts, Nanotechnology (Her equipment functions by applying nanobiological effects to those she is healing, amplifying, or nullifying), Healing (Up to Mid-Low damage), Sleep Manipulation (via Sleep Darts), Power Nullification (Able to briefly nullify enemy regeneration and healing sources), Statistics Amplification (Speed, AP, and Durability, Amplification via Nano-Boost)

Attack Potency: Building level, likely Large Building level with firearms (Is one of the founding members of Overwatch, so she should be comparable to other founding members like Soldier: 76 and Reaper and could affect both of them with her Biotic Rifle)

Speed: Subsonic with Hypersonic reactions and combat speed (Ana is one of the original members of the Overwatch strike team, meaning that she can keep up with the likes of Genji and Tracer)

Lifting Strength: Unknown

Striking Strength: Building level, likely Large Building level (Fought evenly with Reaper in her digital comic)

Durability: Building level, likely Large Building level (Fought with Reaper, who was capable of injure Soldier physically, in hand-to-hand combat. Can take hits from other heroes)

Stamina: Peak Human (Can tend to multiple allies and endure entire firefights without slowing down)

Range: Several Meters with her Sleep Dart and Biotic Grenade; Hundreds of Meters with her Biotic Rifle

Standard Equipment: Her Camouflage Suit, Biotic Rifle and Grenades, Sleep and Enhancement Darts, Flashbangs

Intelligence: Genius combatant (Ana Amari is an elite soldier and one of Overwatch's founders. As Jack Morrison's second-in-command, she is a capable leader. Ana assisted in the execution of numerous operations that contributed to the resolution of the Omnic Crisis. As the world's best sharpshooter, she was renowned for her near-superhuman precision, superior combat instincts, and decision-making skills. Ana served well into her fifties until a split second of hesitation caused her right eye to be lost to Widowmaker, and she was presumed dead. Nonetheless, like her co-founders, Ana is more than capable of keeping up with the best despite her age, continuing her work as a sniper even with a significant loss of depth perception that would cripple most sharpshooters)

Weaknesses: Ana presumably suffers from significant blind spots and impaired depth perception due to the loss of an eye (but she is still more than capable as a sniper), Victims of her Sleep Darts can be roused by a jolt from taking enemy fire, She is extremely devoted to her coworkers and family and will often become recklessly determined when they're injured or killed in addition to being hesitant to fire on those she knows personally.

Notable Attacks/Techniques:

  • Biotic Rifle: A firearm devised by Mercy and Torbjörn, it fires special biotic darts that heal allies and poison enemies on impact, making it useful for saving wounded allies, providing covering fire, and taking out key targets.
  • Sleep Darts: Ana uses her sidearm to shoot a special dart that instantly incapacitates its target on impact, rendering them unconscious for an extended period of time. However, this is only temporary, and the target can be roused with a jolt caused by taking additional fire.
  • Biotic Grenade: Ana tosses a special grenade that poisons enemies, briefly nullifying all possible sources of regeneration and healing in the process. Conversely, all allies caught in the blast will be healed and will have their natural regeneration and healing from outside sources increased for a brief period.
  • Nano Boost: Ana fires a special dart that greatly enhances an ally's combat performance, upping their firepower, durability, and speed for up to eight seconds. She can use this on herself as well if she is in a one on one combat scenario.

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Ana (Overwatch)
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