“ | Do you think I'm staying because I'm brave? The moment I'm strong enough, I'm gone. | „ |
~ Fletcher after he is forced to open the portal in Aranmore Farm |
Summary
Fletcher Renn is the last living Teleporter in the world after the Diablerie returned and killed off all of the other teleporters in their scheme to open a portal to The Faceless Ones. He is first introduced squatting in the Grandeur Hotel where he was confronted by Skulduggery Pleasant and Valkyrie Cain who were trying to retrieve him before Billy-Ray Sanguine. He was taken by the Diablerie at Liffrey Bridge when a trade between the Irish Sanctuary and the Diablierie filled with multiple planned double crosses occurred and was forced to open a portal to the Faceless Ones at Aranmore Farm.
In the present, he is Valkyrie's ex-boyfriend, and has helped her with several of her missions, possibly the most notable of which being opening a portal to an alternate dimension again so that Valkyrie could retrieve Skulduggery Pleasant from the Faceless Ones' realm.
Powers and Stats
Tier: 10-B, up to 9-C with weaponry
Name: Fletcher Renn
Origin: Skulduggery Pleasant
Gender: Male
Age: 24
Classification: Human, Sorcerer, Adept, Teleporter
Powers and Abilities: Teleportation Magic, Portal Creation and Dimensional Travel with an Isthmus Anchor, BFR, Longevity (Mages age slower), Resistance to Madness Manipulation (A little bit of magic can drive a normal person insane, but mages can still be driven mad by viewing the face of a Faceless One) and Disease Manipulation (Mages can resist the effects of disease, Saracen was able to survive having a magic virus that can kill people in hours for 2 weeks)
Attack Potency: Human level, up to Street level with weaponry
Speed: Average Human, attack speed varies with weapons
Lifting Strength: Average Human
Striking Strength: Human level, up to Street level with weaponry
Durability: Human level
Stamina: Average
Range: Extended Melee Range to Several Meters with weaponry, Planetary with Teleportation (can teleport to every location he has ever been), Interdimensional with Portal Creation
Standard Equipment: None, but can quickly access weapons such as Baseball Bats and Tasers by teleporting
Intelligence: Average
Weaknesses: Normal human weaknesses
Notable Attacks/Techniques:
- Teleportation: Fletchers magic allows him to teleport everything he touches to every place he has ever visited. He uses this ability in battle to teleport to dodge, teleport in weapons or teleport the opponent to other places, like for example high into the air letting them drop. The way the ability is described it seemingly has no limit on how much can be teleported at once as long as everything is connected to Fletcher, but the most that was ever demonstrated was him teleporting thousands of people. The ability also allows him to open portals to other universes if he has an object from the universe which is referred to as an Isthmus Anchor.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions
Discussion threads involving Fletcher Renn |