The Executor-class star dreadnought, also known as the Executor-class super star destroyer and informally as simply Super Star Destroyer, was a class of capital ship brought into service by the Galactic Empire some time after the battle of Yavin in 0 ABY and before the Battle of Hoth in 3 ABY. Built by the famous Kuat Drive Yards, they were the largest and most powerful warships of their era and were meant to serve as the ultimate example of the Imperial Navy’s might. The mere sight of an Executor was often enough to make entire star systems submit out of fear of being subjected to a Base Delta Zero, an orbital bombardment operation whereby the population of a planet was eradicated, their cities obliterated, and the entire surface rendered unproductive and uninhabitable. However, these ships were extremely costly to operate and their delivery to the Imperial Navy was slowed and in limited numbers due to not just their size and cost but also due to lots of credits and resources being poured into the Death Star programme. Many Moffs and Admirals even went as far as to sharply criticize the primary focus of the Tarkin Initiative and say that the money and resources being pumped into the Death Star programme could have been better spent making and maintaining greater numbers of Executors.
Powers and Stats
Tier: At least Low 7-B with point defence lasers. At least High 7-A with missiles. At least High 7-A with turbolasers. High 6-C with heavy turbolasers. At least High 7-A by ramming. High 6-A with continuous bombardment
Name: Executor-class Star Dreadnought
Origin: Star Wars
Classification: Starship | Supercarrier | Dreadnought
Users: Imperial Navy | New Republic (Legends only)
Length: 19 kilometres
Material: Mostly neutronium impregnated durasteel plating on the hull
Needed prerequisite for use: Trained crew of 50,000+ (this is besides its complement of 279,000+ additional naval personnel plus 1,590 gunners and 38,000+ additional troops and passengers)
Attack Potency: At least Small City level+ with point defence laser cannons (Similar to the models used on the Imperial I-class; they have greater yields than the models used on the old Acclamator-class and Venator-class, which had yields of 6 Megatons per shot on the highest power setting). At least Small Island level with concussion missiles (Capital ship grade assault concussion missiles meant specifically for anti-capital ship operations and planetary bombardment. Can punch through the hulls of capital ships with at least this kind of durability) At least Small Island level with turbolasers (Can punch through the unshielded hulls of capital ships with at the very least this level of durability). Large Island level with heavy turbolasers (Similar to the models used on the Imperial I-class; they have greater yields than the models used on the old Acclamator-class and Venator-class, which had yields of 200 Gigatons per shot on the highest power setting). At least Small Island level by ramming (Can cripple and even bisect unshielded capital ships with at least this level of durability by ramming them). Multi-Continent level with continuous bombardment (Can life-wipe planets and reduce planetary surfaces to molten slag)
Speed: Unknown atmospheric speeds. Can accelerate continuously to Sub-Relativistic speeds in space. Massively FTL+ travel via hyperspace (Capable of covering several tens of thousands of light-years in a matter of hours)
Durability: At least Island level without deflector shields (Several times as large and durable as the Imperial I-class, which itself is larger and more durable than its predecessor). Possibly Continent level with deflector shields (Can take sustained fire for a while without failing from multiple light cruisers and heavy cruisers with firepower in the same league as an Acclamator-class Assault Ship or Munificent-class Star Frigate. Can tank multiple Imperial I-class star destroyers hyperspace jumping into it)
Range: Dozens to hundreds of kilometres with various armaments
Weaknesses: The tall command tower and the two deflector shield generators it sports are relatively open to attack even with deflector shields engaged as witnessed during the Battle of Endor. Once the deflector shields are down, the command tower is extremely vulnerable (especially to dive bombing or suicide attacks by small fighters/bombers). Once the command tower is taken out, the entire ship loses control and is lost.