Mael (previously known as Estarossa) is the younger brother of Ludoshel, once known as the Angel of Death. After a forbidden memory alteration spell was performed by Gowther, he became known to all as the second son of the Demon King, Meliodas' younger brother, Zeldris' older brother, and one of the Ten Commandments.
Powers and Stats
Tier: At least 6-B | High 6-B | High 6-B | High 6-B
Name: Mael (Previously known as Estarossa)
Origin: Nanatsu no Taizai
Age: Over 3,000 (380 biologically)
Classification: Archangel, Demon, one of the Ten Commandments - "The Love"
Powers and Abilities: Superhuman Physical Characteristics, Magic, Extrasensory Perception, Expert Swordsmanship, Martial Arts, Darkness Manipulation (Can generate and manipulate solid darkness from his body to form various constructs), Flight, Regeneration (Mid), Attack Reflection (Can reflect physical attacks with double the power), Soul Manipulation, Aura, Telepathy, Power Absorption (Can absorb others' commandments, which are demonic curses), Statistics Amplification (His magical power increases during the night), Hellfire Manipulation (Purgatory fire nullifies up to Mid-High regeneration), Biological Manipulation (Can forcibly turn others into demons; incompatible subjects explode), Summoning (Can summon his shortsword from a portal), Power Nullification (His commandment nullifies the powers and physical strength of anyone before him who has hatred in their heart. Can suppress magic with his darkness) | All previous abilities plus Petrification (Anybody who speaks a lie in front of him is petrified), Elemental Intangibility Nullification (Can prevent others from shifting form into an element), and Resistance to Matter Manipulation (Survived an attack that destroys on the molecular level) | All previous abilities | All previous abilities, plus Light Manipulation, Holy Manipulation (His magic breaks down Demons), and Pain Manipulation (Salvation Arrow fills non-demons with intense pain)
Attack Potency: At least Country level+ (Briefly contended with Tarmiel and Sariel. Has more physical power than Zeldris, who casually one-shot Drole. Described as far beyond Galand, and nearly matched the strength of a mid-morning Escanor. Turned Hunter Fest Ban into a few globs of blood without even moving, after Ban had maxed out his strength) | Large Country level (Became almost as powerful as Tarmiel and Sariel, able to easily pressure and severely injure them). Truth ignores conventional durability. | Large Country level (Stronger than before. Overpowered both Tarmiel and Sariel with little effort. Held off Tarmiel, Sariel, Derieri, and King at the same time). Truth ignores conventional durability | Large Country level (Should be equal or stronger than before after mastering the three Commandments' power and regaining his Archangel powers, though he does not have his former Grace. Stopped King's Lance of Judgment with one hand. Stomped Gowther's hand off)
Speed: Massively Hypersonic+ (Faster than Ban can see. Comparable speed to Zeldris. Somewhat able to keep up with mid-morning Escanor) | Massively Hypersonic+ (Much faster than before. Surprised Tarmiel with his speed) | Massively Hypersonic+ (Superior to his previous state, much faster than Tarmiel and Sariel) | Massively Hypersonic+ (Should be comparable to the other Archangels like Tarmiel and his brother Ludoshel)
Lifting Strength: At least Class G | At least Class G | At least Class G | At least Class G
Striking Strength: At least Country Class+ | Large Country Class | Large Country Class | Large Country Class
Durability: At least Country level+ (Took attacks from mid-morning Escanor. Survived late-morning Escanor's Cruel Sun, though it put him in a coma. Tanked a barrage of attacks from Tarmiel and Sariel) | Large Country level (Tanked Tarmiel's and Sariel's combination attack, which would have destroyed his previous form at the molecular level) | Large Country level (More powerful than before) | Large Country level (Should be comparable to his own power. Took no damage from King's Lance of Judgment)
Stamina: Very high (Kept calm after taking massive amounts of damage including getting half his body covered in third degree burns. Kept himself together long enough while being hit by a molecular-level disintegrating attack to absorb a commandment)
Range: Standard melee range, tens of kilometers with projectiles.
Standard Equipment: Curved shortsword, which he can summon from a portal
Intelligence: Mael is an extremely skilled and analytical fighter, thinking through the differences between himself and Escanor to determine who was likely to win, before Escanor powered up. After absorbing more commandments however, he became extremely unstable.
Weaknesses: Those who don't feel any hatred in their hearts are immune to his Commandment. Mael cannot break the rule of his own Commandment or he will be affected by it. All Demons are vulnerable to Holy Magic, as it breaks down Darkness particles. Note however that high-level demons have shown to take only minor damage from beings near their own level, implying the vulnerability is not extreme. The regeneration used by demons heals injuries but not the "damage" dealt. In practical terms, this has shown to mean that the more a demon regenerates the weaker they get, eventually reaching the point where they no longer have the energy to regenerate at all. | In this form Estarossa is insane and extremely playful. The Commandment of Truth only works on people that know they are lying in his presence; it can also work on himself, petrifying him if he breaks an oath. | He initially regained his sanity after absorbing Reticence, but retains the other weaknesses and becomes mentally unstable. As time passes he undergoes a complete psychotic break, lashing out even at someone he claims to love. | He mastered the Commandments within him and regained his sanity, losing the mental weakness from his previous form.
Demon Power: Mael acquired the abilities and traits of a high-level demon upon gaining a Commandment, and can access his demonic biology and powers to give himself a boost in physical ability and various other advantages. Note that Mael (as Estarossa) always has his demon mark activated. At night, his magic power increases.
Power of Darkness: As part of his demon biology, Mael can generate solid darkness from his body which he can manipulate and shape as well as project outward from himself. He can use this black matter for a variety of offensive, defensive, and supplementary purposes.
- Elemental Intangibility Nullification: Note that Mael only gains this ability after absorbing the Truth commandment. He coats his enemy in his darkness and prevents them from shifting into their elemental form such as water.
- Enhanced Durability: Demons can use their black matter as a thin but powerful layer of armor to enhance their defensive capability.
- Self Healing: Demons can use the dark substance to pull their bodies back together, mend burn injuries, etc. However, they cannot regenerate destroyed hearts, and damage stays with the demon despite the wound being healed. This has been shown to mean that powerful enough attacks cannot be regenerated by a weaker demon, and they will eventually run out of enough energy and not be able to continue regenerating. Demon blood has also shown to possess potent regenerative properties, demonstrated when Fraudrin (through Dreyfus) regenerates Gray Demon Hendrickson from just a head, half a torso, and an arm.
- Weapon Creation: The black matter can be used to form various offensive constructs such as large claws or weapons. These constructs enhance melee attacks a considerable amount.
Flight: Mael can manifest Goddess Clan wings from light or wings made of darkness to freely fly.
Goddess Power: After mastering the Commandments within him and regaining his sanity, Mael regained the use of their holy magic, such as using Ark and using light to form clothes for himself.
Sensing: High-level demons can sense magic energy from considerable distances away, hundreds of miles.
Soul Extraction and Absorption: Mael can extract souls and absorb them to restore their magic power as well as gain the knowledge of their victim. Both lesser demons and high-level demons have been shown extracting many souls at once from a distance, although some seem to prefer using touch to extract souls.
Telepathy: Mael has demonstrated basic telepathy, contacting others mentally while contained in his liquid healing chamber.
Love: The Commandment bestowed upon Mael, presumably by a memory-altered Demon King, after Meliodas left the Ten Commandments. It renders anyone who has hatred in their heart in his presence to be unable to inflict damage to others, allowing him to easily nullify Meliodas' Revenge Counter and subdue him afterwards. Later, Holy Knights such as Gilthunder had problems even summoning their energy while in front of him.
Truth: After absorbing the commandment of Truth (which he took from Galand), anyone who tells a lie in Mael's presence will be turned to stone.
Reticence: After absorbing the commandment of Reticence (which he took from Monspeet), he is presumably able to access its curse, but its effects are currently unknown.
Admonition: Mael can extract the commandments (demonic curses) of others, summon them at will, and absorb them into himself if need be.
Ark: The holy magic of the Goddess Clan that generates light particles for use in a variety of spells. It can disintegrate the darkness of the Demon Clan, although sufficiently powerful demons can handle Ark attacks like any other. A common use of Ark involves creating spheres of light around the user's target, inflicting damage on whatever is inside. Mael has demonstrated the ability to fire blasts and beams of Ark energy.
- Salvation Arrow: Mael shoots a beam of light from his hands at his enemy. He states that it brings death to demons, and that non-demons pierced by it are filled with intense pain.
Blackout: Mael engulfs a specific target with his darkness, powerful enough to swallow mid-morning Escanor's Cruel Sun. However, when Escanor entered his late-morning form his sun broke out of Mael's darkness.
Demonification: Mael can forcibly turn other beings into demons, although, like the Holy Knight apprentices Hendrickson experimented on, they explode if they are incompatible with the demonification.
Full Counter: Mael is able to reflect the force of any physical attack, such as a standard sword swing or punch, back at his foe with twice its original strength by parrying it with his sword. However, he cannot reflect anything other than a standard physical attack, making it useless against supernatural techniques. In addition, Mael needs to be able to read the timing and nature of the attack in order to use Full Counter against it and can't launch an attack of his own in the meantime.
Hellblaze: Mael can generate the black purgatory fire of the Demon Clan, capable of nullifying the regeneration of "immortals" like Ban and Meliodas. Hellblaze can be coated on Mael's body or weapon to enhance his strikes. He can also generate large area-of-effect explosions of black fire. The black fire cannot be put out normally, and was able to burn down the Fairy King's Forest despite the Forest being immune to natural fire.
- Black Hound: Mael creates a construct of black fire in the shape of a large dog. By moving in a circle the dog can create a barrier of black fire.
Killing Saucer: Mael creates spinning blades of darkness in his hands that rotate at high speeds and slash his enemies, covering them in darkness to presumably suffocate them unless they break out.
Rebellion: Mael creates seven black blades, presumably from his black matter, each with a different form. He creates seven blades for the seven hearts of a high-level demon that must be destroyed for his victim to be killed.
Key: Base (Estarossa) | Truth Absorbed | Truth/Reticence Absorbed | Commandments Mastered + Archangel Power Regained