|“||In the end, it's up to you to decide whether you want to make your future a good one.||„|
|~ Doraemon to Nobita|
#MS-903 "Doraemon" or simply Doraemon is the main, titular character of all Doraemon media. He is a robot cat from the 22nd century who travels back to 20th century to help improve the miserable life of Nobita, who will become the great-great-grandfather of Sewashi, Doraemon's friend.
Powers and Stats
Tier: At least 10-B, likely 9-B at peak showings | Varies. Low 2-C reality warping with his strongest gadget
Name: Doraemon, Dora-chan, #MS-903 (product code at Matsushiba Robot Factory)
Age: Unknown, but pass his teens
Classification: Robotic Cat
Power and Abilities: Superhuman Physical Characteristics, Enhanced Senses (Infrared eyes allowing clear vision within darkness, nose 20 times better than humans), Resistance to digestive acids | Age Manipulation (of both organic and inorganic beings), Animal Manipulation, Shadow Animation, Attack Reflection, Biological Manipulation (Can replace body parts and transfer sickness from one to another), Clairvoyance, Cloth Creation, Dream Manipulation (Can enter dream of others, can connect dreams between different people, can destroy dreams and manipulate events and people within his own dream, even people from other dreams that invade his dream), Duplication, Elemental Manipulation, Empathic Manipulation, Energy Manipulation (Can store energy from storms and use it for various purposes, as well as produce energy through the Friendship telecard), Flight, Forcefield, Fusion, Gravity Manipulation, Healing, Illusion Creation, Intangibility (By turning into states of water), Invisibility, Magic, Magnetism Manipulation, Matter Manipulation, Memory Manipulation (Can erase parts of one's memory, and can insert false information into others' memory), Mind Control, Plant Manipulation, Petrification, Portal Creation, Possession, Reactive Evolution Manipulation, Reality Warping, Shapeshifting, Size Manipulation, Sound Manipulation (Can seal or record sound, and make sound solid), Spaceflight, Spatial Manipulation, Can increase one's physical stats to superhuman levels, Summoning spirits, Telekinesis, Telepathy, Teleportation, Text Manipulation, Time Manipulation (Time acceleration/ deceleration, Time Stop, Time Travel), Transmutation, Weather Manipulation, Can enter fictional worlds (Such as manga, fairy tales or video games) or even photos of real events, Voodooism, Can give life to non-living objects such as furniture, toys or even rocks, Can understand and speak in any language, even alien ones, Can insert pseudo-black holes into human mouths that are harmless to humans and allow them to swallow even inedible things, and many more
Attack Potency: At least Human level, likely Wall level at peak showings (He weighs 129.3 kg, and by charging he should generate this level of kinetic energy, and has broken a window as well as a glass wall via this method. His head is consistently portrayed as very hard, and he has dented a metal door by repeatedly banging his head on said door, as well as created a massive hole in a metal tank by throwing himself at it in the same story line) | Varies depending on gadgets. Universe level+ reality warping with the What-If Phone booth (The What-If phone booth can create parallel worlds, confirmed in Nobita’s Great Adventure into the Underworld, where it is used to split a timeline into 2 separate, parallel worlds). Some of his gadgets can also ignore durability via different methods such as voodooism, body control and portal creation, among many others, but the comedic nature of the franchise renders most of them inapplicable for actual combat
Speed: Normal Human normally, can run at Subsonic speed (129.3 km/h) when exposed to mice | Can use gadgets to adjust his speed
Lifting Strength: At least Above Average Human, likely Athletic Human (Supposedly has 129.3 horsepowers, equal to 259 humans, but has only displayed the ability to lift objects such as the Anywhere Door or the What-If Phone Booth. He should also logically be able to carry other members of the Doraemons, who each weighs 129.3 kg) | Can use gadgets to adjust his lifting strength
Striking Strength: Unknown | Can use gadgets to adjust his striking strength
Durability: Likely Wall level at peak showings (Has consistently displayed durability feats of this level, including surviving falling from a tree several storeys high, being bitten by a T.rex, or throwing himself at a tank at great velocity. Occasionally gets head bumps from Jaian, a primary schooler, but these are likely comedic gags) | Can use gadgets to adjust his durability
Stamina: Human level | Can use gadgets to adjust his stamina
Range: Melee | Varies depending on the type of gadget, universal with reality warping
Standard Equipment: Thousands of gadgets kept in his 4-dimensional pocket
Intelligence: High. Consistently portrayed as the most knowledgeable of the main cast
Weaknesses: Doraemon has musophobia and will thus panic when he sees mice. Can unnecessarily get frantic in emergency situations. He stops functioning if his tail is pulled. He is addicted to Dorayaki. Since most of his powers are derived from gadgets, he can be dispatched rather easily if he unable to use them for one reason or another. He sometimes brings out the wrong gadget from his bag.
Notes: Doraemon's gadgets cannot apply their effects to a higher-dimensional world.
Key: Doraemon | Using gadgets from 22nd Century