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EspioNew
Death to the evil one! Prepare to die, Eggman!
~ Espio

Summary

Espio the Chameleon is a ninja and a member of the Chaotix Detective Agency.

Powers and Stats

Tier: High 6-A

Name: Espio the Chameleon

Origin: Sonic the Hedgehog

Gender: Male

Age: 16

Classification: Chaotix member

Powers and Abilities: Superhuman Physical Characteristics, Skilled in ninjutsu and Martial Arts, Can curl into a ball and ram into opponents to use the Spin Dash and Homing Attack, Can crawl on wall, Prehensile tongue camouflage, Invisibility, Intangibility, Emotion Detection, Air Manipulation, Shapeshifting and Gravity Manipulation (Via Color Powers)

Attack Potency: Multi-Continent level via power-scaling (Put up a good fight against Adventure Shadow The Hedgehog and Amy Rose. Should be somewhat comparable Vector the Crocodile, who contributed to the defeat of the Egg Dealer, one of Dr. Eggman's machines)

Speed: FTL (Kept up with Adventure Sonic and Shadow), higher via Chroma Camo

Lifting Strength: Class 10

Striking Strength: Multi-Continent Class (Fought enemies side by side with Adventure Shadow)

Durability: Multi-Continent level (Took hits from Adventure Shadow and Amy)

Stamina: Very high

Range: Standard melee range. Tens of meters with attacks and projectiles.

Standard Equipment: Kunais, shurikens and etc.

Intelligence: Experienced detective and highly skilled ninja.

Weaknesses: Ninja Arts: Camouflage requires his focus and will fail if he is blinded by light.

Notable Attacks/Techniques:

  • Ninja Arts: Camouflage: Espio concentrates and turns invisible and intangible.
  • Chroma Camo: Espio focuses his powers to become invisible and increase his speed.
  • Leaf Swirl: Espio turns invisible and creates a tornado that stuns enemies.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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