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600px-260Swampert

Summary

Swampert is the Water/Ground-type starter Pokémon of the Hoenn region, introduced in Generation III. It is a large, amphibian-like creature that boasts incredible strength and speed both inside and outside of the water. It evolves from Marshtomp starting at level 36. It is the final form of Mudkip. It can Mega Evolve into Mega Swampert using the Swampertite.

600px-260Swampert-Mega
When Swampert undergoes mega-evolution by using the Swampertite, it gains a substantial amount of bulk and stands up on its legs rather than crouching over on all fours. Across its body, it gains several orange patches, and its fin and hair turns to a sharp black color. By inhaling air, it is able to increase the pressure of its punches.

259Marshtomp
Marshtomp is an amphibious bipedal Pokémon that evolves into Swampert. Its body is primarily light-blue with a lighter shade of blue for its underside and an orange belly. Marshtomp's head has an angular black fin, orange eyes, and orange gills on the ends of both cheeks. A thin membrane surrounding its body allows it to walk on its hind legs on land.

258Mudkip
Mudkip is the Water-type starter Pokémon introduced in Generation III, and will later go on to evolve into Marshtomp, and then Swampert. It has fins on its head and tail, with the fin on its head acting like a radar dish to read its surroundings, and its tail fin increasing its swimming speed. Despite its small stature, this Pokémon boasts incredible power.

Shiny swampert global link art by trainerparshen-d6txe4c
Swampert is the Water/Ground-type starter Pokémon of the Hoenn region, introduced in Generation III. It is a large, amphibian-like creature that boasts incredible strength and speed both inside and outside of the water. It evolves from Marshtomp starting at level 36. It is the final form of Mudkip. It can Mega Evolve into Mega Swampert using the Swampertite.

Shiny mega swampert global link art by trainerparshen-d88o35g
When Swampert undergoes mega-evolution by using the Swampertite, it gains a substantial amount of bulk and stands up on its legs rather than crouching over on all fours. Across its body, it gains several orange patches, and its fin and hair turns to a sharp black color. By inhaling air, it is able to increase the pressure of its punches.

259 Marshtomp DW Shiny
Marshtomp is an amphibious bipedal Pokémon that evolves into Swampert. Its body is primarily light-blue with a lighter shade of blue for its underside and an orange belly. Marshtomp's head has an angular black fin, orange eyes, and orange gills on the ends of both cheeks. A thin membrane surrounding its body allows it to walk on its hind legs on land.

258 Mudkip AG Shiny
Mudkip is the Water-type starter Pokémon introduced in Generation III, and will later go on to evolve into Marshtomp, and then Swampert. It has fins on its head and tail, with the fin on its head acting like a radar dish to read its surroundings, and its tail fin increasing its swimming speed. Despite its small stature, this Pokémon boasts incredible power.

Power and Stats

Tier: At most Low 7-B | 7-B | High 7-A | 6-C

Name: Mudkip | Marshtomp | Swampert

Origin: Pokémon

Gender: Male or Female

Age: Varies

Classification: Mud Fish Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Underwater Breathing (Type 2), Damage Boost (Via Torrent), Statistics Reduction, Water Manipulation, Earth Manipulation, Statistics Amplification, Can negate speed, evasion and intangibility via Foresight, Ice Manipulation, Martial Arts, Damage Reduction (Of Electric moves via Mud Sport), Status Effect Inducement, Forcefield Creation, Darkness Manipulation, Attack Reflection (Via Mirror Coat), Sleep Manipulation (Via Yawn), Sound Manipulation, Enhanced Senses (By sensing the acute movements of water and air, it knows what is happening around it without using its eyes), Healing, Poison Manipulation (Via Sludge), Resistance to Ice, Steel, Water and Fire based attacks along with Sleep Manipulation and Explosion Manipulation (Via Nonsleeper and Damp respectively) | Same as before to a greater extent, minus Resistance to Ice and Water based attacks, plus Resistance to Poison and Rock-type moves and immunity (within reason) to Electric based attacks | Same as before to a greater extent

Attack Potency: At most Small City level (should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar) | Large Mountain level+ (Comparable to other fully evolved Pokémon like Tyranitar) | Island level (Stronger than Pure/Huge Power Pokémon and Marowak holding a Thick Club)

Speed: Massively Hypersonic+ (Can dodge lightning based attacks, and tag others who can do the same) | Massively Hypersonic+ (Superior to it's previous form) | FTL (Comparable to the likes of Lycanroc) | FTL (Faster than before, especially in the rain due to Swift Swim)

Lifting Strength: Class K (Can lift large boulders, Capable of learning Strength and thus should be comparable to Gible) | Class K | Class M (Should be superior to Brock's Happiny, can tow a large ship while swimming) | Class M

Striking Strength: At most Small City level | City level | Large Mountain level+ | Island level

Durability: At most Small City level | City level | Large Mountain level+ (Can take hits from other fully evolved Pokémon) | Island level

Stamina:

Range: Standard melee range, hundreds of meters with most attacks | Standard melee range, hundreds of meters with most attacks | Standard melee range, tens of kilometers with most attacks

Standard Equipment: None | None | Swampertite

Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Mudkip and Marshtomp (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Swampert (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)

Weaknesses: Weak to Grass and Electric type moves | Weak to Grass type moves | Same as before

Notable Attacks/Techniques:

  • Here is a list of all the moves it can learn.

Key: Mudkip | Marshtomp | Swampert | Mega Swampert

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Swampert
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