Donald Duck is the Royal Magician of Disney Castle and one of King Mickey's most loyal attendants. He meets Sora not long after the Destiny Islands are swallowed by the Darkness, striking up a partnership with him in order to track down the King's whereabouts. While he is dismissive of the young Keyblade Wielder at first, Donald soon becomes one of Sora's closest friends and an essential ally on his journey.
Powers and Stats
Tier: At least High 4-C
Name: Donald Duck
Origin: Kingdom Hearts
Classification: Duck, Royal Magician, and assistant of King Mickey
Powers and Abilities: Superhuman Physical Characteristics, Magic, Fire Manipulation, Thunder Manipulation, Ice Manipulation, Wind Manipulation, Healing, Gravity Manipulation, Time Manipulation, Can revive his allies in battle and restore their mana, Regeneration (Low-Mid), Transformation (Transformed Sora, himself, and Goofy into aquatic creatures to breathe underwater in Atlantica)
Attack Potency: At least Large Star level (Has consistently fought by Sora's side against many powerful enemies that can match him such as Pete, Maleficent, and even against several members of Organization Xlll. Was present alongside Sora and Goofy in the battle against Ansem in KH1, also fought against Xemnas alongside the former two and Beast during KH1:FM)
Speed: Massively FTL+ (Able to keep up with Sora)
Lifting Strength: Unknown
Striking Strength: Unknown. Possibly at least Large Star Class (He is more known to using his spells than outright physically hitting his enemies, however)
Durability: At least Large Star level (He is able to survive this much damage from the likes of Organization Xlll, Ansem, Pete, Maleficent, etc.)
Range: Standard melee range with staff. Thousands of kilometers with magic.
Standard Equipment: Mage's staff, his main weapon
Intelligence: Quite high, Donald is a very skillful mage who is able to competently use his magic prowess against very powerful enemies.
Weaknesses: Is less capable of taking damage compared to Sora and Goofy and often gets knocked out a lot in battle. Is more focused on the use of magic in battle than physical fighting.
- Donald Fire: Unleashes a firestorm at a target.
- Donald Blizzaga: Shoots a barrage of ice that can potentially hit multiple enemies.
- Donald Thunder: Casts thunder from the sky. Very useful to hit multiple enemies from a distance.
- Donald Cure: Healing spell. Restores most if not all of Donald's health back. It also uses this to heal or revive his teammates.
- Aeroga: Creates a wind barrier that halves any damage taken while active. Can also inflict damage to any enemies that get near the user.
- Graviga: Donald creates a miniature event-horizon that crushes the target via gravity and can potentially render them temporarily defenseless.
- Stopga: Stops time around the target for several seconds. Can also catch multiple targets if they are near the one that was cast on.
- Fantasia: One of Donald's limit attacks. He unleashes a barrage of fireworks to attack his enemies with. Useful when dealing with large groups of them.
- Flare Force: Another one of Donald's limit attacks. Donald unleashes a barrage of rockets at the targets (much like with Fantasia).
Note: Not to be confused with his canon, mainstream counterpart.