Doggo is a monster who acts as a sentry in Snowdin Forest, as well as a miniboss who teaches the player about blue attacks. While Doggo is apparently powerful and highly trained, he has the weakness of being unable to see anything that isn't moving. In order to spare him, Frisk must wait until his guard is down and pet him, causing Doggo to freak out and retreat.
Powers and Stats
Tier: At least 8-C, likely 8-B
Classification: Monster, Sentry, Dog
Powers and Abilities: Superhuman strength, speed, and durability, Superhuman sense of smell, CQC expert, Magic, Soul Manipulation, Can ignore Durability to an extent via SOUL Magic, Danmaku, Resistance to Soul Manipulation (Can take hits at his soul like a normal attack)
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: At least Building level, likely City Block level
Stamina: Presumably rather high
Range: Melee range
Standard Equipment: A pair of short-swords
Intelligence: Below average
Weaknesses: Can only see things that are moving. Enemies who are perfectly still are basically invisible to him. Weak against murder intentions.
- Sweep Attacks: Doggo only uses a single sweeping blue attack (if the opponent is hit by the attack due to them moving, Doggo will get startled and may start using non-blue attacks in a similar pattern to how Snowdrake attacks).