"Don't move an inch!"


Doggo is a monster who acts as a sentry in Snowdin Forest, as well as a miniboss who teaches the player about blue attacks. While Doggo is apparently powerful and highly trained, he has the weakness of being unable to see anything that isn't moving. In order to spare him, Frisk must wait until his guard is down and pet him, causing Doggo to freak out and retreat.

Powers and Stats

Tier: At least 8-C, likely 8-B

Name: Doggo

Origin: Undertale

Gender: Male

Age: Unknown

Classification: Monster, Sentry, Dog

Powers and Abilities: Superhuman strength, speed, and durability, Superhuman sense of smell, CQC expert, Magic, Soul Manipulation, Can ignore Durability to an extent via SOUL Magic, Danmaku, Resistance to Soul Manipulation (Can take hits at his soul like a normal attack)

Attack Potency: At least Building level, likely City Block level (Doggo has an attack value of 13, compared to Papyrus' 20)

Speed: Unknown. Likely Massively Hypersonic+, likely much higher (Can keep up with Frisk, should they decide to move)

Lifting Strength: Unknown

Striking Strength: Unknown

Durability: At least Building level, likely City Block level

Stamina: Presumably rather high

Range: Melee range

Standard Equipment: A pair of short-swords

Intelligence: Below average

Weaknesses: Can only see things that are moving. Enemies who are perfectly still are basically invisible to him. Weak against murder intentions.

Notable Attacks/Techniques:

  • Sweep Attacks: Doggo only uses a single sweeping blue attack (if the opponent is hit by the attack due to them moving, Doggo will get startled and may start using non-blue attacks in a similar pattern to how Snowdrake attacks).



Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Doggo

  • Doggo vs Toph Beifong

    6 messages
    • Doggo literally tells you that right before he attacks
    • Yeah, this thread has been dead for 6 months now... But Toph wins via everything Gaster said up there.